Player Matchup

Danzaburou
Danzaburou
AceofValens
Danzaburou
Level 29
God Stats
21W - 23L
1,554 SR
Queue Stats
119W - 137L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Fibonaccyor
Heimdallr
Level 8
God Stats
27W - 18L
1,571 SR
Queue Stats
213W - 176L
1,506 Elo+
Solo
Achilles
Achilles
OtherWordlyMex
Achilles
Level 26
God Stats
26W - 15L
1,878 SR
Queue Stats
123W - 104L
1,582 Elo+
Solo
Scylla
Scylla
ZzErickzZ98
Scylla
Level 28
God Stats
8W - 9L
1,765 SR
Queue Stats
23W - 38L
1,381 Elo+
Solo
Freya
Freya
justice45
Freya
Level 27
God Stats
2W - 9L
1,500 SR
Queue Stats
432W - 452L
1,452 Elo+
Solo
Team Averages
Level 24
1,653 SR
1,484 Elo+

VS

Team Averages
Level 20
1,585 SR
1,518 Elo+
Olorun
Olorun
Cribbzy1937
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,636 Elo+
Party 1
Neith
Neith
DDemoooNN
Neith
Level 4
God Stats
0W - 1L
1,693 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Set
Set
Inmrok
Set
Level 5
God Stats
1W - 1L
1,745 SR
Queue Stats
4W - 6L
1,429 Elo+
Solo
Janus
Janus
Venteus
Janus
Level 10
God Stats
1W - 2L
1,689 SR
Queue Stats
33W - 31L
1,448 Elo+
Solo
Cabrakan
Cabrakan
coolrobbe1
Cabrakan
Level 81
God Stats
0W - 1L
1,297 SR
Queue Stats
3W - 7L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AceofValens
Danzaburou
20
19 / 5 / 22
15,868
1,443
27,257
16,160
6,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Fibonaccyor
Heimdallr
19
6 / 5 / 30
12,138
1,103
11,896
11,770
4,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
20
16 / 4 / 22
13,828
1,257
24,565
17,387
22,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
20
8 / 3 / 32
13,181
1,198
28,805
11,570
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Freya
justice45
Freya
18
2 / 5 / 25
10,567
961
7,963
12,334
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
1 / 11 / 17
10,968
997
7,086
22,361
8,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
DDemoooNN
Neith
16
5 / 14 / 8
11,373
1,034
9,562
25,035
9,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
Inmrok
Set
18
4 / 10 / 10
11,316
1,029
5,349
20,358
8,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
Venteus
Janus
18
4 / 10 / 13
12,031
1,094
22,765
18,373
6,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
coolrobbe1
Cabrakan
18
8 / 6 / 11
12,747
1,159
16,274
23,723
19,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
81
51
Kills
22
22
Deaths
51
131
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AceofValens
Danzaburou
19
5
22
6
L
Olorun
1
11
17
0.86
L
Neith
DDemoooNN
Neith
5
14
8
0.64
W
Heimdallr
Fibonaccyor
Heimdallr
6
5
30
4.2
L
Set
Inmrok
Set
4
10
10
0.9
W
Achilles
16
4
22
6.75
L
Janus
Venteus
Janus
4
10
13
1.05
W
Scylla
8
3
32
8
L
Cabrakan
coolrobbe1
Cabrakan
8
6
11
2.25
W
Freya
justice45
Freya
2
5
25
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,486
Damage
61,036
69,221
Taken
109,850
41,616
Mitigated
51,729
13,213
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AceofValens
Danzaburou
27,257
13,155
696
4,262
16,160
6,460
0
10,850
5,310
0
44,601
L
Olorun
7,086
1,789
453
3,390
22,361
8,873
0
11,258
11,103
17,235
0
L
Neith
DDemoooNN
Neith
9,562
6,203
0
2,942
25,035
9,009
0
6,885
18,150
0
25,092
W
Heimdallr
Fibonaccyor
Heimdallr
11,896
7,443
0
1,124
11,770
4,627
0
8,342
3,428
0
30,226
L
Set
Inmrok
Set
5,349
1,944
0
745
20,358
8,163
0
6,687
13,671
0
19,794
W
Achilles
24,565
6,652
0
2,364
17,387
22,079
0
9,124
8,263
0
34,662
L
Janus
Venteus
Janus
22,765
2,559
0
3
18,373
6,367
0
5,019
13,354
46,463
0
W
Scylla
28,805
657
0
2,129
11,570
4,036
0
8,564
3,006
54,621
0
L
Cabrakan
coolrobbe1
Cabrakan
16,274
1,824
576
3,114
23,723
19,317
0
6,919
16,804
39,909
0
W
Freya
justice45
Freya
7,963
2,763
0
2,638
12,334
4,414
0
9,245
3,089
20,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,582
Gold Earned
58,435
174
Minions Killed
178
4
Camps Cleared
8
896,943
Distance Traveled
926,739
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,868
1,443
33
3
0
168,613
0
L
Olorun
10,968
997
25
2
2
171,441
0
L
Neith
11,373
1,034
23
2
0
175,492
3
W
Heimdallr
12,138
1,103
39
4
0
149,992
1
L
Set
11,316
1,029
21
2
1
202,862
2
W
Achilles
13,828
1,257
9
1
2
209,937
0
L
Janus
12,031
1,094
58
5
0
187,022
2
W
Scylla
13,181
1,198
64
6
0
214,426
2
L
Cabrakan
12,747
1,159
51
5
5
189,922
0
W
Freya
10,567
961
29
3
2
153,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role