Player Matchup

Cerberus
Cerberus
MiriusBLUE
Cerberus
Level 86
God Stats
2W - 0L
1,715 SR
Queue Stats
64W - 52L
1,548 Elo+
Party 2
Sobek
Sobek
POSÍLÁMFACKY
Sobek
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 84L
1,690 Elo+
Party 2
Artio
Artio
Seraphiim13
Artio
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,627 Elo+
Party 2
Zeus
Zeus
Smoke6832
Zeus
Level 157
God Stats
4W - 2L
1,764 SR
Queue Stats
110W - 72L
1,585 Elo+
Party 2
Hou Yi
Hou Yi
SorTTo
Hou Yi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,720 Elo+
Party 2
Team Averages
Level 89
1,596 SR
1,634 Elo+

VS

Team Averages
Level 76
1,560 SR
1,528 Elo+
Rama
Rama
DucksworthDuck
Rama
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,629 Elo+
Party 1
Freya
Freya
Gabelator369
Freya
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,561 Elo+
Party 1
Bellona
Bellona
Katastroffe
Bellona
Level 109
God Stats
0W - 1L
1,458 SR
Queue Stats
10W - 12L
1,395 Elo+
Party 1
Fenrir
Fenrir
Nilang
Fenrir
Level 60
God Stats
0W - 1L
1,366 SR
Queue Stats
15W - 14L
1,580 Elo+
Party 1
Nu Wa
Nu Wa
ZickUniverse
Nu Wa
Level 85
God Stats
16W - 6L
1,974 SR
Queue Stats
467W - 457L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MiriusBLUE
Cerberus
17
4 / 0 / 25
10,780
719
5,896
17,417
14,019
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 1 / 25
10,648
710
4,570
16,838
12,878
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 2 / 19
10,172
678
1,183
16,778
13,275
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zeus
19
12 / 1 / 16
11,844
790
28,659
12,033
5,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
SorTTo
Hou Yi
19
18 / 3 / 15
12,675
845
26,289
16,046
7,300
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 0
8,898
593
10,309
15,635
6,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 11 / 4
8,495
566
8,550
15,917
6,477
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Katastroffe
Bellona
15
0 / 6 / 2
8,209
547
6,322
15,173
14,416
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Nilang
Fenrir
18
5 / 9 / 0
11,594
773
6,612
14,136
7,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
0 / 5 / 6
9,326
622
20,796
9,953
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
19
38
Kills
7
7
Deaths
39
100
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
L
0
11
4
0.18
L
Bellona
Katastroffe
Bellona
0
6
2
0.17
W
Cerberus
MiriusBLUE
Cerberus
4
0
25
16.5
L
Fenrir
Nilang
Fenrir
5
9
0
0.56
W
2
1
25
14.5
W
2
2
19
5.75
W
Zeus
12
1
16
20
W
Hou Yi
SorTTo
Hou Yi
18
3
15
8.5
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,597
Damage
52,589
79,112
Taken
70,814
53,164
Mitigated
39,683
29,840
Healing
9,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,309
7,916
185
1,428
15,635
6,604
0
9,658
5,977
0
22,527
L
8,550
2,259
0
1,649
15,917
6,477
0
8,807
7,110
17,141
0
L
Bellona
Katastroffe
Bellona
6,322
505
1,401
970
15,173
14,416
0
7,530
7,643
0
13,482
W
Cerberus
MiriusBLUE
Cerberus
5,896
349
5,833
4,144
17,417
14,019
1,088
6,596
10,305
21,483
0
L
Fenrir
Nilang
Fenrir
6,612
308
0
625
14,136
7,549
0
8,562
5,574
0
12,816
W
4,570
103
5,908
4,166
16,838
12,878
147
2,697
13,709
9,815
0
W
1,183
202
1,701
1,434
16,778
13,275
616
5,995
10,255
10,429
0
W
Zeus
28,659
2,517
504
827
12,033
5,692
2,677
4,794
6,917
64,238
0
W
Hou Yi
SorTTo
Hou Yi
26,289
12,371
733
4,590
16,046
7,300
1,734
7,050
8,580
0
61,902
L
20,796
5,319
1,781
1,414
9,953
4,637
0
5,751
4,202
39,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,119
Gold Earned
46,522
192
Minions Killed
115
0
Camps Cleared
0
1,396,702
Distance Traveled
1,117,766
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,898
593
30
2
0
207,044
0
L
Freya
8,495
566
16
1
0
206,554
1
L
Bellona
8,209
547
12
1
0
233,808
3
W
Cerberus
10,780
719
42
3
0
292,627
2
L
Fenrir
11,594
773
20
1
0
244,585
0
W
Sobek
10,648
710
9
1
0
318,585
0
W
Artio
10,172
678
17
1
0
313,127
0
W
Zeus
11,844
790
67
4
0
241,792
2
W
Hou Yi
12,675
845
57
4
0
230,571
0
L
Nu Wa
9,326
622
37
2
0
225,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role