Player Matchup

Hel
Hel
FISHER-CLAN
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,299 Elo+
Party 1
Yemoja
Yemoja
Purpl3herb
Yemoja
Level 28
God Stats
8W - 7L
1,421 SR
Queue Stats
135W - 137L
1,292 Elo+
Solo
Thanatos
Thanatos
Shade_crow789
Thanatos
Level 27
God Stats
54W - 58L
1,426 SR
Queue Stats
93W - 98L
1,279 Elo+
Solo
Cthulhu
Cthulhu
gav_0522
Cthulhu
Level 8
God Stats
7W - 9L
1,258 SR
Queue Stats
7W - 9L
1,217 Elo+
Party 1
Guan Yu
Guan Yu
jail_bait1012-0
Guan Yu
Level 7
God Stats
3W - 1L
1,355 SR
Queue Stats
6W - 8L
1,245 Elo+
Party 1
Team Averages
Level 18
1,392 SR
1,266 Elo+

VS

Team Averages
Level 15
1,552 SR
1,290 Elo+
Yemoja
Yemoja
Agent_Thanos12
Yemoja
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 23L
1,270 Elo+
Solo
Danzaburou
Danzaburou
MoneyFisha
Danzaburou
Level 27
God Stats
72W - 63L
1,546 SR
Queue Stats
429W - 427L
1,348 Elo+
Solo
Thor
Thor
MrDip101
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
PrepaidApple215
Ra
Level 16
God Stats
2W - 1L
1,713 SR
Queue Stats
263W - 307L
1,139 Elo+
Solo
Raijin
Raijin
Und3RD4WgFRMH3LL
Raijin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 8
6,627
473
4,882
6,025
2,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yemoja
Purpl3herb
Yemoja
10
3 / 5 / 9
7,352
525
5,313
10,848
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
Shade_crow789
Thanatos
11
4 / 3 / 4
6,662
476
3,887
10,041
3,098
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
gav_0522
Cthulhu
11
6 / 7 / 8
7,621
544
6,823
18,407
9,103
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
3 / 6 / 0
7,210
515
5,586
9,346
6,222
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 5
6,561
469
4,260
9,893
4,027
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
MoneyFisha
Danzaburou
11
7 / 6 / 4
7,821
559
14,011
13,722
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
11
5 / 2 / 0
6,919
494
4,966
8,101
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
4 / 6 / 3
6,157
440
6,096
5,904
1,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 1 / 1
4,535
324
229
892
122
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
20
Kills
20
22
Deaths
21
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
W
4
1
8
8
L
Danzaburou
MoneyFisha
Danzaburou
7
6
4
1.5
L
Thor
5
2
0
2.5
L
4
6
3
0.92
W
Yemoja
Purpl3herb
Yemoja
3
5
9
1.5
W
Thanatos
Shade_crow789
Thanatos
4
3
4
2
L
0
1
1
0.5
W
Cthulhu
gav_0522
Cthulhu
6
7
8
1.43
W
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,491
Damage
29,562
54,667
Taken
38,512
27,628
Mitigated
13,027
21,328
Healing
9,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,260
2,149
234
1,868
9,893
4,027
0
4,225
5,466
13,641
0
W
4,882
1,297
5,227
2,588
6,025
2,046
738
1,074
4,951
12,807
0
L
Danzaburou
MoneyFisha
Danzaburou
14,011
6,636
0
5,104
13,722
4,410
400
8,295
5,117
0
41,065
L
Thor
4,966
2,193
0
2,043
8,101
2,526
183
743
7,358
0
30,023
L
6,096
721
23
301
5,904
1,942
304
3,330
2,511
18,235
0
W
Yemoja
Purpl3herb
Yemoja
5,313
1,533
1,372
514
10,848
7,159
563
2,249
8,599
20,706
0
W
Thanatos
Shade_crow789
Thanatos
3,887
679
738
7,675
10,041
3,098
17
1,361
8,680
0
26,658
L
229
102
0
250
892
122
0
0
892
2,264
0
W
Cthulhu
gav_0522
Cthulhu
6,823
866
0
1,996
18,407
9,103
279
3,418
14,989
21,478
0
W
5,586
2,045
0
1,218
9,346
6,222
959
2,483
6,863
0
27,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,472
Gold Earned
31,993
194
Minions Killed
187
0
Camps Cleared
0
1,228,786
Distance Traveled
857,742
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,561
469
16
1
0
207,854
0
W
Hel
6,627
473
24
2
0
262,488
3
L
Danzaburou
7,821
559
62
4
0
225,262
1
L
Thor
6,919
494
74
5
0
200,161
0
L
Ra
6,157
440
29
2
0
177,855
1
W
Yemoja
7,352
525
38
3
0
222,955
1
W
Thanatos
6,662
476
50
4
0
254,616
5
L
Raijin
4,535
324
6
0
0
46,610
0
W
Cthulhu
7,621
544
30
2
0
263,159
4
W
Guan Yu
7,210
515
52
4
0
225,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role