Player Matchup

Anhur
Anhur
Canonman666
Anhur
Level 44
God Stats
18W - 26L
1,370 SR
Queue Stats
116W - 131L
1,445 Elo+
Solo
Geb
Geb
CatNight001
Geb
Level 65
God Stats
8W - 3L
1,780 SR
Queue Stats
616W - 699L
1,453 Elo+
Solo
Hun Batz
Hun Batz
HeavenlyyDemon_
Hun Batz
Level 67
God Stats
11W - 14L
1,403 SR
Queue Stats
161W - 167L
1,408 Elo+
Solo
Agni
Agni
Mucharipu
Agni
Level 85
God Stats
1W - 1L
1,755 SR
Queue Stats
38W - 40L
1,495 Elo+
Solo
Cthulhu
Cthulhu
adventure_boy12
Cthulhu
Level 128
God Stats
12W - 15L
1,409 SR
Queue Stats
669W - 668L
1,487 Elo+
Solo
Team Averages
Level 78
1,543 SR
1,458 Elo+

VS

Team Averages
Level 90
1,518 SR
1,569 Elo+
Raijin
Raijin
 
Raijin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
HoldTheWave
Ravana
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 23L
1,753 Elo+
Party 1
Guan Yu
Guan Yu
PaZe OneShot
Guan Yu
Level 66
God Stats
6W - 6L
1,588 SR
Queue Stats
56W - 58L
1,483 Elo+
Solo
Athena
Athena
rocamaju
Athena
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,454 Elo+
Solo
Chernobog
Chernobog
yassumi
Chernobog
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
494W - 396L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,262
417
1,901
8,621
1,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 0
7,941
529
7,023
9,767
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
13
3 / 4 / 3
8,224
548
5,704
10,633
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
12
3 / 3 / 4
7,323
488
10,729
7,545
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 6 / 3
7,203
480
7,416
12,783
8,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 5 / 2
7,370
491
5,778
10,284
4,251
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
14
4 / 2 / 5
8,266
551
6,587
8,262
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
PaZe OneShot
Guan Yu
15
2 / 1 / 1
8,221
548
6,238
10,133
5,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
rocamaju
Athena
10
0 / 1 / 8
7,127
475
4,959
12,348
6,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
yassumi
Chernobog
16
9 / 1 / 4
9,627
642
11,557
8,591
2,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
9
Kills
17
17
Deaths
10
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
5
2
0.6
L
0
3
0
0
L
1
1
0
1
L
Hun Batz
3
4
3
1.13
W
Ravana
4
2
5
3.25
L
Agni
3
3
4
1.67
W
Guan Yu
PaZe OneShot
Guan Yu
2
1
1
2.5
L
2
6
3
0.58
W
Athena
rocamaju
Athena
0
1
8
4
W
Chernobog
yassumi
Chernobog
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,773
Damage
35,119
49,349
Taken
49,618
20,004
Mitigated
22,424
14,301
Healing
17,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,778
604
0
1,682
10,284
4,251
429
5,622
4,288
39,675
0
L
1,901
855
0
1,854
8,621
1,955
0
313
8,308
0
31,319
L
7,023
1,417
108
3,349
9,767
3,784
0
541
9,226
50,481
0
L
Hun Batz
5,704
1,295
0
3,204
10,633
3,600
0
2,298
8,335
0
48,982
W
Ravana
6,587
1,961
0
4,947
8,262
3,386
0
3,568
4,545
0
56,403
L
Agni
10,729
600
0
902
7,545
2,049
557
2,722
4,823
36,619
0
W
Guan Yu
PaZe OneShot
Guan Yu
6,238
1,241
265
3,530
10,133
5,312
0
5,530
4,191
0
50,674
L
7,416
561
617
4,267
12,783
8,616
261
4,863
7,920
23,957
0
W
Athena
rocamaju
Athena
4,959
372
0
2,683
12,348
6,653
0
7,041
4,995
18,354
0
W
Chernobog
yassumi
Chernobog
11,557
7,319
0
4,125
8,591
2,822
531
2,092
6,431
0
72,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,953
Gold Earned
40,611
373
Minions Killed
428
0
Camps Cleared
0
1,275,775
Distance Traveled
1,432,735
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,370
491
67
4
0
247,998
1
L
Anhur
6,262
417
69
5
0
241,924
1
L
Geb
7,941
529
97
6
0
248,881
1
L
Hun Batz
8,224
548
97
6
0
284,446
5
W
Ravana
8,266
551
90
6
0
317,092
3
L
Agni
7,323
488
75
5
0
259,149
1
W
Guan Yu
8,221
548
109
7
0
283,780
0
L
Cthulhu
7,203
480
35
2
0
241,375
5
W
Athena
7,127
475
27
2
0
292,554
6
W
Chernobog
9,627
642
135
9
0
291,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role