Player Matchup

Loki
Loki
HYDRO203
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,702 Elo+
Solo
Cernunnos
Cernunnos
ItchyGibbon7452
Cernunnos
Level 21
God Stats
5W - 2L
1,824 SR
Queue Stats
12W - 6L
1,657 Elo+
Solo
Chiron
Chiron
Nataad-CE
Chiron
Level 21
God Stats
7W - 8L
1,451 SR
Queue Stats
64W - 50L
1,638 Elo+
Solo
Raijin
Raijin
Soxine
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,464 Elo+
Solo
Tiamat
Tiamat
ahmad_ah2006
Tiamat
Level 26
God Stats
2W - 4L
1,237 SR
Queue Stats
103W - 111L
1,444 Elo+
Solo
Team Averages
Level 16
1,502 SR
1,581 Elo+

VS

Team Averages
Level 15
1,520 SR
1,571 Elo+
Cthulhu
Cthulhu
BaysideElm7627
Cthulhu
Level 5
God Stats
2W - 1L
1,320 SR
Queue Stats
7W - 3L
1,664 Elo+
Solo
Guan Yu
Guan Yu
Chiroooou
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 35L
1,500 Elo+
Party 1
Tiamat
Tiamat
WaveSpinning
Tiamat
Level 17
God Stats
25W - 8L
1,804 SR
Queue Stats
68W - 29L
1,756 Elo+
Solo
Cernunnos
Cernunnos
screeeaaam_taka
Cernunnos
Level 40
God Stats
2W - 6L
1,426 SR
Queue Stats
20W - 34L
1,409 Elo+
Party 1
Ymir
Ymir
yunyan_00
Ymir
Level 10
God Stats
14W - 18L
1,552 SR
Queue Stats
45W - 57L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
2 / 10 / 3
9,639
964
8,080
14,961
4,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
ItchyGibbon7452
Cernunnos
16
0 / 6 / 4
9,211
921
7,926
14,447
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Nataad-CE
Chiron
15
1 / 4 / 5
9,504
950
14,069
13,054
4,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
Soxine
Raijin
16
5 / 2 / 1
10,566
1,057
22,661
15,294
5,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
16
1 / 5 / 4
9,641
964
6,483
14,658
6,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

141

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 17
10,349
1,035
12,554
14,177
14,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Chiroooou
Guan Yu
16
2 / 4 / 12
10,037
1,004
6,924
16,781
16,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
18
12 / 0 / 13
12,886
1,289
26,107
9,792
10,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
screeeaaam_taka
Cernunnos
18
7 / 2 / 12
11,469
1,147
15,134
11,610
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
17
5 / 0 / 9
10,573
1,057
5,713
13,982
6,720
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
90
9
Kills
27
27
Deaths
9
17
Assists
63
Player
Kills
Deaths
Assists
KDA
W
1
3
17
3.17
W
Guan Yu
Chiroooou
Guan Yu
2
4
12
2
L
Loki
2
10
3
0.35
L
Cernunnos
ItchyGibbon7452
Cernunnos
0
6
4
0.33
L
Chiron
Nataad-CE
Chiron
1
4
5
0.88
L
Raijin
Soxine
Raijin
5
2
1
2.75
W
Tiamat
12
0
13
18.5
L
Tiamat
1
5
4
0.6
W
Cernunnos
screeeaaam_taka
Cernunnos
7
2
12
6.5
W
Ymir
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,219
Damage
66,432
72,414
Taken
66,342
28,029
Mitigated
52,863
9,491
Healing
18,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,554
878
849
550
14,177
14,176
0
5,527
8,521
25,626
0
W
Guan Yu
Chiroooou
Guan Yu
6,924
1,912
778
1,630
16,781
16,256
0
6,169
10,532
0
13,813
L
Loki
8,080
1,478
0
491
14,961
4,983
0
7,311
7,436
0
16,179
L
Cernunnos
ItchyGibbon7452
Cernunnos
7,926
2,607
0
1,192
14,447
5,657
0
8,956
5,391
0
18,122
L
Chiron
Nataad-CE
Chiron
14,069
7,265
943
2,362
13,054
4,739
0
8,072
4,807
0
32,208
L
Raijin
Soxine
Raijin
22,661
2,147
0
2,737
15,294
5,903
0
9,549
5,501
47,838
0
W
Tiamat
26,107
3,082
912
5,836
9,792
10,536
0
5,092
4,586
50,957
0
L
Tiamat
6,483
911
0
1,766
14,658
6,747
0
9,882
4,481
27,525
0
W
Cernunnos
screeeaaam_taka
Cernunnos
15,134
9,404
377
2,272
11,610
5,175
0
4,750
6,684
0
30,785
W
Ymir
5,713
1,319
868
4,846
13,982
6,720
0
7,020
6,875
19,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,561
Gold Earned
55,314
184
Minions Killed
182
7
Camps Cleared
9
886,812
Distance Traveled
1,012,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,349
1,035
45
5
1
206,300
0
W
Guan Yu
10,037
1,004
15
2
1
231,362
0
L
Loki
9,639
964
15
2
1
189,242
0
L
Cernunnos
9,211
921
27
3
0
142,048
0
L
Chiron
9,504
950
41
4
2
191,576
0
L
Raijin
10,566
1,057
54
5
1
189,452
0
W
Tiamat
12,886
1,289
61
6
5
228,308
0
L
Tiamat
9,641
964
47
5
3
174,494
0
W
Cernunnos
11,469
1,147
28
3
1
168,862
0
W
Ymir
10,573
1,057
33
3
1
178,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role