Player Matchup

Ne Zha
Ne Zha
Arquimaga
Ne Zha
Level 24
God Stats
10W - 4L
1,653 SR
Queue Stats
22W - 17L
1,528 Elo+
Party 1
Ymir
Ymir
Dinhoo
Ymir
Level 66
God Stats
2W - 2L
1,687 SR
Queue Stats
9W - 7L
1,552 Elo+
Party 1
Sol
Sol
Jesssz
Sol
Level 142
God Stats
4W - 2L
1,558 SR
Queue Stats
9W - 9L
1,493 Elo+
Party 1
Mulan
Mulan
Mehatus
Mulan
Level 28
God Stats
1W - 0L
1,202 SR
Queue Stats
98W - 112L
1,560 Elo+
Party 1
Cupid
Cupid
Skykingmix
Cupid
Level 125
God Stats
1W - 1L
1,781 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 77
1,576 SR
1,527 Elo+

VS

Team Averages
Level 96
1,615 SR
1,497 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Guih604
Ares
Level 68
God Stats
32W - 30L
1,606 SR
Queue Stats
975W - 1,026L
1,472 Elo+
Party 2
Neith
Neith
Odudúa
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
henriquesagat
Nemesis
Level 130
God Stats
12W - 12L
1,697 SR
Queue Stats
499W - 511L
1,487 Elo+
Party 3
Hades
Hades
viniver
Hades
Level 87
God Stats
19W - 17L
1,771 SR
Queue Stats
328W - 429L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Arquimaga
Ne Zha
15
7 / 3 / 4
9,527
560
9,756
12,968
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Dinhoo
Ymir
12
4 / 5 / 9
8,730
514
7,980
14,698
10,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Jesssz
Sol
14
1 / 2 / 5
8,961
527
14,549
16,475
5,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
Mehatus
Mulan
14
4 / 5 / 3
8,879
522
7,863
14,506
8,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
16
8 / 1 / 2
10,049
591
10,835
8,024
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
7 / 5 / 1
10,414
613
13,973
19,654
13,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ares
Guih604
Ares
12
1 / 4 / 8
8,628
508
3,732
12,686
10,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Odudúa
Neith
10
1 / 7 / 2
6,939
408
5,491
10,042
3,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nemesis
13
6 / 2 / 2
8,794
517
7,635
9,646
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
viniver
Hades
14
1 / 6 / 6
8,542
502
6,825
16,465
8,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
24
Kills
16
16
Deaths
24
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
7
5
1
1.5
W
Ne Zha
Arquimaga
Ne Zha
7
3
4
3
W
Ymir
Dinhoo
Ymir
4
5
9
1.7
L
Ares
Guih604
Ares
1
4
8
1.25
W
Sol
Jesssz
Sol
1
2
5
1.75
W
Mulan
Mehatus
Mulan
4
5
3
1.1
L
Neith
Odudúa
Neith
1
7
2
0.29
W
Cupid
8
1
2
9
L
Nemesis
6
2
2
3.5
L
Hades
viniver
Hades
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,983
Damage
37,656
66,671
Taken
68,493
32,261
Mitigated
38,824
28,103
Healing
18,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
13,973
3,011
0
4,055
19,654
13,275
1,768
5,590
13,814
0
62,008
W
Ne Zha
Arquimaga
Ne Zha
9,756
4,203
0
6,161
12,968
4,686
0
2,323
10,645
0
56,701
W
Ymir
Dinhoo
Ymir
7,980
1,502
0
1,704
14,698
10,438
241
2,968
11,730
25,680
0
L
Ares
Guih604
Ares
3,732
68
0
770
12,686
10,003
0
5,130
7,556
15,938
0
W
Sol
Jesssz
Sol
14,549
5,779
0
11,507
16,475
5,293
2,397
3,126
13,349
65,565
0
W
Mulan
Mehatus
Mulan
7,863
948
0
4,337
14,506
8,656
0
1,586
12,920
251
41,857
L
Neith
Odudúa
Neith
5,491
2,171
0
1,293
10,042
3,028
0
3,171
6,871
0
29,463
W
Cupid
10,835
6,592
379
4,015
8,024
3,188
2,155
554
7,470
0
55,167
L
Nemesis
7,635
3,396
0
3,533
9,646
3,836
0
2,956
6,665
0
43,796
L
Hades
viniver
Hades
6,825
1,098
1,275
7,119
16,465
8,682
0
5,889
10,478
50,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,146
Gold Earned
43,317
398
Minions Killed
366
0
Camps Cleared
0
1,603,078
Distance Traveled
1,541,526
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,414
613
121
7
0
298,345
5
W
Ne Zha
9,527
560
75
4
0
348,169
4
W
Ymir
8,730
514
33
2
0
323,086
0
L
Ares
8,628
508
29
2
0
386,292
1
W
Sol
8,961
527
110
6
0
309,594
7
W
Mulan
8,879
522
88
5
0
315,814
3
L
Neith
6,939
408
50
3
0
244,561
0
W
Cupid
10,049
591
92
5
0
306,415
0
L
Nemesis
8,794
517
77
5
0
314,429
3
L
Hades
8,542
502
89
5
0
297,899
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role