Player Matchup

Susano
Susano
AAvengefulOne
Susano
Level 33
God Stats
0W - 1L
1,266 SR
Queue Stats
5W - 4L
1,665 Elo+
Party 1
Danzaburou
Danzaburou
Crazykingpanda
Danzaburou
Level 63
God Stats
0W - 1L
1,451 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
NexT-Gfsm361x
Yemoja
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 264L
1,373 Elo+
Party 3
Nu Wa
Nu Wa
NexT-terrygamer
Nu Wa
Level 86
God Stats
26W - 20L
1,614 SR
Queue Stats
374W - 408L
1,428 Elo+
Party 3
Bellona
Bellona
PERRY0611
Bellona
Level 15
God Stats
21W - 35L
1,281 SR
Queue Stats
183W - 254L
1,275 Elo+
Party 3
Team Averages
Level 60
1,423 SR
1,448 Elo+

VS

Team Averages
Level 75
1,413 SR
1,444 Elo+
Danzaburou
Danzaburou
KRONOsXFragz
Danzaburou
Level 43
God Stats
3W - 2L
1,486 SR
Queue Stats
23W - 16L
1,466 Elo+
Party 2
Ne Zha
Ne Zha
KRONOsXLagz
Ne Zha
Level 85
God Stats
2W - 1L
1,601 SR
Queue Stats
28W - 30L
1,437 Elo+
Party 2
Cthulhu
Cthulhu
KRONOsXMagz
Cthulhu
Level 109
God Stats
4W - 4L
1,181 SR
Queue Stats
130W - 134L
1,512 Elo+
Party 2
Merlin
Merlin
KRONOsXgagz
Merlin
Level 100
God Stats
4W - 4L
1,500 SR
Queue Stats
168W - 187L
1,476 Elo+
Party 2
Sun Wukong
Sun Wukong
Magickhu
Sun Wukong
Level 40
God Stats
4W - 4L
1,299 SR
Queue Stats
6W - 5L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,449
454
3,183
9,304
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Crazykingpanda
Danzaburou
10
0 / 1 / 0
5,392
449
2,211
4,574
1,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 2 / 0
5,793
483
4,435
6,964
2,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 3 / 1
5,783
482
5,105
6,804
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
PERRY0611
Bellona
11
1 / 0 / 0
5,445
454
981
4,486
2,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KRONOsXFragz
Danzaburou
12
2 / 0 / 1
7,131
594
1,519
4,016
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
12
4 / 0 / 2
6,752
563
4,897
7,216
2,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
KRONOsXMagz
Cthulhu
10
1 / 0 / 5
6,620
552
4,895
5,634
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
12
2 / 1 / 3
6,729
561
4,671
7,013
2,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Magickhu
Sun Wukong
11
0 / 1 / 1
6,597
550
4,237
5,151
2,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
9
9
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Danzaburou
Crazykingpanda
Danzaburou
0
1
0
0
W
Danzaburou
KRONOsXFragz
Danzaburou
2
0
1
2.5
W
Ne Zha
4
0
2
5
W
Cthulhu
KRONOsXMagz
Cthulhu
1
0
5
3.5
W
Merlin
2
1
3
3.5
W
Sun Wukong
Magickhu
Sun Wukong
0
1
1
0.5
L
1
2
0
0.5
L
0
3
1
0.17
L
Bellona
PERRY0611
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,915
Damage
20,219
32,132
Taken
29,030
11,647
Mitigated
11,219
10,925
Healing
11,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,183
639
0
3,598
9,304
2,749
0
1,552
7,752
0
25,834
L
Danzaburou
Crazykingpanda
Danzaburou
2,211
596
0
1,261
4,574
1,168
0
1,966
2,608
0
26,130
W
Danzaburou
KRONOsXFragz
Danzaburou
1,519
305
0
2,434
4,016
1,223
2,114
699
3,269
0
39,805
W
Ne Zha
4,897
2,147
0
4,033
7,216
2,247
337
2,050
5,062
0
34,200
W
Cthulhu
KRONOsXMagz
Cthulhu
4,895
539
318
1,191
5,634
2,921
198
1,635
3,948
21,481
0
W
Merlin
4,671
562
153
2,784
7,013
2,352
259
4,278
2,403
41,844
0
W
Sun Wukong
Magickhu
Sun Wukong
4,237
563
0
988
5,151
2,476
498
295
4,633
0
30,428
L
4,435
425
782
1,593
6,964
2,922
0
3,332
3,632
18,419
0
L
5,105
1,030
0
1,668
6,804
2,204
0
2,716
4,088
32,741
0
L
Bellona
PERRY0611
Bellona
981
16
0
2,023
4,486
2,604
0
0
4,486
0
14,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,862
Gold Earned
33,829
236
Minions Killed
321
0
Camps Cleared
0
1,123,577
Distance Traveled
1,178,469
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,449
454
50
4
0
268,720
2
L
Danzaburou
5,392
449
57
5
0
215,559
1
W
Danzaburou
7,131
594
77
6
0
224,899
0
W
Ne Zha
6,752
563
60
5
0
263,891
3
W
Cthulhu
6,620
552
35
3
0
239,215
2
W
Merlin
6,729
561
87
7
0
222,087
0
W
Sun Wukong
6,597
550
62
5
0
228,377
3
L
Yemoja
5,793
483
27
2
0
236,997
0
L
Nu Wa
5,783
482
70
6
0
202,062
0
L
Bellona
5,445
454
32
3
0
200,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role