Player Matchup

King Arthur
King Arthur
AdeptInquisitor
King Arthur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 160L
1,534 Elo+
Solo
Bastet
Bastet
HuZzArUs
Bastet
Level 143
God Stats
0W - 1L
1,753 SR
Queue Stats
196W - 176L
1,578 Elo+
Party 1
Scylla
Scylla
Senaponume
Scylla
Level 139
God Stats
1W - 3L
1,752 SR
Queue Stats
157W - 148L
1,571 Elo+
Party 1
Xing Tian
Xing Tian
pa17ru1001
Xing Tian
Level 126
God Stats
0W - 1L
1,597 SR
Queue Stats
38W - 28L
1,594 Elo+
Solo
Neith
Neith
БОРИС46
Neith
Level 127
God Stats
6W - 2L
2,024 SR
Queue Stats
99W - 71L
1,614 Elo+
Party 1
Team Averages
Level 119
1,725 SR
1,578 Elo+

VS

Team Averages
Level 109
1,544 SR
1,594 Elo+
Ullr
Ullr
Arboleya2
Ullr
Level 102
God Stats
4W - 4L
1,500 SR
Queue Stats
206W - 215L
1,573 Elo+
Solo
Thoth
Thoth
FanJtastic
Thoth
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Flexies
Sylvanus
Level 107
God Stats
6W - 9L
1,584 SR
Queue Stats
140W - 136L
1,551 Elo+
Party 2
Fenrir
Fenrir
Redswallow20
Fenrir
Level 104
God Stats
7W - 3L
1,795 SR
Queue Stats
36W - 24L
1,658 Elo+
Party 2
Hercules
Hercules
ThebestgamerYT
Hercules
Level 89
God Stats
2W - 3L
1,342 SR
Queue Stats
124W - 94L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AdeptInquisitor
King Arthur
10
0 / 5 / 2
5,935
457
3,249
9,370
6,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bastet
HuZzArUs
Bastet
14
5 / 4 / 0
7,801
600
8,654
11,092
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Senaponume
Scylla
11
2 / 3 / 4
6,559
505
4,769
7,169
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
pa17ru1001
Xing Tian
7
2 / 3 / 0
5,381
414
2,078
7,195
2,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 4 / 1
5,448
419
3,483
8,577
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
7 / 1 / 2
8,064
620
8,642
7,671
2,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
14
3 / 2 / 2
8,180
629
8,002
6,519
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Flexies
Sylvanus
11
3 / 3 / 4
6,795
523
4,144
12,055
8,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
13
3 / 1 / 3
7,497
577
2,868
9,734
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
14
3 / 2 / 3
8,337
641
6,455
10,810
10,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
19
19
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AdeptInquisitor
King Arthur
0
5
2
0.2
W
Ullr
7
1
2
8
W
Thoth
3
2
2
2
W
Sylvanus
Flexies
Sylvanus
3
3
4
1.67
L
Bastet
HuZzArUs
Bastet
5
4
0
1.25
W
Fenrir
3
1
3
4.5
L
Scylla
Senaponume
Scylla
2
3
4
1.33
W
Hercules
3
2
3
2.25
L
Xing Tian
pa17ru1001
Xing Tian
2
3
0
0.67
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,233
Damage
30,111
43,403
Taken
46,789
16,691
Mitigated
27,474
10,806
Healing
18,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AdeptInquisitor
King Arthur
3,249
933
0
910
9,370
6,826
0
0
9,370
0
23,127
W
Ullr
8,642
3,717
0
150
7,671
2,631
340
596
7,075
0
42,044
W
Thoth
8,002
353
0
1,189
6,519
2,269
0
2,247
4,021
50,369
0
W
Sylvanus
Flexies
Sylvanus
4,144
1,867
2,617
4,826
12,055
8,716
78
2,416
9,523
20,048
0
L
Bastet
HuZzArUs
Bastet
8,654
2,720
0
3,660
11,092
3,153
0
2,794
8,216
0
45,576
W
Fenrir
2,868
49
0
3,915
9,734
3,751
0
748
8,906
0
42,957
L
Scylla
Senaponume
Scylla
4,769
490
0
1,210
7,169
1,782
0
5,143
1,698
27,596
0
W
Hercules
6,455
3,480
0
6,054
10,810
10,107
1,652
408
9,942
0
43,778
L
Xing Tian
pa17ru1001
Xing Tian
2,078
349
0
1,904
7,195
2,536
0
2,506
4,575
10,393
0
L
3,483
1,108
0
3,122
8,577
2,394
0
1,179
7,398
0
27,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,124
Gold Earned
38,873
243
Minions Killed
410
0
Camps Cleared
0
1,171,708
Distance Traveled
1,187,634
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,935
457
43
3
0
268,079
0
W
Ullr
8,064
620
94
7
0
232,567
6
W
Thoth
8,180
629
109
8
0
231,447
7
W
Sylvanus
6,795
523
27
2
0
204,614
3
L
Bastet
7,801
600
82
6
0
247,192
0
W
Fenrir
7,497
577
83
6
0
277,965
3
L
Scylla
6,559
505
60
5
0
259,188
3
W
Hercules
8,337
641
97
7
0
241,041
2
L
Xing Tian
5,381
414
8
1
0
184,017
1
L
Neith
5,448
419
50
4
0
213,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role