Player Matchup

Baron Samedi
Baron Samedi
HoldTheWave
Baron Samedi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 23L
1,750 Elo+
Party 1
Serqet
Serqet
PSYCHADELICACE
Serqet
Level 55
God Stats
1W - 2L
1,113 SR
Queue Stats
59W - 66L
1,381 Elo+
Solo
Cerberus
Cerberus
Toxic_Ewok_18
Cerberus
Level 54
God Stats
18W - 16L
1,468 SR
Queue Stats
377W - 398L
1,344 Elo+
Solo
Izanami
Izanami
rocamaju
Izanami
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,442 Elo+
Solo
Terra
Terra
yassumi
Terra
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
494W - 396L
1,650 Elo+
Party 1
Team Averages
Level 74
1,416 SR
1,513 Elo+

VS

Team Averages
Level 43
1,458 SR
1,413 Elo+
Janus
Janus
AZAM--KILLER
Janus
Level 32
God Stats
0W - 8L
1,482 SR
Queue Stats
45W - 66L
1,333 Elo+
Solo
Cu Chulainn
Cu Chulainn
Canonman666
Cu Chulainn
Level 44
God Stats
11W - 19L
1,477 SR
Queue Stats
116W - 131L
1,454 Elo+
Solo
Fenrir
Fenrir
GoldenWolf02
Fenrir
Level 32
God Stats
18W - 35L
1,364 SR
Queue Stats
53W - 70L
1,385 Elo+
Solo
Ymir
Ymir
Nicer Dicer7656
Ymir
Level 43
God Stats
21W - 24L
1,469 SR
Queue Stats
530W - 561L
1,402 Elo+
Solo
Chronos
Chronos
PaZe OneShot
Chronos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HoldTheWave
Baron Samedi
13
8 / 1 / 1
7,836
653
6,140
5,809
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 3
6,351
529
1,673
6,860
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Toxic_Ewok_18
Cerberus
8
0 / 4 / 2
5,044
420
2,250
7,537
2,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
rocamaju
Izanami
10
2 / 1 / 0
5,978
498
3,036
4,250
1,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
yassumi
Terra
12
6 / 1 / 2
7,380
615
8,436
12,577
5,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,512
459
2,267
5,060
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Canonman666
Cu Chulainn
8
0 / 5 / 1
5,087
424
5,756
9,601
4,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
10
1 / 5 / 0
6,175
515
3,351
8,954
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 1 / 1
6,325
527
2,488
6,507
3,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
PaZe OneShot
Chronos
10
1 / 1 / 3
6,045
504
4,212
5,137
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
16
Kills
6
7
Deaths
16
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Cu Chulainn
Canonman666
Cu Chulainn
0
5
1
0.1
L
Fenrir
1
5
0
0.2
W
Baron Samedi
HoldTheWave
Baron Samedi
8
1
1
8.5
L
3
1
1
3.5
W
0
0
3
1.5
L
Chronos
PaZe OneShot
Chronos
1
1
3
2.5
W
Cerberus
Toxic_Ewok_18
Cerberus
0
4
2
0.25
W
Izanami
rocamaju
Izanami
2
1
0
2
W
Terra
yassumi
Terra
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,535
Damage
18,074
37,033
Taken
35,259
13,768
Mitigated
14,208
17,754
Healing
8,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,267
70
0
380
5,060
1,539
0
3,154
1,788
20,005
0
L
Cu Chulainn
Canonman666
Cu Chulainn
5,756
1,944
0
2,470
9,601
4,898
0
7,069
2,254
0
18,759
L
Fenrir
3,351
891
0
1,918
8,954
2,716
0
3,441
4,881
0
32,318
W
Baron Samedi
HoldTheWave
Baron Samedi
6,140
814
287
1,572
5,809
2,777
485
1,117
4,556
43,887
0
L
2,488
712
0
1,446
6,507
3,661
0
1,531
4,928
14,684
0
W
1,673
178
318
3,910
6,860
2,120
0
497
6,323
0
38,100
L
Chronos
PaZe OneShot
Chronos
4,212
2,556
0
1,991
5,137
1,394
124
1,251
3,886
34,440
0
W
Cerberus
Toxic_Ewok_18
Cerberus
2,250
101
362
1,774
7,537
2,207
245
3,923
3,614
18,907
0
W
Izanami
rocamaju
Izanami
3,036
1,635
0
1,614
4,250
1,228
0
2,577
1,673
0
28,926
W
Terra
yassumi
Terra
8,436
2,807
254
7,663
12,577
5,436
0
651
11,386
36,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,589
Gold Earned
29,144
338
Minions Killed
221
0
Camps Cleared
0
1,164,771
Distance Traveled
1,030,899
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,512
459
49
4
0
193,905
0
L
Cu Chulainn
5,087
424
28
2
0
216,522
0
L
Fenrir
6,175
515
54
5
0
227,075
0
W
Baron Samedi
7,836
653
92
8
0
221,419
2
L
Ymir
6,325
527
22
2
0
208,955
5
W
Serqet
6,351
529
75
6
0
284,290
4
L
Chronos
6,045
504
68
6
0
184,442
1
W
Cerberus
5,044
420
33
3
0
233,630
1
W
Izanami
5,978
498
61
5
0
196,533
2
W
Terra
7,380
615
77
6
0
228,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role