Player Matchup

Ra
Ra
JuanCa1107
Ra
Level 18
God Stats
6W - 1L
1,722 SR
Queue Stats
342W - 235L
1,898 Elo+
Party 2
Cthulhu
Cthulhu
SeQurO_18
Cthulhu
Level 140
God Stats
17W - 11L
1,756 SR
Queue Stats
367W - 232L
1,858 Elo+
Party 2
Vamana
Vamana
fabsram
Vamana
Level 125
God Stats
2W - 1L
1,755 SR
Queue Stats
101W - 70L
1,656 Elo+
Party 2
Team Averages
Level 94
1,744 SR
1,804 Elo+

VS

Team Averages
Level 73
1,656 SR
1,749 Elo+
Pele
Pele
Cole World AFC
Pele
Level 65
God Stats
2W - 2L
1,967 SR
Queue Stats
11W - 9L
1,721 Elo+
Party 1
Kuzenbo
Kuzenbo
Yung Ma1ibu
Kuzenbo
Level 28
God Stats
0W - 1L
1,516 SR
Queue Stats
5W - 3L
1,788 Elo+
Party 1
Tiamat
Tiamat
Yung Titos
Tiamat
Level 126
God Stats
1W - 2L
1,483 SR
Queue Stats
75W - 50L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 11
12,801
711
15,396
11,582
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
SeQurO_18
Cthulhu
14
6 / 2 / 12
12,898
717
14,625
20,276
23,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Vamana
fabsram
Vamana
17
9 / 1 / 14
12,914
717
19,861
18,339
23,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 1
10,635
591
9,611
21,182
12,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
Yung Ma1ibu
Kuzenbo
12
0 / 6 / 3
9,718
540
7,514
19,763
29,322
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Yung Titos
Tiamat
14
2 / 9 / 1
10,584
588
13,610
17,762
12,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
24
Kills
4
4
Deaths
25
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
W
9
1
11
14.5
W
Cthulhu
SeQurO_18
Cthulhu
6
2
12
6
L
Kuzenbo
Yung Ma1ibu
Kuzenbo
0
6
3
0.25
L
Tiamat
Yung Titos
Tiamat
2
9
1
0.28
W
Vamana
fabsram
Vamana
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,882
Damage
30,735
50,197
Taken
58,707
52,163
Mitigated
54,047
14,802
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,611
2,207
517
5,017
21,182
12,587
0
11,221
9,961
0
37,407
W
15,396
2,417
3,411
5,463
11,582
5,190
1,518
6,553
4,542
69,181
0
W
Cthulhu
SeQurO_18
Cthulhu
14,625
918
1,177
1,933
20,276
23,606
40
5,587
13,988
44,171
0
L
Kuzenbo
Yung Ma1ibu
Kuzenbo
7,514
2,289
537
1,526
19,763
29,322
0
9,955
9,808
20,699
0
L
Tiamat
Yung Titos
Tiamat
13,610
1,660
0
3,571
17,762
12,138
0
9,649
8,113
48,257
0
W
Vamana
fabsram
Vamana
19,861
9,053
0
2,818
18,339
23,367
731
7,020
10,445
0
67,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,613
Gold Earned
30,937
240
Minions Killed
132
0
Camps Cleared
0
997,779
Distance Traveled
839,569
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,635
591
49
3
0
280,346
0
W
Ra
12,801
711
124
7
0
318,156
0
W
Cthulhu
12,898
717
51
3
0
325,567
1
L
Kuzenbo
9,718
540
20
1
0
279,253
0
L
Tiamat
10,584
588
63
4
0
279,970
3
W
Vamana
12,914
717
65
4
0
354,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role