Player Matchup

Sylvanus
Sylvanus
Kasterik
Sylvanus
Level 113
God Stats
13W - 8L
1,558 SR
Queue Stats
36W - 36L
1,478 Elo+
Party 1
Terra
Terra
MitoDosPampas
Terra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
mathcreft
Kukulkan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,299 Elo+
Solo
Team Averages
Level 88
1,519 SR
1,425 Elo+

VS

Team Averages
Level 16
1,529 SR
1,221 Elo+
Thanatos
Thanatos
Marioud
Thanatos
Level 17
God Stats
2W - 1L
1,803 SR
Queue Stats
25W - 42L
1,311 Elo+
Party 2
Cthulhu
Cthulhu
Nachor0
Cthulhu
Level 4
God Stats
7W - 8L
1,285 SR
Queue Stats
12W - 22L
943 Elo+
Party 2
Eset
Eset
YouTube_Nitrooo
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 67L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kasterik
Sylvanus
15
10 / 2 / 6
11,109
794
10,217
12,582
6,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 3 / 12
10,190
728
5,869
10,963
7,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
mathcreft
Kukulkan
15
9 / 3 / 5
11,260
804
15,474
9,586
3,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Marioud
Thanatos
13
3 / 8 / 2
10,119
723
7,032
13,106
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Nachor0
Cthulhu
12
2 / 5 / 3
8,803
629
7,455
13,917
10,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 7 / 3
10,293
735
6,910
11,136
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
20
Kills
8
8
Deaths
20
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Kasterik
Sylvanus
10
2
6
6.5
L
Thanatos
Marioud
Thanatos
3
8
2
0.5
W
1
3
12
2.33
L
Cthulhu
Nachor0
Cthulhu
2
5
3
0.7
L
3
7
3
0.64
W
Kukulkan
mathcreft
Kukulkan
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,560
Damage
21,397
33,131
Taken
38,159
17,381
Mitigated
20,120
12,567
Healing
7,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Kasterik
Sylvanus
10,217
2,296
4,164
5,867
12,582
6,637
564
4,434
7,856
38,579
0
L
Thanatos
Marioud
Thanatos
7,032
2,282
0
4,947
13,106
5,605
0
10,798
2,308
0
25,714
W
5,869
236
404
1,157
10,963
7,643
162
4,313
6,243
18,599
0
L
Cthulhu
Nachor0
Cthulhu
7,455
472
85
896
13,917
10,200
0
11,425
2,492
30,344
0
L
6,910
1,091
507
867
11,136
4,315
0
9,395
1,741
32,179
0
W
Kukulkan
mathcreft
Kukulkan
15,474
1,889
0
975
9,586
3,101
962
4,594
4,607
52,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,559
Gold Earned
29,215
153
Minions Killed
137
0
Camps Cleared
0
728,284
Distance Traveled
686,529
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,109
794
48
3
0
239,764
1
L
Thanatos
10,119
723
39
3
0
215,202
1
W
Terra
10,190
728
18
1
0
251,496
1
L
Cthulhu
8,803
629
36
3
0
254,219
2
L
Eset
10,293
735
62
4
0
217,108
1
W
Kukulkan
11,260
804
87
6
0
237,024
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role