Player Matchup

Geb
Geb
Baymaxpk6
Geb
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 39L
1,308 Elo+
Party 2
Baron Samedi
Baron Samedi
Doflamingo400
Baron Samedi
Level 25
God Stats
0W - 1L
1,558 SR
Queue Stats
7W - 12L
1,309 Elo+
Party 2
Hercules
Hercules
OG Mr Kipling
Hercules
Level 25
God Stats
0W - 5L
1,400 SR
Queue Stats
9W - 17L
1,310 Elo+
Party 2
Fenrir
Fenrir
Sparkfn8542
Fenrir
Level 15
God Stats
0W - 1L
1,526 SR
Queue Stats
2W - 4L
1,304 Elo+
Party 2
Skadi
Skadi
TwoFace52FTW
Skadi
Level 69
God Stats
1W - 2L
1,715 SR
Queue Stats
38W - 51L
1,326 Elo+
Party 2
Team Averages
Level 44
1,540 SR
1,311 Elo+

VS

Team Averages
Level 60
1,507 SR
1,482 Elo+
Hel
Hel
Catshadows
Hel
Level 66
God Stats
27W - 20L
1,513 SR
Queue Stats
27W - 24L
1,426 Elo+
Party 3
Anubis
Anubis
Moopswoopscoop
Anubis
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
RedRocket4Dayz
Izanami
Level 28
God Stats
4W - 5L
1,342 SR
Queue Stats
30W - 25L
1,442 Elo+
Party 1
Fenrir
Fenrir
SpideryWings163
Fenrir
Level 113
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 84L
1,520 Elo+
Party 1
Odin
Odin
VioletQuasar02
Odin
Level 58
God Stats
5W - 1L
1,682 SR
Queue Stats
33W - 29L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
6,621
602
5,446
14,569
7,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Doflamingo400
Baron Samedi
14
1 / 5 / 3
7,743
704
6,964
8,470
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
OG Mr Kipling
Hercules
12
2 / 5 / 3
7,586
690
6,569
11,042
6,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
11
1 / 9 / 3
6,674
607
3,581
11,310
4,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 4 / 2
8,651
786
8,343
7,482
2,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 14
9,215
838
3,533
9,685
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
10 / 3 / 8
10,758
978
17,493
12,107
6,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 0 / 13
9,388
853
8,002
4,668
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
12 / 0 / 12
11,631
1,057
12,094
16,240
18,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 0 / 12
8,368
761
4,321
5,675
4,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
89
7
Kills
30
30
Deaths
7
12
Assists
59
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
3
4
14
2.5
L
Baron Samedi
Doflamingo400
Baron Samedi
1
5
3
0.5
W
10
3
8
4.67
L
Hercules
OG Mr Kipling
Hercules
2
5
3
0.7
W
4
0
13
10.5
L
Fenrir
1
9
3
0.28
W
12
0
12
18
L
3
4
2
1
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,903
Damage
45,443
52,873
Taken
48,375
23,521
Mitigated
35,784
6,865
Healing
27,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,446
1,060
0
1,816
14,569
7,158
0
4,258
10,086
15,665
0
W
3,533
116
6,359
4,069
9,685
4,773
126
3,921
5,764
16,408
0
L
Baron Samedi
Doflamingo400
Baron Samedi
6,964
337
731
956
8,470
3,488
0
4,740
3,705
26,041
0
W
17,493
1,648
0
5,327
12,107
6,491
1,474
2,586
9,521
40,602
0
L
Hercules
OG Mr Kipling
Hercules
6,569
1,541
0
1,976
11,042
6,512
0
4,213
6,604
0
10,734
W
8,002
6,437
0
2,622
4,668
2,087
4,154
1,924
2,744
0
34,618
L
Fenrir
3,581
746
0
154
11,310
4,081
0
4,646
6,439
0
6,742
W
12,094
3,180
0
6,788
16,240
18,075
864
3,645
12,595
0
25,873
L
8,343
3,469
597
635
7,482
2,282
0
3,591
3,791
0
37,722
W
4,321
673
231
1,694
5,675
4,358
576
806
4,869
0
20,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,275
Gold Earned
49,360
162
Minions Killed
235
4
Camps Cleared
9
877,754
Distance Traveled
995,611
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,621
602
14
1
0
182,626
0
W
Hel
9,215
838
25
2
2
208,925
1
L
Baron Samedi
7,743
704
52
5
1
142,377
0
W
Anubis
10,758
978
67
6
4
181,371
2
L
Hercules
7,586
690
11
1
0
195,376
0
W
Izanami
9,388
853
67
6
1
169,664
0
L
Fenrir
6,674
607
11
1
0
176,819
1
W
Fenrir
11,631
1,057
39
4
2
215,491
0
L
Skadi
8,651
786
74
7
3
180,556
4
W
Odin
8,368
761
37
3
0
220,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role