Player Matchup

Chaac
Chaac
Birdimedes
Chaac
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 73L
1,525 Elo+
Party 2
Da Ji
Da Ji
Brandoonicorn
Da Ji
Level 104
God Stats
10W - 3L
1,579 SR
Queue Stats
57W - 55L
1,525 Elo+
Party 2
Olorun
Olorun
Fighterspirit
Olorun
Level 15
God Stats
3W - 1L
1,694 SR
Queue Stats
4W - 3L
1,721 Elo+
Party 2
Team Averages
Level 79
1,591 SR
1,591 Elo+

VS

Team Averages
Level 50
1,488 SR
1,476 Elo+
Nemesis
Nemesis
 
Nemesis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
LuKaBaNgBaNg
Anubis
Level 29
God Stats
47W - 61L
1,401 SR
Queue Stats
126W - 148L
1,451 Elo+
Party 1
Sylvanus
Sylvanus
SkippyIsSexy
Sylvanus
Level 60
God Stats
21W - 30L
1,564 SR
Queue Stats
334W - 369L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
5 / 2 / 16
11,205
800
16,204
16,362
12,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
7 / 6 / 8
11,129
795
8,700
12,893
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
10 / 2 / 10
11,768
841
16,814
10,455
4,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 9 / 6
8,632
617
8,041
15,004
5,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
14
5 / 7 / 5
10,270
734
10,665
14,183
8,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
SkippyIsSexy
Sylvanus
12
4 / 6 / 6
9,798
700
10,905
19,722
21,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
22
Kills
10
10
Deaths
22
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
9
6
0.44
W
Chaac
5
2
16
6.5
W
7
6
8
1.83
W
10
2
10
7.5
L
Anubis
5
7
5
1.07
L
Sylvanus
SkippyIsSexy
Sylvanus
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,718
Damage
29,611
39,710
Taken
48,909
20,745
Mitigated
35,254
16,940
Healing
12,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,041
2,730
0
2,391
15,004
5,384
505
4,017
10,987
0
17,228
W
Chaac
16,204
3,110
1,014
7,848
16,362
12,694
1,221
7,734
8,260
0
45,077
W
8,700
3,318
0
2,199
12,893
3,494
909
7,130
5,601
0
30,265
W
16,814
10,460
1,946
3,933
10,455
4,557
1,669
5,248
4,963
43,859
2,113
L
Anubis
10,665
385
974
3,420
14,183
8,138
0
3,306
10,877
61,794
0
L
Sylvanus
SkippyIsSexy
Sylvanus
10,905
4,378
1,923
4,157
19,722
21,732
40
8,795
10,927
23,814
4,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,102
Gold Earned
28,700
156
Minions Killed
142
0
Camps Cleared
0
718,219
Distance Traveled
619,066
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,632
617
27
2
0
229,087
0
W
Chaac
11,205
800
50
4
0
267,272
0
W
Da Ji
11,129
795
31
2
0
241,617
7
W
Olorun
11,768
841
75
5
0
209,330
0
L
Anubis
10,270
734
81
6
0
202,247
2
L
Sylvanus
9,798
700
34
2
0
187,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role