Player Matchup

Eset
Eset
Drka
Eset
Level 94
God Stats
16W - 9L
1,729 SR
Queue Stats
139W - 93L
1,661 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jackole
Cu Chulainn
Level 17
God Stats
11W - 8L
1,602 SR
Queue Stats
49W - 49L
1,578 Elo+
Party 2
He Bo
He Bo
Nightstep
He Bo
Level 24
God Stats
18W - 9L
1,752 SR
Queue Stats
226W - 165L
1,630 Elo+
Party 2
Bacchus
Bacchus
Palatapus
Bacchus
Level 20
God Stats
38W - 33L
1,647 SR
Queue Stats
295W - 236L
1,574 Elo+
Party 2
Ullr
Ullr
elyk1016
Ullr
Level 25
God Stats
1W - 4L
1,186 SR
Queue Stats
143W - 95L
1,617 Elo+
Party 2
Team Averages
Level 36
1,583 SR
1,612 Elo+

VS

Team Averages
Level 14
1,501 SR
1,616 Elo+
Olorun
Olorun
TheStoneSinger
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
1,643 Elo+
Solo
Heimdallr
Heimdallr
ZKSDoom
Heimdallr
Level 26
God Stats
0W - 3L
1,266 SR
Queue Stats
138W - 93L
1,645 Elo+
Solo
Fenrir
Fenrir
demolisher2002
Fenrir
Level 17
God Stats
2W - 2L
1,741 SR
Queue Stats
14W - 12L
1,597 Elo+
Party 1
Yemoja
Yemoja
saucenoh
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,611 Elo+
Party 1
Bellona
Bellona
simpPTSd1
Bellona
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 68L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Drka
Eset
15
12 / 1 / 6
9,823
655
9,645
6,691
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Jackole
Cu Chulainn
14
4 / 1 / 5
8,763
584
6,689
10,416
9,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
Nightstep
He Bo
16
10 / 1 / 10
10,129
675
13,478
7,237
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Palatapus
Bacchus
10
2 / 0 / 13
7,622
508
5,161
7,781
5,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
11
4 / 0 / 14
7,898
527
7,947
7,314
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,952
397
2,009
8,093
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
ZKSDoom
Heimdallr
9
0 / 8 / 0
5,821
388
6,730
14,930
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 5 / 0
5,764
384
2,939
10,871
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
saucenoh
Yemoja
7
0 / 7 / 0
5,683
379
2,960
11,534
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
simpPTSd1
Bellona
12
1 / 5 / 0
7,009
467
3,666
10,572
8,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
2
32
Kills
2
3
Deaths
32
48
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Eset
Drka
Eset
12
1
6
15
W
Cu Chulainn
Jackole
Cu Chulainn
4
1
5
6.5
W
He Bo
Nightstep
He Bo
10
1
10
15
W
Bacchus
Palatapus
Bacchus
2
0
13
8.5
L
0
7
0
0
L
Heimdallr
ZKSDoom
Heimdallr
0
8
0
0
L
1
5
0
0.2
W
Ullr
4
0
14
11
L
Yemoja
saucenoh
Yemoja
0
7
0
0
L
Bellona
simpPTSd1
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,920
Damage
18,304
39,439
Taken
56,000
21,535
Mitigated
24,232
10,683
Healing
12,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Drka
Eset
9,645
876
184
1,357
6,691
2,426
1,118
971
5,720
50,828
0
W
Cu Chulainn
Jackole
Cu Chulainn
6,689
1,498
0
3,323
10,416
9,196
492
584
9,832
466
45,427
W
He Bo
Nightstep
He Bo
13,478
1,520
0
2,393
7,237
2,537
859
1,146
6,091
74,720
0
W
Bacchus
Palatapus
Bacchus
5,161
45
0
1,183
7,781
5,213
324
1,080
6,701
17,325
0
L
2,009
978
88
1,333
8,093
2,482
1,000
4,598
3,348
22,465
0
L
Heimdallr
ZKSDoom
Heimdallr
6,730
4,348
0
3,796
14,930
4,551
144
6,532
8,238
0
33,459
L
2,939
899
0
2,304
10,871
3,975
0
7,496
3,227
0
16,912
W
Ullr
7,947
3,176
0
2,243
7,314
2,163
2,051
1,502
5,812
0
30,248
L
Yemoja
saucenoh
Yemoja
2,960
950
1,093
1,375
11,534
4,472
140
6,116
5,325
13,600
0
L
Bellona
simpPTSd1
Bellona
3,666
1,382
0
2,442
10,572
8,752
0
3,150
7,000
3,731
30,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,235
Gold Earned
30,229
373
Minions Killed
243
0
Camps Cleared
0
1,592,860
Distance Traveled
1,127,443
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,823
655
92
6
0
282,839
3
W
Cu Chulainn
8,763
584
89
6
0
330,541
0
W
He Bo
10,129
675
124
8
0
309,951
6
W
Bacchus
7,622
508
17
1
0
380,959
4
L
Olorun
5,952
397
47
3
0
224,088
1
L
Heimdallr
5,821
388
57
4
0
230,379
1
L
Fenrir
5,764
384
34
2
0
204,832
0
W
Ullr
7,898
527
51
3
0
288,570
0
L
Yemoja
5,683
379
24
2
0
202,764
2
L
Bellona
7,009
467
81
5
0
265,380
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role