Player Matchup

Chaac
Chaac
SuperKamiGuruKI
Chaac
Level 34
God Stats
7W - 3L
1,677 SR
Queue Stats
65W - 60L
1,486 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Timber_Wolf77
Tsukuyomi
Level 26
God Stats
2W - 0L
1,743 SR
Queue Stats
2W - 3L
1,233 Elo+
Party 2
Ah Puch
Ah Puch
killerjeeeeeef
Ah Puch
Level 89
God Stats
17W - 4L
1,895 SR
Queue Stats
80W - 72L
1,503 Elo+
Party 2
Team Averages
Level 50
1,772 SR
1,407 Elo+

VS

Team Averages
Level 32
1,433 SR
1,334 Elo+
Hel
Hel
Jakoryy
Hel
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 143L
1,391 Elo+
Party 1
Danzaburou
Danzaburou
Machete Cruz
Danzaburou
Level 6
God Stats
1W - 7L
1,299 SR
Queue Stats
1W - 7L
1,256 Elo+
Solo
Guan Yu
Guan Yu
tye_th3original
Guan Yu
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 187L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 11
9,206
708
8,743
9,841
9,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Timber_Wolf77
Tsukuyomi
14
11 / 1 / 7
10,650
819
11,831
8,890
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
4 / 1 / 12
9,751
750
13,806
4,904
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
0 / 5 / 1
7,330
564
4,538
10,614
3,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Machete Cruz
Danzaburou
11
2 / 6 / 0
8,746
673
4,536
13,313
4,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 8 / 1
7,342
565
4,677
17,715
12,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
19
Kills
2
2
Deaths
19
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
0
5
1
0.1
L
Danzaburou
Machete Cruz
Danzaburou
2
6
0
0.33
W
4
0
11
9.5
W
Tsukuyomi
Timber_Wolf77
Tsukuyomi
11
1
7
14.5
W
4
1
12
10
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,380
Damage
13,751
23,635
Taken
41,642
14,041
Mitigated
19,833
8,241
Healing
15,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
4,538
578
5,384
3,354
10,614
3,204
0
3,446
6,602
24,045
0
L
Danzaburou
Machete Cruz
Danzaburou
4,536
2,242
268
663
13,313
4,227
122
4,117
8,822
0
35,242
W
8,743
1,520
0
3,173
9,841
9,428
252
1,664
8,016
0
21,964
W
Tsukuyomi
Timber_Wolf77
Tsukuyomi
11,831
3,239
355
2,555
8,890
3,192
1,829
1,666
7,099
0
43,172
W
13,806
594
0
2,158
4,904
1,421
0
1,530
3,324
46,060
0
L
4,677
293
2,814
3,246
17,715
12,402
0
5,162
11,833
0
18,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,607
Gold Earned
23,418
148
Minions Killed
133
0
Camps Cleared
0
718,765
Distance Traveled
665,601
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,330
564
44
3
0
214,877
1
L
Danzaburou
8,746
673
62
5
0
212,295
0
W
Chaac
9,206
708
29
2
0
243,721
1
W
Tsukuyomi
10,650
819
47
4
0
254,834
0
W
Ah Puch
9,751
750
72
6
0
220,210
2
L
Guan Yu
7,342
565
27
2
0
238,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role