Player Matchup

Ymir
Ymir
Dirty-Honey-Bun
Ymir
Level 12
God Stats
4W - 2L
1,675 SR
Queue Stats
4W - 5L
1,382 Elo+
Party 1
Arachne
Arachne
Grizzy_Graham11
Arachne
Level 28
God Stats
2W - 2L
1,351 SR
Queue Stats
105W - 120L
1,334 Elo+
Solo
Hera
Hera
RedPee23
Hera
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,200 Elo+
Solo
Bellona
Bellona
Sugoi_Jagaimo
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,330 Elo+
Party 1
Neith
Neith
hippyxo
Neith
Level 65
God Stats
4W - 3L
1,460 SR
Queue Stats
96W - 121L
1,406 Elo+
Party 1
Team Averages
Level 23
1,497 SR
1,331 Elo+

VS

Team Averages
Level 23
1,457 SR
1,425 Elo+
Izanami
Izanami
BloodFocus80
Izanami
Level 13
God Stats
12W - 10L
1,776 SR
Queue Stats
99W - 86L
1,507 Elo+
Solo
Tiamat
Tiamat
FatFrankyDonut
Tiamat
Level 27
God Stats
11W - 18L
1,387 SR
Queue Stats
240W - 238L
1,336 Elo+
Solo
Discordia
Discordia
HippiGrenade
Discordia
Level 29
God Stats
13W - 12L
1,490 SR
Queue Stats
241W - 245L
1,444 Elo+
Solo
Horus
Horus
Noctaven
Horus
Level 29
God Stats
0W - 2L
1,302 SR
Queue Stats
119W - 121L
1,422 Elo+
Solo
Loki
Loki
Sernesto04
Loki
Level 17
God Stats
3W - 8L
1,330 SR
Queue Stats
46W - 63L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
8,664
456
2,288
14,532
9,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 2 / 4
8,787
462
7,881
13,606
4,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
16
12 / 2 / 6
10,874
572
17,297
12,670
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
11
0 / 4 / 4
7,614
401
2,537
13,976
11,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
hippyxo
Neith
15
6 / 2 / 6
9,648
508
10,833
10,726
5,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BloodFocus80
Izanami
12
1 / 5 / 4
7,474
393
4,136
10,996
4,055
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 2
9,072
477
11,732
9,978
8,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
HippiGrenade
Discordia
12
3 / 6 / 4
8,459
445
9,577
8,236
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Noctaven
Horus
14
4 / 2 / 4
8,904
469
5,357
16,268
8,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 2 / 3
8,367
440
4,982
10,335
7,081
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
20
Kills
12
12
Deaths
20
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
BloodFocus80
Izanami
1
5
4
0.6
W
0
2
3
0.75
L
3
5
2
0.8
W
2
2
4
2
L
Discordia
HippiGrenade
Discordia
3
6
4
0.83
L
Horus
Noctaven
Horus
4
2
4
3
W
Hera
12
2
6
7.5
L
1
2
3
1.25
W
Bellona
0
4
4
0.5
W
Neith
hippyxo
Neith
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,836
Damage
35,784
65,510
Taken
55,813
35,000
Mitigated
30,817
12,987
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BloodFocus80
Izanami
4,136
3,093
0
2,026
10,996
4,055
956
4,595
6,351
0
42,907
W
2,288
322
0
1,772
14,532
9,725
1,361
1,329
12,590
41,042
0
L
11,732
1,975
0
2,089
9,978
8,293
243
3,586
6,367
52,031
0
W
7,881
5,220
467
3,057
13,606
4,479
502
6,263
6,858
0
35,475
L
Discordia
HippiGrenade
Discordia
9,577
217
0
933
8,236
2,767
584
3,281
4,955
33,249
0
L
Horus
Noctaven
Horus
5,357
3,053
524
4,846
16,268
8,621
0
3,217
13,026
0
35,017
W
Hera
17,297
3,167
0
2,674
12,670
3,801
950
4,870
7,437
65,683
0
L
4,982
884
0
3,398
10,335
7,081
869
5,125
5,185
0
40,688
W
Bellona
2,537
407
0
830
13,976
11,976
62
2,593
11,031
253
34,397
W
Neith
hippyxo
Neith
10,833
3,483
0
4,187
10,726
5,019
811
4,625
5,668
0
44,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,587
Gold Earned
42,276
410
Minions Killed
396
0
Camps Cleared
0
1,680,806
Distance Traveled
1,697,591
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,474
393
84
4
0
342,471
2
W
Ymir
8,664
456
76
4
0
299,034
3
L
Tiamat
9,072
477
119
6
0
324,059
2
W
Arachne
8,787
462
87
5
0
373,383
0
L
Discordia
8,459
445
48
3
0
348,766
3
L
Horus
8,904
469
73
4
0
370,976
0
W
Hera
10,874
572
126
7
0
366,628
0
L
Loki
8,367
440
72
4
0
311,319
0
W
Bellona
7,614
401
60
3
0
281,606
2
W
Neith
9,648
508
61
3
0
360,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role