Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
alfredo1681
Heimdallr
Level 154
God Stats
3W - 8L
1,580 SR
Queue Stats
170W - 139L
1,675 Elo+
Party 1
Raijin
Raijin
chj1
Raijin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
gebOPgrandmaster
Set
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
263W - 244L
1,638 Elo+
Party 1
Team Averages
Level 142
1,516 SR
1,563 Elo+

VS

Team Averages
Level 122
1,545 SR
1,593 Elo+
Cu Chulainn
Cu Chulainn
BadNewsBrendon
Cu Chulainn
Level 109
God Stats
1W - 1L
1,290 SR
Queue Stats
44W - 38L
1,589 Elo+
Solo
Janus
Janus
Chiko1324
Janus
Level 121
God Stats
58W - 66L
1,534 SR
Queue Stats
376W - 344L
1,634 Elo+
Solo
Tsukuyomi
Tsukuyomi
Juicy_Cob
Tsukuyomi
Level 92
God Stats
3W - 2L
1,901 SR
Queue Stats
178W - 151L
1,583 Elo+
Solo
Apollo
Apollo
x LoonToon x
Apollo
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
141W - 137L
1,601 Elo+
Solo
Bacchus
Bacchus
xxultimogamerxx
Bacchus
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
302W - 266L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
5 / 3 / 2
8,595
537
9,147
11,302
6,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Terra
 
Terra
12
6 / 4 / 3
8,249
516
6,316
11,539
9,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
alfredo1681
Heimdallr
14
1 / 3 / 8
8,234
515
8,486
13,809
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
chj1
Raijin
14
3 / 3 / 2
8,542
534
3,790
8,031
3,382
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 4 / 5
9,574
598
9,336
14,033
6,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BadNewsBrendon
Cu Chulainn
14
3 / 5 / 4
8,389
524
10,142
14,049
7,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Chiko1324
Janus
14
5 / 4 / 4
8,971
561
9,925
8,000
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Juicy_Cob
Tsukuyomi
12
0 / 8 / 6
7,496
469
7,617
12,276
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
16
6 / 3 / 2
9,727
608
5,870
10,466
3,674
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 2 / 5
8,758
547
7,275
10,047
7,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
22
Kills
17
17
Deaths
22
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
3
2
2
L
Terra
 
Terra
6
4
3
1.88
W
Cu Chulainn
BadNewsBrendon
Cu Chulainn
3
5
4
1
W
Janus
Chiko1324
Janus
5
4
4
1.75
W
Tsukuyomi
Juicy_Cob
Tsukuyomi
0
8
6
0.38
L
Heimdallr
alfredo1681
Heimdallr
1
3
8
1.67
L
Raijin
chj1
Raijin
3
3
2
1.33
L
7
4
5
2.38
W
Apollo
6
3
2
2.33
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,075
Damage
40,829
58,714
Taken
54,838
30,614
Mitigated
25,615
18,516
Healing
17,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,147
274
431
5,807
11,302
6,647
304
2,381
8,863
44,469
0
L
Terra
 
Terra
6,316
1,014
551
2,701
11,539
9,343
39
4,628
6,765
27,637
0
W
Cu Chulainn
BadNewsBrendon
Cu Chulainn
10,142
1,843
0
3,481
14,049
7,952
0
6,294
7,306
6,762
45,369
W
Janus
Chiko1324
Janus
9,925
1,327
0
1,672
8,000
2,390
932
4,691
3,259
50,150
0
W
Tsukuyomi
Juicy_Cob
Tsukuyomi
7,617
2,846
0
2,183
12,276
3,701
0
4,549
7,677
0
39,500
L
Heimdallr
alfredo1681
Heimdallr
8,486
4,718
0
5,819
13,809
5,031
1,062
3,751
10,002
0
54,771
L
Raijin
chj1
Raijin
3,790
358
0
2,048
8,031
3,382
78
3,194
4,621
41,177
0
L
9,336
4,044
0
1,159
14,033
6,211
405
4,628
9,226
0
61,716
W
Apollo
5,870
3,632
0
5,716
10,466
3,674
1,690
958
9,508
0
67,428
W
7,275
1,480
0
4,118
10,047
7,898
0
2,212
7,835
19,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,194
Gold Earned
43,341
406
Minions Killed
406
0
Camps Cleared
0
1,331,581
Distance Traveled
1,539,538
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,595
537
75
5
0
257,167
4
L
Terra
8,249
516
51
3
0
252,482
4
W
Cu Chulainn
8,389
524
95
6
0
304,865
6
W
Janus
8,971
561
81
5
0
298,647
2
W
Tsukuyomi
7,496
469
72
5
0
292,062
3
L
Heimdallr
8,234
515
101
6
0
268,085
4
L
Raijin
8,542
534
74
5
0
239,938
0
L
Set
9,574
598
105
7
0
313,909
1
W
Apollo
9,727
608
130
8
0
306,547
5
W
Bacchus
8,758
547
28
2
0
337,417
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role