Player Matchup

Ares
Ares
GuamAG
Ares
Level 56
God Stats
11W - 8L
1,555 SR
Queue Stats
205W - 233L
1,540 Elo+
Party 1
Serqet
Serqet
Wesley_SnipesPRO
Serqet
Level 75
God Stats
6W - 2L
1,527 SR
Queue Stats
218W - 208L
1,443 Elo+
Solo
Set
Set
envykuun
Set
Level 58
God Stats
25W - 21L
1,654 SR
Queue Stats
568W - 535L
1,453 Elo+
Party 2
Nox
Nox
hydizeez
Nox
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 61L
1,464 Elo+
Party 1
Ullr
Ullr
iScifi
Ullr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 73
1,547 SR
1,480 Elo+

VS

Team Averages
Level 90
1,499 SR
1,459 Elo+
Ymir
Ymir
GonKen4095
Ymir
Level 64
God Stats
13W - 15L
1,495 SR
Queue Stats
143W - 123L
1,477 Elo+
Party 4
Ra
Ra
NOLUCK96
Ra
Level 91
God Stats
4W - 2L
1,500 SR
Queue Stats
120W - 128L
1,507 Elo+
Solo
Set
Set
WillyTheP00h
Set
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Hades
Hades
tenjyo
Hades
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chiron
Chiron
xXF1rst_sh0tXx
Chiron
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
GuamAG
Ares
14
3 / 2 / 12
8,857
521
9,583
14,642
11,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 5 / 7
9,283
546
9,882
13,568
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 3 / 3
9,939
585
5,900
12,768
6,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
6 / 1 / 10
9,816
577
10,177
8,075
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
iScifi
Ullr
15
3 / 2 / 4
9,155
539
8,610
10,779
3,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,213
424
1,829
11,367
6,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 6 / 2
7,723
454
7,168
12,011
5,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 7 / 4
8,292
488
7,285
15,103
6,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
tenjyo
Hades
16
5 / 4 / 2
9,550
562
11,354
12,278
5,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 3 / 1
7,960
468
7,348
10,132
3,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
24
Kills
13
13
Deaths
24
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Ares
GuamAG
Ares
3
2
12
4.5
L
2
6
2
0.5
W
6
5
7
1.9
L
3
7
4
0.71
W
6
3
3
2.5
W
6
1
10
11
W
Ullr
iScifi
Ullr
3
2
4
2.5
L
Hades
tenjyo
Hades
5
4
2
1.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,152
Damage
34,984
59,832
Taken
60,891
30,727
Mitigated
26,948
19,098
Healing
17,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,829
95
0
495
11,367
6,730
0
6,268
4,939
10,580
0
W
Ares
GuamAG
Ares
9,583
279
0
2,526
14,642
11,653
0
5,045
9,597
32,204
0
L
7,168
1,019
1,219
3,419
12,011
5,393
0
6,016
5,802
59,240
0
W
9,882
2,630
0
5,688
13,568
5,227
882
4,168
9,400
0
42,555
L
7,285
3,840
0
3,576
15,103
6,047
0
4,954
9,967
0
36,053
W
5,900
1,946
0
4,766
12,768
6,633
245
5,838
6,930
0
60,003
W
10,177
889
0
2,994
8,075
3,316
974
3,919
4,156
50,150
0
W
Ullr
iScifi
Ullr
8,610
4,094
0
3,124
10,779
3,898
2,692
1,381
9,398
0
52,380
L
Hades
tenjyo
Hades
11,354
1,688
176
5,749
12,278
5,411
171
1,062
10,684
61,055
0
L
7,348
3,688
608
2,477
10,132
3,367
0
1,460
8,197
0
49,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,050
Gold Earned
40,738
416
Minions Killed
381
0
Camps Cleared
0
1,600,783
Distance Traveled
1,529,123
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,213
424
13
1
0
315,313
8
W
Ares
8,857
521
32
2
0
302,746
7
L
Ra
7,723
454
95
6
0
282,762
4
W
Serqet
9,283
546
69
4
0
344,657
0
L
Set
8,292
488
60
4
0
322,675
2
W
Set
9,939
585
110
6
0
307,917
1
W
Nox
9,816
577
109
6
0
320,689
1
W
Ullr
9,155
539
96
6
0
324,774
1
L
Hades
9,550
562
129
8
0
288,720
2
L
Chiron
7,960
468
84
5
0
319,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role