Player Matchup

Thanatos
Thanatos
Gluigi56
Thanatos
Level 24
God Stats
9W - 9L
1,408 SR
Queue Stats
194W - 182L
1,632 Elo+
Solo
Artemis
Artemis
HesThe0ne
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
MERL0CK
Anubis
Level 29
God Stats
23W - 14L
1,646 SR
Queue Stats
110W - 102L
1,589 Elo+
Solo
Khepri
Khepri
ProtectHer
Khepri
Level 7
God Stats
14W - 8L
1,818 SR
Queue Stats
32W - 27L
1,680 Elo+
Party 2
Kali
Kali
edwardtp
Kali
Level 29
God Stats
1W - 2L
1,879 SR
Queue Stats
99W - 70L
1,677 Elo+
Solo
Team Averages
Level 49
1,650 SR
1,616 Elo+

VS

Team Averages
Level 17
1,581 SR
1,595 Elo+
Cu Chulainn
Cu Chulainn
CrazyGunMan34
Cu Chulainn
Level 16
God Stats
18W - 8L
1,738 SR
Queue Stats
69W - 56L
1,591 Elo+
Solo
Janus
Janus
JungleSenpai
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 39L
1,714 Elo+
Party 1
Ne Zha
Ne Zha
SoloTiamat
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 43L
1,669 Elo+
Solo
Anhur
Anhur
SumoSage
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 92L
1,481 Elo+
Solo
Ymir
Ymir
wand3rboy
Ymir
Level 18
God Stats
45W - 18L
1,668 SR
Queue Stats
51W - 32L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gluigi56
Thanatos
20
11 / 4 / 8
13,258
576
11,265
21,965
12,880
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
HesThe0ne
Artemis
20
5 / 1 / 9
12,515
544
15,495
13,184
6,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
MERL0CK
Anubis
20
6 / 4 / 9
12,710
553
15,320
14,462
8,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
ProtectHer
Khepri
16
2 / 1 / 15
11,038
480
6,897
13,480
13,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
19
1 / 5 / 11
12,428
540
12,702
23,051
12,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CrazyGunMan34
Cu Chulainn
19
6 / 4 / 3
12,905
561
19,044
19,520
17,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 6 / 7
10,605
461
8,334
12,699
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
SoloTiamat
Ne Zha
18
5 / 6 / 7
11,801
513
12,878
18,149
11,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anhur
SumoSage
Anhur
17
0 / 4 / 2
10,732
467
7,385
13,388
4,370
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
15
2 / 6 / 2
10,476
455
5,168
19,540
17,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
36
25
Kills
15
15
Deaths
26
52
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CrazyGunMan34
Cu Chulainn
6
4
3
1.88
W
Thanatos
Gluigi56
Thanatos
11
4
8
3.75
W
Artemis
HesThe0ne
Artemis
5
1
9
9.5
L
2
6
7
0.92
W
Anubis
MERL0CK
Anubis
6
4
9
2.63
W
Khepri
ProtectHer
Khepri
2
1
15
9.5
L
Ne Zha
SoloTiamat
Ne Zha
5
6
7
1.42
L
Anhur
SumoSage
Anhur
0
4
2
0.25
W
Kali
1
5
11
1.3
L
Ymir
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,679
Damage
52,809
86,142
Taken
83,296
52,671
Mitigated
55,537
55,332
Healing
16,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CrazyGunMan34
Cu Chulainn
19,044
4,671
0
4,695
19,520
17,952
2,475
1,924
17,596
0
81,912
W
Thanatos
Gluigi56
Thanatos
11,265
1,982
0
23,204
21,965
12,880
577
1,430
20,300
0
84,577
W
Artemis
HesThe0ne
Artemis
15,495
8,458
0
9,199
13,184
6,472
2,593
2,744
10,315
0
106,664
L
8,334
508
0
1,342
12,699
4,475
234
4,607
8,092
63,212
0
W
Anubis
MERL0CK
Anubis
15,320
253
0
6,482
14,462
8,204
995
5,479
8,599
91,062
0
W
Khepri
ProtectHer
Khepri
6,897
121
720
3,313
13,480
13,069
27
2,277
11,134
26,624
0
L
Ne Zha
SoloTiamat
Ne Zha
12,878
3,792
0
2,654
18,149
11,279
0
2,959
15,190
0
81,681
L
Anhur
SumoSage
Anhur
7,385
3,939
0
5,897
13,388
4,370
500
2,905
10,483
0
73,104
W
Kali
12,702
7,257
0
12,414
23,051
12,046
1,381
1,009
21,519
0
80,166
L
Ymir
5,168
786
0
2,354
19,540
17,461
72
9,822
9,718
22,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,949
Gold Earned
56,519
614
Minions Killed
594
0
Camps Cleared
0
2,105,488
Distance Traveled
1,959,348
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,905
561
132
6
0
435,572
2
W
Thanatos
13,258
576
126
5
0
442,115
0
W
Artemis
12,515
544
166
7
0
349,019
5
L
Janus
10,605
461
147
6
0
400,539
1
W
Anubis
12,710
553
156
7
0
374,962
2
W
Khepri
11,038
480
24
1
0
443,795
12
L
Ne Zha
11,801
513
123
5
0
422,758
5
L
Anhur
10,732
467
160
7
0
329,545
3
W
Kali
12,428
540
142
6
0
495,597
4
L
Ymir
10,476
455
32
1
0
370,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role