Player Matchup

Nu Wa
Nu Wa
Silver I
ByRosaMelano
Nu Wa
Silver I
Level 45
God Stats
2W - 4L
1,227 SR
Queue Stats
26W - 24L
1,510 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
Dracxit
Kumbhakarna
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
Gingerguygamer3
Neith
Gold III
Level 106
God Stats
15W - 8L
1,913 SR
Queue Stats
227W - 213L
1,514 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
NoiizyBoy
Cu Chulainn
Gold IV
Level 154
God Stats
4W - 6L
1,543 SR
Queue Stats
132W - 133L
1,533 MMR
Solo
Serqet
Serqet
Silver I
OnikCy
Serqet
Silver I
Level 119
God Stats
8W - 14L
1,761 SR
Queue Stats
73W - 80L
1,520 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,589 SR
1,515 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,640 SR
1,520 MMR
Anhur
Anhur
Gold V
Anansí
Anhur
Gold V
Level 138
God Stats
7W - 11L
1,580 SR
Queue Stats
60W - 52L
1,503 MMR
Solo
Ravana
Ravana
Silver II
CALİXTO
Ravana
Silver II
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
128W - 126L
1,503 MMR
Party 1
Scylla
Scylla
Gold V
GaigeTheViking
Scylla
Gold V
Level 68
God Stats
3W - 0L
1,565 SR
Queue Stats
18W - 22L
1,503 MMR
Solo
Geb
Geb
Silver II
Stkrdknmibalz
Geb
Silver II
Level 102
God Stats
2W - 1L
1,754 SR
Queue Stats
18W - 15L
1,532 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
ZaiBro
Zhong Kui
Gold IV
Level 160
God Stats
41W - 25L
1,802 SR
Queue Stats
189W - 175L
1,561 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,660
605
6,240
2,692
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kumbhakarna
Dracxit
Kumbhakarna
8
0 / 1 / 1
5,222
475
2,851
8,590
2,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 1 / 1
5,433
494
4,058
6,914
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
NoiizyBoy
Cu Chulainn
10
0 / 5 / 0
5,616
511
4,254
10,920
6,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
OnikCy
Serqet
8
0 / 3 / 1
5,134
467
3,199
6,480
1,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TsukuyomiAo KuangSetPersephoneApollo

VS

Bans
DanzaburouThe MorriganArachneJanusNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Anansí
Anhur
11
1 / 1 / 0
6,279
571
6,290
6,495
1,709
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
CALİXTO
Ravana
11
4 / 1 / 1
6,353
578
4,978
5,982
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 0 / 0
5,918
538
709
4,069
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 0 / 4
5,628
512
2,946
7,186
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
ZaiBro
Zhong Kui
13
4 / 0 / 2
7,305
664
8,065
8,876
6,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
10
10
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
Anansí
Anhur
1
1
0
1
L
2
0
0
2
W
Ravana
CALİXTO
Ravana
4
1
1
4.5
L
Kumbhakarna
Dracxit
Kumbhakarna
0
1
1
0.5
W
1
0
0
1
L
0
1
1
0.5
L
Cu Chulainn
NoiizyBoy
Cu Chulainn
0
5
0
0
L
Serqet
OnikCy
Serqet
0
3
1
0.17
W
0
0
4
2
W
Zhong Kui
ZaiBro
Zhong Kui
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,602
Damage
22,988
35,596
Taken
32,608
13,154
Mitigated
15,380
11,138
Healing
15,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Anansí
Anhur
6,290
2,704
0
2,628
6,495
1,709
987
1,096
5,311
0
46,155
L
6,240
1,487
0
1,138
2,692
682
114
164
2,528
41,729
0
W
Ravana
CALİXTO
Ravana
4,978
1,398
0
2,961
5,982
2,028
0
1,872
3,796
0
37,506
L
Kumbhakarna
Dracxit
Kumbhakarna
2,851
295
0
2,966
8,590
2,643
0
2,137
6,427
13,199
0
W
709
40
0
1,146
4,069
1,211
0
2,074
1,787
34,614
0
L
4,058
2,283
0
3,584
6,914
1,436
0
688
6,226
0
32,521
L
Cu Chulainn
NoiizyBoy
Cu Chulainn
4,254
1,041
0
2,940
10,920
6,730
0
7,637
3,283
0
31,346
L
Serqet
OnikCy
Serqet
3,199
679
0
510
6,480
1,663
0
1,022
5,412
0
23,414
W
2,946
501
0
2,671
7,186
3,924
0
2,626
4,259
14,952
0
W
Zhong Kui
ZaiBro
Zhong Kui
8,065
1,701
0
6,574
8,876
6,508
294
772
7,606
49,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,065
Gold Earned
31,483
281
Minions Killed
377
0
Camps Cleared
0
1,086,286
Distance Traveled
1,118,713
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,279
571
86
8
0
196,038
3
L
Nu Wa
6,660
605
101
9
0
221,962
5
W
Ravana
6,353
578
78
7
0
256,631
0
L
Kumbhakarna
5,222
475
16
1
0
206,964
2
W
Scylla
5,918
538
88
8
0
223,742
7
L
Neith
5,433
494
62
6
0
202,903
5
L
Cu Chulainn
5,616
511
59
5
0
202,414
2
L
Serqet
5,134
467
43
4
0
252,043
4
W
Geb
5,628
512
23
2
0
240,352
5
W
Zhong Kui
7,305
664
102
9
0
201,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role