Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
TTV--Darkness--
Cu Chulainn
Bronze III
Level 88
God Stats
1W - 2L
1,335 SR
Queue Stats
103W - 60L
1,590 MMR
Solo
Cerberus
Cerberus
Gold V
opCRYO
Cerberus
Gold V
Level 90
God Stats
5W - 3L
1,726 SR
Queue Stats
15W - 7L
1,621 MMR
Party 2
Merlin
Merlin
Bronze III
opRB3
Merlin
Bronze III
Level 147
God Stats
1W - 0L
1,361 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 108
1,474 SR
1,570 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 76
1,634 SR
1,484 MMR
Sobek
Sobek
Bronze III
ShanneiiBoyy
Sobek
Bronze III
Level 59
God Stats
0W - 2L
1,846 SR
Queue Stats
3W - 4L
1,500 MMR
Party 1
Skadi
Skadi
Bronze III
iScotyyyy
Skadi
Bronze III
Level 67
God Stats
0W - 1L
1,686 SR
Queue Stats
16W - 12L
1,500 MMR
Party 1
Persephone
Persephone
Bronze III
lm ReaIIy Bad
Persephone
Bronze III
Level 101
God Stats
1W - 1L
1,370 SR
Queue Stats
16W - 13L
1,453 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
TTV--Darkness--
Cu Chulainn
16
9 / 2 / 15
13,201
733
16,753
21,154
23,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
opCRYO
Cerberus
16
9 / 1 / 16
12,807
712
17,496
24,283
23,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
opRB3
Merlin
16
7 / 4 / 16
12,600
700
15,888
9,616
3,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
DanzaburouAphroditeCthulhuScyllaThoth

VS

Bans
Guan YuCabrakanChang'eDiscordiaHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
10,788
599
8,834
24,794
29,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
iScotyyyy
Skadi
13
4 / 12 / 1
12,039
669
13,153
18,198
5,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
lm ReaIIy Bad
Persephone
13
2 / 7 / 2
10,901
606
15,113
13,960
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
25
Kills
6
7
Deaths
24
47
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Cu Chulainn
TTV--Darkness--
Cu Chulainn
9
2
15
8.25
L
Skadi
iScotyyyy
Skadi
4
12
1
0.38
L
Persephone
lm ReaIIy Bad
Persephone
2
7
2
0.43
W
Cerberus
opCRYO
Cerberus
9
1
16
17
W
Merlin
opRB3
Merlin
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,137
Damage
37,100
55,053
Taken
56,952
50,155
Mitigated
39,017
18,272
Healing
8,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,834
1,268
0
6,077
24,794
29,124
0
13,441
10,897
23,410
0
W
Cu Chulainn
TTV--Darkness--
Cu Chulainn
16,753
3,159
0
5,576
21,154
23,267
536
7,685
13,144
4,547
64,609
L
Skadi
iScotyyyy
Skadi
13,153
7,639
0
1,803
18,198
5,662
44
11,726
6,222
0
50,112
L
Persephone
lm ReaIIy Bad
Persephone
15,113
593
0
188
13,960
4,231
0
9,079
4,727
46,156
0
W
Cerberus
opCRYO
Cerberus
17,496
961
989
10,158
24,283
23,219
844
9,597
14,227
52,927
0
W
Merlin
opRB3
Merlin
15,888
790
0
1,549
9,616
3,669
1,388
5,830
3,604
64,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,608
Gold Earned
33,728
243
Minions Killed
160
0
Camps Cleared
0
1,056,278
Distance Traveled
954,103
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,788
599
32
2
0
345,496
4
W
Cu Chulainn
13,201
733
62
3
0
377,250
3
L
Skadi
12,039
669
77
4
0
266,363
1
L
Persephone
10,901
606
51
3
0
342,244
1
W
Cerberus
12,807
712
83
5
0
343,764
3
W
Merlin
12,600
700
98
5
0
335,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role