Player Matchup

Amaterasu
Amaterasu
Jermonster4747
Amaterasu
Level 14
God Stats
1W - 0L
1,398 SR
Queue Stats
4W - 4L
1,317 Elo+
Solo
Ymir
Ymir
RandomBri
Ymir
Level 29
God Stats
5W - 10L
1,150 SR
Queue Stats
213W - 209L
1,535 Elo+
Solo
Neith
Neith
ThorNuts
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
XxZ0MB13DuckxX
Pele
Level 29
God Stats
15W - 12L
1,412 SR
Queue Stats
451W - 484L
1,516 Elo+
Solo
Ra
Ra
zJIobnbIi
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 17L
1,515 Elo+
Solo
Team Averages
Level 24
1,392 SR
1,477 Elo+

VS

Team Averages
Level 15
1,467 SR
1,489 Elo+
Raijin
Raijin
Jaimeelgato
Raijin
Level 28
God Stats
1W - 1L
1,572 SR
Queue Stats
46W - 57L
1,392 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThatStraightGuy
Tsukuyomi
Level 16
God Stats
21W - 14L
1,461 SR
Queue Stats
61W - 53L
1,381 Elo+
Solo
Ra
Ra
bootytickler0
Ra
Level 8
God Stats
0W - 6L
1,023 SR
Queue Stats
63W - 103L
1,221 Elo+
Solo
Cabrakan
Cabrakan
iiMarkk
Cabrakan
Level 7
God Stats
1W - 2L
1,596 SR
Queue Stats
4W - 2L
1,732 Elo+
Party 1
Heimdallr
Heimdallr
infinatevoid
Heimdallr
Level 14
God Stats
19W - 15L
1,685 SR
Queue Stats
27W - 22L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jermonster4747
Amaterasu
12
3 / 5 / 1
7,557
472
3,342
11,232
4,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
14
6 / 1 / 7
8,831
552
6,798
9,986
7,501
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
ThorNuts
Neith
13
6 / 4 / 10
8,322
520
10,906
11,156
5,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
10 / 3 / 6
9,828
614
8,279
13,299
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 4 / 8
10,227
639
15,800
9,867
3,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
1 / 7 / 1
7,990
499
4,677
11,308
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ThatStraightGuy
Tsukuyomi
16
9 / 5 / 0
9,766
610
14,591
11,561
4,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 7 / 5
7,245
453
3,400
8,182
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
iiMarkk
Cabrakan
11
1 / 7 / 2
6,803
425
4,741
14,522
9,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
infinatevoid
Heimdallr
13
5 / 7 / 1
7,843
490
12,069
14,168
5,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
33
Kills
17
17
Deaths
33
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
7
1
0.21
W
Amaterasu
Jermonster4747
Amaterasu
3
5
1
0.7
W
Ymir
6
1
7
9.5
L
Tsukuyomi
ThatStraightGuy
Tsukuyomi
9
5
0
1.8
W
Neith
ThorNuts
Neith
6
4
10
2.75
W
10
3
6
4.33
L
1
7
5
0.5
L
Cabrakan
iiMarkk
Cabrakan
1
7
2
0.29
L
Heimdallr
infinatevoid
Heimdallr
5
7
1
0.79
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,125
Damage
39,478
55,540
Taken
59,741
26,461
Mitigated
25,788
15,614
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
4,677
867
0
1,939
11,308
3,868
602
6,267
4,747
50,517
0
W
Amaterasu
Jermonster4747
Amaterasu
3,342
941
0
2,903
11,232
4,778
1,639
2,299
8,933
0
23,847
W
Ymir
6,798
1,959
270
1,830
9,986
7,501
224
3,385
6,601
31,633
0
L
Tsukuyomi
ThatStraightGuy
Tsukuyomi
14,591
4,732
0
2,272
11,561
4,554
297
1,492
10,017
0
58,368
W
Neith
ThorNuts
Neith
10,906
5,745
0
3,248
11,156
5,483
758
2,009
9,147
0
44,499
W
8,279
2,151
0
4,013
13,299
4,884
0
495
12,804
0
62,917
L
3,400
1,084
27
416
8,182
2,469
243
1,255
6,903
22,206
0
L
Cabrakan
iiMarkk
Cabrakan
4,741
543
166
2,362
14,522
9,530
261
7,776
6,543
24,839
0
L
Heimdallr
infinatevoid
Heimdallr
12,069
5,726
0
2,713
14,168
5,367
619
5,138
8,933
0
47,851
W
15,800
2,084
817
2,533
9,867
3,815
0
4,630
5,237
69,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,765
Gold Earned
39,647
407
Minions Killed
345
0
Camps Cleared
0
1,568,315
Distance Traveled
1,263,576
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,990
499
98
6
0
244,569
3
W
Amaterasu
7,557
472
56
4
0
265,196
0
W
Ymir
8,831
552
54
3
0
331,739
4
L
Tsukuyomi
9,766
610
104
7
0
304,276
2
W
Neith
8,322
520
63
4
0
339,621
1
W
Pele
9,828
614
97
6
0
314,217
2
L
Ra
7,245
453
34
2
0
214,195
0
L
Cabrakan
6,803
425
42
3
0
257,670
4
L
Heimdallr
7,843
490
67
4
0
242,866
1
W
Ra
10,227
639
137
9
0
317,542
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role