Player Matchup

Bakasura
Bakasura
BigChip
Bakasura
Level 49
God Stats
5W - 6L
1,339 SR
Queue Stats
144W - 194L
1,499 Elo+
Solo
Anubis
Anubis
DJCHOC
Anubis
Level 102
God Stats
18W - 13L
1,723 SR
Queue Stats
149W - 165L
1,525 Elo+
Party 2
Cupid
Cupid
DragonKayda
Cupid
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 68L
1,564 Elo+
Party 2
Sobek
Sobek
FRESHBREAD59
Sobek
Level 95
God Stats
5W - 8L
1,343 SR
Queue Stats
65W - 114L
1,367 Elo+
Party 3
Hercules
Hercules
FuelledByRamen_
Hercules
Level 94
God Stats
7W - 9L
1,399 SR
Queue Stats
193W - 227L
1,464 Elo+
Party 3
Team Averages
Level 97
1,461 SR
1,484 Elo+

VS

Team Averages
Level 36
1,391 SR
1,370 Elo+
Anhur
Anhur
Bruuceeee
Anhur
Level 16
God Stats
2W - 5L
1,228 SR
Queue Stats
11W - 23L
1,284 Elo+
Party 1
Kukulkan
Kukulkan
KLesmonade
Kukulkan
Level 17
God Stats
0W - 4L
1,228 SR
Queue Stats
1W - 5L
1,396 Elo+
Party 1
Ares
Ares
OTF Data
Ares
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 14L
1,169 Elo+
Party 1
Amaterasu
Amaterasu
OTFUnleash
Amaterasu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Bastet
Bastet
Ragazzo Grasso
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigChip
Bakasura
13
6 / 1 / 6
7,972
664
6,251
7,179
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
DJCHOC
Anubis
13
10 / 0 / 4
8,301
692
10,388
7,740
4,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
8 / 0 / 0
8,433
703
5,788
6,593
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 2 / 12
7,196
600
2,737
7,704
5,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
12
4 / 2 / 1
7,502
625
4,115
7,211
3,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bruuceeee
Anhur
10
1 / 6 / 2
6,167
514
2,485
7,368
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
KLesmonade
Kukulkan
8
0 / 8 / 0
5,063
422
4,202
8,094
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
10
4 / 5 / 1
6,894
575
4,386
9,973
4,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
OTFUnleash
Amaterasu
7
0 / 5 / 1
4,929
411
1,643
6,627
2,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 5 / 1
4,686
391
2,958
5,468
1,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
29
Kills
5
5
Deaths
29
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BigChip
Bakasura
6
1
6
9
L
Anhur
Bruuceeee
Anhur
1
6
2
0.33
W
Anubis
DJCHOC
Anubis
10
0
4
12
W
8
0
0
8
W
1
2
12
3.5
W
Hercules
4
2
1
2.25
L
Kukulkan
KLesmonade
Kukulkan
0
8
0
0
L
Ares
4
5
1
0.9
L
Amaterasu
OTFUnleash
Amaterasu
0
5
1
0.1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,279
Damage
15,674
36,427
Taken
37,530
17,912
Mitigated
12,232
17,525
Healing
4,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BigChip
Bakasura
6,251
4,097
0
1,735
7,179
2,630
3,126
371
6,808
0
40,636
L
Anhur
Bruuceeee
Anhur
2,485
1,171
0
998
7,368
2,175
0
1,073
6,015
0
17,461
W
Anubis
DJCHOC
Anubis
10,388
1,288
0
5,037
7,740
4,046
1,755
4,296
3,444
51,630
0
W
5,788
3,511
258
5,409
6,593
2,099
2,049
275
6,318
0
54,081
W
2,737
220
0
2,980
7,704
5,217
535
2,068
5,636
10,397
0
W
Hercules
4,115
1,726
0
2,106
7,211
3,920
678
1,578
5,633
0
28,816
L
Kukulkan
KLesmonade
Kukulkan
4,202
481
0
0
8,094
1,889
0
5,525
2,569
28,794
0
L
Ares
4,386
315
0
2,048
9,973
4,598
0
4,960
4,963
19,210
0
L
Amaterasu
OTFUnleash
Amaterasu
1,643
888
0
1,003
6,627
2,345
0
1,059
5,003
0
15,849
L
2,958
969
321
468
5,468
1,225
0
508
4,448
0
9,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,404
Gold Earned
27,739
363
Minions Killed
167
0
Camps Cleared
0
1,102,974
Distance Traveled
1,117,124
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,972
664
86
7
0
258,257
2
L
Anhur
6,167
514
39
3
0
201,096
1
W
Anubis
8,301
692
97
8
0
213,156
5
W
Cupid
8,433
703
102
9
0
200,303
4
W
Sobek
7,196
600
17
1
0
236,121
1
W
Hercules
7,502
625
61
5
0
195,137
0
L
Kukulkan
5,063
422
49
4
0
233,452
0
L
Ares
6,894
575
23
2
0
233,091
2
L
Amaterasu
4,929
411
31
3
0
184,420
0
L
Bastet
4,686
391
25
2
0
265,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role