Player Matchup

Cthulhu
Cthulhu
Silver III
OnlyHands
Cthulhu
Silver III
Level 160
God Stats
6W - 7L
1,619 SR
Queue Stats
182W - 190L
815 MMR
Solo
Serqet
Serqet
Silver V
RuthlessAlucard
Serqet
Silver V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
XxZarre
Nu Wa
Silver I
Level 160
God Stats
12W - 10L
1,892 SR
Queue Stats
711W - 746L
1,151 MMR
Solo
Amaterasu
Amaterasu
Silver IV
iMauricioGamer
Amaterasu
Silver IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver I
nertbot
Ullr
Silver I
Level 116
God Stats
9W - 5L
1,500 SR
Queue Stats
575W - 580L
1,128 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,602 SR
1,219 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,614 SR
1,033 MMR
Ymir
Ymir
Silver I
OneofaKindji
Ymir
Silver I
Level 117
God Stats
3W - 2L
1,761 SR
Queue Stats
69W - 83L
1,086 MMR
Solo
Mercury
Mercury
Silver I
SEALTeamTwo
Mercury
Silver I
Level 142
God Stats
89W - 99L
1,514 SR
Queue Stats
1,283W - 1,290L
1,141 MMR
Solo
Janus
Janus
Silver III
ScxrLxxrd
Janus
Silver III
Level 88
God Stats
8W - 10L
1,711 SR
Queue Stats
230W - 244L
763 MMR
Solo
Mulan
Mulan
Gold V
icemanchong
Mulan
Gold V
Level 122
God Stats
85W - 83L
1,584 SR
Queue Stats
301W - 300L
1,138 MMR
Solo
Apollo
Apollo
Bronze I
theejz
Apollo
Bronze I
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 41L
1,040 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OnlyHands
Cthulhu
17
5 / 2 / 18
12,875
560
15,283
22,294
27,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
10 / 3 / 14
14,529
632
16,061
16,585
7,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
XxZarre
Nu Wa
20
18 / 2 / 9
16,803
731
20,313
10,984
4,904
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
iMauricioGamer
Amaterasu
20
2 / 4 / 9
13,266
577
10,398
21,526
25,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
nertbot
Ullr
19
5 / 5 / 9
13,058
568
11,809
19,527
7,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
DanzaburouGebTsukuyomiCu Chulainn

VS

Bans
ScyllaCupidNemesisGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 5
10,477
456
9,851
22,771
15,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
SEALTeamTwo
Mercury
18
2 / 8 / 4
10,927
475
5,445
17,213
6,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
ScxrLxxrd
Janus
17
2 / 11 / 1
10,932
475
8,787
18,273
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
6 / 5 / 2
12,824
558
18,148
23,259
25,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
theejz
Apollo
15
3 / 8 / 3
10,226
445
12,060
17,286
7,300
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
31
40
Kills
16
16
Deaths
41
59
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
9
5
0.61
W
Cthulhu
OnlyHands
Cthulhu
5
2
18
7
W
10
3
14
5.67
L
Mercury
SEALTeamTwo
Mercury
2
8
4
0.5
L
Janus
ScxrLxxrd
Janus
2
11
1
0.23
W
Nu Wa
XxZarre
Nu Wa
18
2
9
11.25
W
Amaterasu
iMauricioGamer
Amaterasu
2
4
9
1.63
L
6
5
2
1.4
W
Ullr
nertbot
Ullr
5
5
9
1.9
L
Apollo
theejz
Apollo
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,864
Damage
54,291
90,916
Taken
98,802
73,726
Mitigated
60,240
34,355
Healing
17,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,851
1,410
0
3,109
22,771
15,306
0
12,315
10,063
46,806
0
W
Cthulhu
OnlyHands
Cthulhu
15,283
1,939
2,428
6,743
22,294
27,386
93
5,165
17,109
50,132
0
W
16,061
5,243
0
5,969
16,585
7,820
959
2,032
14,478
0
82,709
L
Mercury
SEALTeamTwo
Mercury
5,445
2,118
0
1,395
17,213
6,406
571
4,553
12,318
0
89,996
L
Janus
ScxrLxxrd
Janus
8,787
462
0
272
18,273
5,644
0
9,581
7,831
66,561
0
W
Nu Wa
XxZarre
Nu Wa
20,313
3,622
0
2,642
10,984
4,904
208
4,310
6,674
130,231
0
W
Amaterasu
iMauricioGamer
Amaterasu
10,398
3,543
0
7,913
21,526
25,629
5,234
2,464
18,548
6,039
65,747
L
18,148
2,722
0
9,554
23,259
25,584
175
6,849
15,794
0
86,526
W
Ullr
nertbot
Ullr
11,809
6,433
0
8,660
19,527
7,987
7,697
5,077
14,450
0
76,716
L
Apollo
theejz
Apollo
12,060
8,075
0
3,325
17,286
7,300
830
6,328
10,846
0
61,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,531
Gold Earned
55,386
622
Minions Killed
584
0
Camps Cleared
0
2,147,002
Distance Traveled
2,001,478
32
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,477
456
60
3
0
406,072
1
W
Cthulhu
12,875
560
59
3
0
465,470
12
W
Serqet
14,529
632
111
5
0
490,058
11
L
Mercury
10,927
475
146
6
0
425,687
1
L
Janus
10,932
475
119
5
0
399,742
4
W
Nu Wa
16,803
731
194
8
0
413,750
7
W
Amaterasu
13,266
577
131
6
0
416,671
1
L
Mulan
12,824
558
159
7
0
390,988
4
W
Ullr
13,058
568
127
6
0
361,053
1
L
Apollo
10,226
445
100
4
0
378,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role