Player Matchup

Merlin
Merlin
Just_Dan_-_
Merlin
Level 76
God Stats
18W - 22L
1,311 SR
Queue Stats
378W - 373L
1,360 Elo+
Party 2
Izanami
Izanami
YoungerMiquel
Izanami
Level 129
God Stats
2W - 2L
1,192 SR
Queue Stats
146W - 175L
1,394 Elo+
Solo
Set
Set
angryfatgamerguy
Set
Level 86
God Stats
4W - 6L
1,500 SR
Queue Stats
456W - 497L
1,359 Elo+
Party 2
Kuzenbo
Kuzenbo
jazzahboi
Kuzenbo
Level 40
God Stats
11W - 21L
1,419 SR
Queue Stats
462W - 445L
1,474 Elo+
Solo
King Arthur
King Arthur
twirly_burley
King Arthur
Level 68
God Stats
3W - 8L
1,423 SR
Queue Stats
127W - 161L
1,368 Elo+
Party 2
Team Averages
Level 80
1,369 SR
1,391 Elo+

VS

Team Averages
Level 73
1,578 SR
1,549 Elo+
Tiamat
Tiamat
BlueDragon4796
Tiamat
Level 67
God Stats
58W - 66L
1,543 SR
Queue Stats
146W - 173L
1,563 Elo+
Party 1
Osiris
Osiris
GoblinDemonLord
Osiris
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
JeffTheWinner73
Apollo
Level 109
God Stats
7W - 7L
1,654 SR
Queue Stats
174W - 155L
1,612 Elo+
Party 1
Horus
Horus
We R GOATs
Horus
Level 9
God Stats
5W - 4L
1,525 SR
Queue Stats
120W - 106L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
koreanjesus04
Cthulhu
Level 98
God Stats
5W - 10L
1,667 SR
Queue Stats
43W - 40L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 4 / 1
7,478
534
6,114
8,358
2,609
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
11
1 / 3 / 2
6,665
476
4,393
9,110
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 5 / 3
6,972
498
5,928
11,446
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
jazzahboi
Kuzenbo
10
0 / 0 / 3
6,493
464
5,907
7,239
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
twirly_burley
King Arthur
11
2 / 5 / 1
6,729
481
7,128
9,423
7,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 7
7,872
562
8,218
7,302
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 0 / 5
8,024
573
4,879
7,296
7,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 2 / 1
7,442
532
4,385
10,354
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
13
6 / 3 / 1
7,905
565
5,102
15,607
11,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
12
3 / 0 / 2
7,610
544
9,435
7,772
4,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
17
17
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
3
0
5
5.5
W
1
2
1
0.75
L
Merlin
2
4
1
0.63
W
Horus
6
3
1
2.17
L
Izanami
1
3
2
0.67
L
2
5
3
0.7
L
Kuzenbo
jazzahboi
Kuzenbo
0
0
3
1.5
W
Cthulhu
3
0
2
4
L
King Arthur
twirly_burley
King Arthur
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,470
Damage
32,019
45,576
Taken
48,331
21,564
Mitigated
31,563
9,717
Healing
16,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,218
638
0
3,162
7,302
4,679
3,360
2,794
4,263
44,430
0
W
4,879
1,922
0
750
7,296
7,315
0
465
6,657
0
54,268
W
4,385
1,858
0
4,306
10,354
3,414
584
4,201
6,111
0
53,142
L
Merlin
6,114
285
0
2,270
8,358
2,609
54
4,192
4,116
51,563
0
W
Horus
5,102
2,295
323
7,074
15,607
11,966
301
2,204
12,965
0
31,326
L
Izanami
4,393
2,156
0
3,215
9,110
2,596
243
2,738
6,372
0
42,334
L
5,928
3,211
0
679
11,446
3,873
0
4,920
6,476
0
34,883
L
Kuzenbo
jazzahboi
Kuzenbo
5,907
1,868
708
1,885
7,239
5,293
0
4,107
3,132
19,638
0
W
Cthulhu
9,435
471
86
877
7,772
4,189
0
1,791
5,876
32,151
0
L
King Arthur
twirly_burley
King Arthur
7,128
1,390
0
960
9,423
7,193
0
1,696
7,360
0
30,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,337
Gold Earned
38,853
374
Minions Killed
369
0
Camps Cleared
0
1,267,035
Distance Traveled
1,334,238
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,872
562
79
6
0
264,891
4
W
Osiris
8,024
573
98
7
0
313,433
1
W
Apollo
7,442
532
103
7
0
232,394
1
L
Merlin
7,478
534
107
8
0
243,160
2
W
Horus
7,905
565
47
3
0
227,763
5
L
Izanami
6,665
476
108
8
0
234,470
0
L
Set
6,972
498
74
5
0
258,430
0
L
Kuzenbo
6,493
464
37
3
0
272,714
2
W
Cthulhu
7,610
544
42
3
0
295,757
4
L
King Arthur
6,729
481
48
3
0
258,261
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role