Player Matchup

Cthulhu
Cthulhu
Bloum1
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,471 Elo+
Party 2
The Morrigan
The Morrigan
Chaacals
The Morrigan
Level 27
God Stats
1W - 6L
1,222 SR
Queue Stats
269W - 274L
1,510 Elo+
Solo
Neith
Neith
Elektxo
Neith
Level 29
God Stats
2W - 1L
1,670 SR
Queue Stats
29W - 24L
1,650 Elo+
Solo
Bellona
Bellona
Eternal2410
Bellona
Level 26
God Stats
2W - 0L
1,751 SR
Queue Stats
101W - 111L
1,482 Elo+
Party 2
Zeus
Zeus
PAPERPICKLE
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 125L
1,477 Elo+
Party 2
Team Averages
Level 23
1,529 SR
1,518 Elo+

VS

Team Averages
Level 12
1,445 SR
1,510 Elo+
Sol
Sol
B3tt4
Sol
Level 16
God Stats
10W - 6L
1,500 SR
Queue Stats
82W - 87L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
Groobel
Cthulhu
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Oleg355
Neith
Level 7
God Stats
0W - 1L
1,227 SR
Queue Stats
1W - 2L
1,541 Elo+
Solo
Loki
Loki
felipe122
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 48L
1,560 Elo+
Party 1
Thor
Thor
kolo1b
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bloum1
Cthulhu
15
5 / 5 / 10
10,306
542
7,404
13,681
10,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
Chaacals
The Morrigan
16
6 / 4 / 5
10,062
530
8,600
10,010
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Elektxo
Neith
18
4 / 4 / 3
11,153
587
4,184
7,190
2,543
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Eternal2410
Bellona
17
9 / 1 / 5
10,880
573
13,109
16,297
15,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
12 / 6 / 5
10,653
561
17,707
12,398
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
B3tt4
Sol
15
5 / 5 / 5
9,526
501
9,317
13,317
4,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Groobel
Cthulhu
11
3 / 9 / 6
7,841
413
8,269
17,284
9,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Oleg355
Neith
13
1 / 9 / 2
7,926
417
5,460
12,261
3,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
17
7 / 4 / 3
10,262
540
11,407
13,288
5,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
kolo1b
Thor
11
2 / 10 / 3
7,573
399
4,140
12,186
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
37
36
Kills
18
20
Deaths
37
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
B3tt4
Sol
5
5
5
1.5
W
Cthulhu
Bloum1
Cthulhu
5
5
10
2
W
The Morrigan
Chaacals
The Morrigan
6
4
5
2.13
W
Neith
Elektxo
Neith
4
4
3
1.38
W
Bellona
Eternal2410
Bellona
9
1
5
11.5
L
Cthulhu
Groobel
Cthulhu
3
9
6
0.67
L
Neith
Oleg355
Neith
1
9
2
0.22
W
12
6
5
2.42
L
Loki
7
4
3
2.13
L
Thor
kolo1b
Thor
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,004
Damage
38,593
59,576
Taken
68,336
36,895
Mitigated
28,563
11,554
Healing
12,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
B3tt4
Sol
9,317
1,181
0
4,845
13,317
4,944
739
8,328
4,964
56,317
0
W
Cthulhu
Bloum1
Cthulhu
7,404
1,116
98
792
13,681
10,467
482
5,974
7,518
20,201
0
W
The Morrigan
Chaacals
The Morrigan
8,600
1,760
0
3,675
10,010
3,519
0
1,603
8,135
59,203
1,890
W
Neith
Elektxo
Neith
4,184
3,216
0
637
7,190
2,543
2,391
1,793
5,333
0
83,631
W
Bellona
Eternal2410
Bellona
13,109
3,689
0
4,204
16,297
15,978
498
2,950
13,305
0
52,111
L
Cthulhu
Groobel
Cthulhu
8,269
1,078
48
287
17,284
9,772
0
8,416
8,753
25,852
0
L
Neith
Oleg355
Neith
5,460
2,608
0
2,295
12,261
3,957
480
3,730
8,281
0
39,362
W
17,707
3,251
326
1,822
12,398
4,388
844
4,561
7,463
49,846
0
L
Loki
11,407
2,923
0
4,923
13,288
5,217
0
6,310
6,857
0
67,794
L
Thor
kolo1b
Thor
4,140
1,405
0
90
12,186
4,673
0
6,043
6,072
0
19,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,054
Gold Earned
43,128
486
Minions Killed
327
0
Camps Cleared
0
1,563,381
Distance Traveled
1,676,523
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,526
501
91
5
0
346,846
2
W
Cthulhu
10,306
542
32
2
0
329,941
0
W
The Morrigan
10,062
530
109
6
0
302,950
2
W
Neith
11,153
587
167
9
0
295,290
0
W
Bellona
10,880
573
101
5
0
336,433
2
L
Cthulhu
7,841
413
23
1
0
317,591
2
L
Neith
7,926
417
62
3
0
297,613
1
W
Zeus
10,653
561
77
4
0
298,767
1
L
Loki
10,262
540
130
7
0
356,666
6
L
Thor
7,573
399
21
1
0
357,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role