Player Matchup

Neith
Neith
Arex091
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DuskPanther
Pele
Level 83
God Stats
1W - 2L
1,599 SR
Queue Stats
66W - 80L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
Neodraco12
Cthulhu
Level 8
God Stats
1W - 3L
1,218 SR
Queue Stats
9W - 11L
1,431 Elo+
Party 1
Bellona
Bellona
churrumais69
Bellona
Level 20
God Stats
20W - 32L
1,354 SR
Queue Stats
96W - 139L
1,331 Elo+
Solo
Ra
Ra
foksord
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,836 Elo+
Solo
Team Averages
Level 26
1,434 SR
1,494 Elo+

VS

Team Averages
Level 18
1,467 SR
1,538 Elo+
Ravana
Ravana
EvilN00B
Ravana
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 56L
1,830 Elo+
Solo
Cupid
Cupid
TwinZero
Cupid
Level 6
God Stats
1W - 0L
1,245 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
ahmedzt2
Anubis
Level 14
God Stats
37W - 28L
1,416 SR
Queue Stats
51W - 45L
1,398 Elo+
Solo
Fafnir
Fafnir
jolimp
Fafnir
Level 29
God Stats
3W - 2L
1,732 SR
Queue Stats
28W - 27L
1,629 Elo+
Solo
Jing Wei
Jing Wei
헖헔헟헟мєGODボ
Jing Wei
Level 16
God Stats
17W - 16L
1,442 SR
Queue Stats
63W - 58L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arex091
Neith
14
7 / 10 / 6
9,409
470
14,794
20,036
6,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 7 / 1
10,146
507
6,869
16,270
5,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Neodraco12
Cthulhu
14
4 / 3 / 9
10,106
505
13,111
15,943
14,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
churrumais69
Bellona
16
3 / 12 / 2
9,951
498
5,835
17,265
12,611
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 5 / 2
7,047
352
3,357
8,116
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
EvilN00B
Ravana
20
17 / 0 / 8
14,906
745
20,179
11,383
8,214
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
TwinZero
Cupid
13
1 / 7 / 2
8,892
445
4,388
12,803
4,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
ahmedzt2
Anubis
18
12 / 4 / 5
12,058
603
19,461
15,042
7,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
jolimp
Fafnir
13
1 / 4 / 7
9,971
499
5,918
17,906
16,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 5 / 7
11,523
576
8,705
14,637
6,093
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
20
Kills
36
37
Deaths
20
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
Arex091
Neith
7
10
6
1
L
5
7
1
0.79
W
Ravana
EvilN00B
Ravana
17
0
8
21
L
Cthulhu
Neodraco12
Cthulhu
4
3
9
2.83
W
Cupid
TwinZero
Cupid
1
7
2
0.29
W
Anubis
ahmedzt2
Anubis
12
4
5
3.63
L
Bellona
churrumais69
Bellona
3
12
2
0.33
L
1
5
2
0.4
W
Fafnir
jolimp
Fafnir
1
4
7
1.13
W
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,966
Damage
58,651
77,630
Taken
71,771
41,949
Mitigated
42,370
10,418
Healing
31,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arex091
Neith
14,794
6,483
0
5,066
20,036
6,697
366
10,380
9,656
0
47,571
L
6,869
1,845
0
2,649
16,270
5,795
0
4,979
11,291
0
26,865
W
Ravana
EvilN00B
Ravana
20,179
9,074
0
8,117
11,383
8,214
0
2,533
8,850
0
142,491
L
Cthulhu
Neodraco12
Cthulhu
13,111
1,125
395
1,332
15,943
14,477
48
6,050
9,893
38,699
0
W
Cupid
TwinZero
Cupid
4,388
2,514
1,199
3,992
12,803
4,256
1,351
3,603
9,200
0
34,328
W
Anubis
ahmedzt2
Anubis
19,461
928
0
6,200
15,042
7,563
2,667
3,526
11,516
75,389
0
L
Bellona
churrumais69
Bellona
5,835
2,254
0
757
17,265
12,611
2,690
0
17,265
0
51,246
L
3,357
378
26
193
8,116
2,369
0
3,970
4,146
20,530
0
W
Fafnir
jolimp
Fafnir
5,918
1,316
1,281
5,743
17,906
16,244
1,193
4,866
13,040
28,054
0
W
8,705
6,220
0
4,474
14,637
6,093
4,313
2,216
12,421
0
65,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,659
Gold Earned
57,350
299
Minions Killed
581
0
Camps Cleared
0
1,587,451
Distance Traveled
1,655,241
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,409
470
65
3
0
286,448
4
L
Pele
10,146
507
60
3
0
340,458
0
W
Ravana
14,906
745
228
11
0
396,720
2
L
Cthulhu
10,106
505
35
2
0
415,415
2
W
Cupid
8,892
445
61
3
0
270,117
2
W
Anubis
12,058
603
142
7
0
306,639
0
L
Bellona
9,951
498
102
5
0
250,993
0
L
Ra
7,047
352
37
2
0
294,137
0
W
Fafnir
9,971
499
35
2
0
336,399
6
W
Jing Wei
11,523
576
115
6
0
345,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role