Player Matchup

Cthulhu
Cthulhu
Belphe92
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 15L
1,451 Elo+
Solo
Loki
Loki
Mental1tet
Loki
Level 25
God Stats
0W - 1L
1,829 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo
Izanami
Izanami
RobenzZz
Izanami
Level 39
God Stats
43W - 13L
1,878 SR
Queue Stats
144W - 95L
1,654 Elo+
Party 1
Bellona
Bellona
Sakeiru
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 17L
1,500 Elo+
Party 1
Anubis
Anubis
SrK91
Anubis
Level 7
God Stats
1W - 6L
1,238 SR
Queue Stats
3W - 11L
1,172 Elo+
Solo
Team Averages
Level 16
1,589 SR
1,408 Elo+

VS

Team Averages
Level 21
1,502 SR
1,418 Elo+
Kali
Kali
Abbs
Kali
Level 26
God Stats
1W - 0L
1,625 SR
Queue Stats
34W - 29L
1,469 Elo+
Solo
Ra
Ra
DragenaNadeche
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,214 Elo+
Solo
Cu Chulainn
Cu Chulainn
ICMoveMent
Cu Chulainn
Level 27
God Stats
1W - 0L
1,328 SR
Queue Stats
248W - 239L
1,504 Elo+
Solo
Hou Yi
Hou Yi
Kromuel
Hou Yi
Level 23
God Stats
24W - 18L
1,537 SR
Queue Stats
40W - 30L
1,475 Elo+
Solo
Cthulhu
Cthulhu
satour
Cthulhu
Level 28
God Stats
123W - 141L
1,519 SR
Queue Stats
505W - 563L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Belphe92
Cthulhu
14
4 / 8 / 5
9,732
463
8,391
23,562
23,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 12 / 1
8,624
411
3,802
19,659
6,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
RobenzZz
Izanami
17
4 / 5 / 3
11,056
526
11,831
13,975
5,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Sakeiru
Bellona
15
3 / 4 / 4
9,446
450
14,622
20,107
19,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
SrK91
Anubis
10
0 / 13 / 3
7,287
347
3,883
12,300
4,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Abbs
Kali
15
3 / 8 / 8
10,114
482
11,592
22,943
11,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
5 / 1 / 7
10,578
504
11,889
7,356
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ICMoveMent
Cu Chulainn
18
5 / 3 / 5
11,052
526
8,402
18,296
14,545
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Kromuel
Hou Yi
20
20 / 1 / 7
13,371
637
25,097
19,280
9,128
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
satour
Cthulhu
15
5 / 4 / 14
10,037
478
10,425
18,898
22,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
79
14
Kills
38
42
Deaths
17
16
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kali
Abbs
Kali
3
8
8
0.88
L
Cthulhu
Belphe92
Cthulhu
4
8
5
0.81
W
5
1
7
8.5
W
Cu Chulainn
ICMoveMent
Cu Chulainn
5
3
5
2.5
W
Hou Yi
Kromuel
Hou Yi
20
1
7
23.5
L
3
12
1
0.29
L
Izanami
RobenzZz
Izanami
4
5
3
1.1
L
Bellona
Sakeiru
Bellona
3
4
4
1.25
L
Anubis
SrK91
Anubis
0
13
3
0.12
W
Cthulhu
satour
Cthulhu
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,529
Damage
67,405
89,603
Taken
86,773
60,274
Mitigated
60,151
10,048
Healing
32,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Abbs
Kali
11,592
7,460
0
8,207
22,943
11,325
0
3,139
19,679
0
61,334
L
Cthulhu
Belphe92
Cthulhu
8,391
1,331
93
2,600
23,562
23,786
0
5,118
18,340
32,762
0
W
11,889
735
5,200
2,862
7,356
2,976
1,147
734
6,597
67,996
0
W
Cu Chulainn
ICMoveMent
Cu Chulainn
8,402
2,550
0
2,736
18,296
14,545
1,876
2,144
15,652
0
56,732
W
Hou Yi
Kromuel
Hou Yi
25,097
15,289
0
10,748
19,280
9,128
6,678
4,251
14,929
0
101,613
L
3,802
1,028
0
2,326
19,659
6,374
0
3,375
16,178
0
47,722
L
Izanami
RobenzZz
Izanami
11,831
7,269
0
2,644
13,975
5,594
889
4,974
8,633
0
85,692
L
Bellona
Sakeiru
Bellona
14,622
4,059
0
1,321
20,107
19,836
65
4,162
15,641
8,182
47,458
L
Anubis
SrK91
Anubis
3,883
759
0
1,064
12,300
4,684
0
4,311
7,985
19,911
0
W
Cthulhu
satour
Cthulhu
10,425
1,098
1,010
1,263
18,898
22,177
655
5,139
13,694
43,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,145
Gold Earned
55,152
416
Minions Killed
521
0
Camps Cleared
0
1,714,128
Distance Traveled
1,890,260
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,114
482
87
4
0
366,637
0
L
Cthulhu
9,732
463
51
2
0
345,912
0
W
Ra
10,578
504
140
7
0
405,297
4
W
Cu Chulainn
11,052
526
94
4
0
355,524
1
W
Hou Yi
13,371
637
156
7
0
376,561
0
L
Loki
8,624
411
71
3
0
367,215
3
L
Izanami
11,056
526
163
8
0
344,948
2
L
Bellona
9,446
450
93
4
0
388,864
1
L
Anubis
7,287
347
38
2
0
267,189
1
W
Cthulhu
10,037
478
44
2
0
386,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role