Player Matchup

Nemesis
Nemesis
Gold II
Capt BootySmash
Nemesis
Gold II
Level 149
God Stats
40W - 26L
1,637 SR
Queue Stats
127W - 116L
1,523 MMR
Party 1
Chaac
Chaac
Gold V
Raizeko
Chaac
Gold V
Level 155
God Stats
5W - 1L
1,792 SR
Queue Stats
119W - 119L
1,357 MMR
Solo
Kukulkan
Kukulkan
Gold IV
flamin shooter
Kukulkan
Gold IV
Level 124
God Stats
9W - 14L
1,364 SR
Queue Stats
179W - 208L
1,361 MMR
Solo
Geb
Geb
Gold IV
starplayah14
Geb
Gold IV
Level 101
God Stats
6W - 0L
1,500 SR
Queue Stats
183W - 186L
1,350 MMR
Solo
Cupid
Cupid
Silver I
x2eZ MaJiiN x
Cupid
Silver I
Level 157
God Stats
7W - 2L
1,966 SR
Queue Stats
186W - 176L
1,179 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,652 SR
1,354 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 102
1,446 SR
1,355 MMR
Mercury
Mercury
Bronze IV
TheExiledViking
Mercury
Bronze IV
Level 89
God Stats
1W - 3L
1,326 SR
Queue Stats
23W - 39L
1,367 MMR
Solo
Athena
Athena
Gold III
fredkicker
Athena
Gold III
Level 120
God Stats
9W - 13L
1,545 SR
Queue Stats
129W - 121L
1,349 MMR
Solo
Izanami
Izanami
Silver III
icehxtels
Izanami
Silver III
Level 54
God Stats
3W - 3L
1,698 SR
Queue Stats
22W - 35L
1,371 MMR
Party 2
Baba Yaga
Baba Yaga
Silver IV
vozdon
Baba Yaga
Silver IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,320 MMR
Party 2
Chernobog
Chernobog
Bronze IV
xoFIGJAMox
Chernobog
Bronze IV
Level 119
God Stats
0W - 4L
1,161 SR
Queue Stats
0W - 5L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
8,020
573
4,874
6,328
2,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Raizeko
Chaac
14
3 / 1 / 1
8,268
591
7,502
8,659
6,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
12
2 / 2 / 6
7,352
525
4,717
4,918
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 5
6,718
480
3,963
9,310
4,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 0 / 1
8,072
577
4,278
5,280
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Cu ChulainnNu WaScyllaCthulhuTsukuyomi

VS

Bans
SetYemojaKing ArthurApolloCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,827
488
3,284
9,238
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
fredkicker
Athena
10
0 / 0 / 2
6,360
454
2,583
7,300
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
icehxtels
Izanami
12
0 / 3 / 0
6,814
487
1,217
7,064
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
vozdon
Baba Yaga
11
1 / 5 / 2
6,712
479
2,763
7,575
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
xoFIGJAMox
Chernobog
11
0 / 2 / 1
6,243
446
2,529
6,410
1,778
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
12
Kills
4
4
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Chaac
Raizeko
Chaac
3
1
1
3.5
L
3
2
1
1.75
W
Kukulkan
2
2
6
2.5
L
Athena
fredkicker
Athena
0
0
2
1
L
Izanami
icehxtels
Izanami
0
3
0
0
W
0
1
5
2.5
L
Baba Yaga
vozdon
Baba Yaga
1
5
2
0.4
W
2
0
1
2.5
L
Chernobog
xoFIGJAMox
Chernobog
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,334
Damage
12,376
34,495
Taken
37,587
16,778
Mitigated
14,874
14,650
Healing
10,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,874
1,637
0
1,296
6,328
2,456
1,099
1,123
5,070
0
48,448
W
Chaac
Raizeko
Chaac
7,502
751
0
4,686
8,659
6,143
206
391
8,268
0
38,490
L
3,284
1,040
0
2,503
9,238
3,573
0
2,134
6,873
0
30,326
W
Kukulkan
4,717
759
0
829
4,918
1,612
548
1,572
3,240
40,595
0
L
Athena
fredkicker
Athena
2,583
1,004
0
1,554
7,300
4,623
0
2,600
4,522
17,270
0
L
Izanami
icehxtels
Izanami
1,217
1,149
0
1,057
7,064
2,179
0
997
6,027
0
44,305
W
3,963
534
0
2,812
9,310
4,557
0
1,527
7,755
14,247
0
L
Baba Yaga
vozdon
Baba Yaga
2,763
579
0
2,010
7,575
2,721
0
2,570
4,882
36,348
0
W
4,278
1,752
924
4,103
5,280
2,010
558
475
4,765
0
52,353
L
Chernobog
xoFIGJAMox
Chernobog
2,529
967
0
3,442
6,410
1,778
0
0
6,110
0
33,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,430
Gold Earned
32,956
377
Minions Killed
344
0
Camps Cleared
0
1,344,333
Distance Traveled
1,333,407
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,020
573
92
7
0
318,285
2
W
Chaac
8,268
591
73
5
0
243,832
2
L
Mercury
6,827
488
67
5
0
306,065
0
W
Kukulkan
7,352
525
75
5
0
255,744
7
L
Athena
6,360
454
30
2
0
325,042
6
L
Izanami
6,814
487
95
7
0
236,227
2
W
Geb
6,718
480
22
2
0
300,667
4
L
Baba Yaga
6,712
479
79
6
0
252,504
6
W
Cupid
8,072
577
115
8
0
225,805
4
L
Chernobog
6,243
446
73
5
0
213,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role