Player Matchup

Serqet
Serqet
CrazyDavey
Serqet
Level 84
God Stats
20W - 13L
1,399 SR
Queue Stats
280W - 185L
1,720 Elo+
Party 2
Hel
Hel
HopeCWL
Hel
Level 92
God Stats
5W - 5L
1,868 SR
Queue Stats
322W - 231L
1,621 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Icarry2Lose
Ah Muzen Cab
Level 67
God Stats
2W - 1L
1,943 SR
Queue Stats
142W - 86L
1,721 Elo+
Party 2
Ymir
Ymir
LiTTleBl0ndie19
Ymir
Level 136
God Stats
21W - 6L
1,570 SR
Queue Stats
444W - 221L
1,647 Elo+
Party 2
Bellona
Bellona
bTLorick
Bellona
Level 126
God Stats
1W - 1L
1,840 SR
Queue Stats
249W - 225L
1,660 Elo+
Party 2
Team Averages
Level 101
1,724 SR
1,674 Elo+

VS

Team Averages
Level 133
1,650 SR
1,690 Elo+
Bastet
Bastet
AnimusPRIME
Bastet
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
183W - 109L
1,742 Elo+
Party 1
Ymir
Ymir
EternalPRIME
Ymir
Level 131
God Stats
6W - 1L
1,942 SR
Queue Stats
153W - 79L
1,755 Elo+
Party 1
Apollo
Apollo
NonSpirited
Apollo
Level 88
God Stats
4W - 1L
1,808 SR
Queue Stats
146W - 84L
1,724 Elo+
Party 1
Osiris
Osiris
SmoothAyuwoki
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
xMolution
Janus
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,728 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CrazyDavey
Serqet
14
4 / 3 / 1
8,516
568
5,038
9,860
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
16
2 / 1 / 4
9,284
619
8,437
8,695
3,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Icarry2Lose
Ah Muzen Cab
14
2 / 3 / 3
8,732
582
14,007
11,746
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 3
7,516
501
4,800
10,188
6,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
bTLorick
Bellona
15
2 / 3 / 0
8,590
573
7,380
14,081
10,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
7 / 1 / 2
8,209
547
8,452
11,266
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 5 / 4
5,999
400
3,400
13,172
4,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
13
2 / 0 / 4
7,535
502
5,955
10,662
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 4
8,468
565
11,631
14,257
11,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
xMolution
Janus
14
1 / 4 / 2
7,770
518
4,181
8,176
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
12
Kills
12
13
Deaths
12
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
7
1
2
8
L
Serqet
CrazyDavey
Serqet
4
3
1
1.5
W
1
5
4
0.6
L
Hel
2
1
4
4
L
Ah Muzen Cab
Icarry2Lose
Ah Muzen Cab
2
3
3
1.17
L
2
3
3
1.17
W
Apollo
2
0
4
4
W
1
2
4
1.5
L
Bellona
bTLorick
Bellona
2
3
0
0.67
W
Janus
xMolution
Janus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,662
Damage
33,619
54,570
Taken
57,533
27,550
Mitigated
24,467
25,590
Healing
21,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
8,452
3,503
0
4,615
11,266
3,072
0
4,578
6,237
0
41,733
L
Serqet
CrazyDavey
Serqet
5,038
885
0
2,956
9,860
3,895
0
1,091
8,733
0
44,112
W
3,400
998
314
3,636
13,172
4,736
0
3,878
9,294
14,341
0
L
Hel
8,437
433
748
5,625
8,695
3,056
0
1,848
6,697
73,728
0
L
Ah Muzen Cab
Icarry2Lose
Ah Muzen Cab
14,007
7,095
0
6,630
11,746
3,907
2,439
3,043
8,639
0
79,389
L
4,800
713
0
2,703
10,188
6,661
0
1,676
8,506
28,101
0
W
Apollo
5,955
2,839
0
3,657
10,662
3,100
0
1,131
9,531
0
51,161
W
11,631
4,961
0
8,740
14,257
11,347
60
0
13,867
3,723
55,859
L
Bellona
bTLorick
Bellona
7,380
3,621
0
6,928
14,081
10,031
693
565
13,516
0
55,719
W
Janus
xMolution
Janus
4,181
265
0
450
8,176
2,212
0
3,650
4,270
61,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,638
Gold Earned
37,981
545
Minions Killed
464
0
Camps Cleared
0
1,515,614
Distance Traveled
1,502,470
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,209
547
79
5
0
345,515
3
L
Serqet
8,516
568
96
6
0
336,913
3
W
Ymir
5,999
400
22
1
0
299,230
6
L
Hel
9,284
619
149
10
0
310,008
2
L
Ah Muzen Cab
8,732
582
122
8
0
289,069
3
L
Ymir
7,516
501
60
4
0
300,242
7
W
Apollo
7,535
502
112
7
0
282,659
4
W
Osiris
8,468
565
118
8
0
289,189
3
L
Bellona
8,590
573
118
8
0
279,382
3
W
Janus
7,770
518
133
9
0
285,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role