Player Matchup

Bellona
Bellona
HornySnowman
Bellona
Level 26
God Stats
5W - 4L
1,515 SR
Queue Stats
107W - 62L
1,600 Elo+
Party 1
Ah Puch
Ah Puch
Scotie
Ah Puch
Level 23
God Stats
38W - 26L
1,623 SR
Queue Stats
95W - 61L
1,594 Elo+
Party 1
Merlin
Merlin
ScotieDoesntKno
Merlin
Level 144
God Stats
1W - 2L
1,713 SR
Queue Stats
201W - 216L
1,594 Elo+
Party 1
Team Averages
Level 64
1,617 SR
1,596 Elo+

VS

Team Averages
Level 63
1,555 SR
1,501 Elo+
Raijin
Raijin
Avyzu
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,489 Elo+
Party 2
Anhur
Anhur
Berbseg
Anhur
Level 28
God Stats
3W - 0L
1,665 SR
Queue Stats
89W - 96L
1,512 Elo+
Party 2
Hercules
Hercules
ElEmpujaFrijole
Hercules
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HornySnowman
Bellona
20
7 / 7 / 6
16,968
653
26,785
44,029
45,941
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Puch
Scotie
Ah Puch
3
0 / 0 / 0
10,959
422
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
8 / 8 / 5
16,957
652
36,804
22,123
16,026
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Avyzu
Raijin
20
6 / 4 / 5
17,052
656
17,162
20,334
14,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Berbseg
Anhur
19
3 / 7 / 11
17,292
665
13,620
25,776
10,129
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
20
6 / 4 / 4
17,604
677
18,729
31,488
42,025
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
15
Kills
15
15
Deaths
15
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Raijin
Avyzu
Raijin
6
4
5
2.13
W
Anhur
Berbseg
Anhur
3
7
11
1.21
W
Hercules
6
4
4
2
L
Bellona
HornySnowman
Bellona
7
7
6
1.43
L
Ah Puch
Scotie
Ah Puch
0
0
0
0
L
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,589
Damage
49,511
66,152
Taken
77,598
61,967
Mitigated
66,699
30,170
Healing
21,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Avyzu
Raijin
17,162
1,752
238
6,098
20,334
14,545
1,726
10,274
10,060
107,943
0
W
Anhur
Berbseg
Anhur
13,620
6,907
0
6,959
25,776
10,129
566
12,980
12,796
0
99,779
W
Hercules
18,729
7,962
0
8,117
31,488
42,025
166
14,215
17,273
0
48,432
L
Bellona
HornySnowman
Bellona
26,785
15,085
0
23,167
44,029
45,941
1,611
10,200
33,089
0
100,096
L
Ah Puch
Scotie
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
36,804
1,370
0
7,003
22,123
16,026
1,006
5,944
15,863
110,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,884
Gold Earned
51,948
226
Minions Killed
287
0
Camps Cleared
0
853,012
Distance Traveled
1,281,864
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
17,052
656
139
5
0
406,986
1
W
Anhur
17,292
665
112
4
0
400,232
2
W
Hercules
17,604
677
36
1
0
474,646
1
L
Bellona
16,968
653
119
5
0
450,958
1
L
Ah Puch
10,959
422
0
0
0
428
0
L
Merlin
16,957
652
107
4
0
401,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role