Player Matchup

Cthulhu
Cthulhu
A7XMadara
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,098 Elo+
Party 2
Hou Yi
Hou Yi
A7xItachi9868
Hou Yi
Level 6
God Stats
0W - 3L
1,296 SR
Queue Stats
3W - 9L
1,346 Elo+
Party 2
Cernunnos
Cernunnos
HerStyxAries
Cernunnos
Level 24
God Stats
1W - 1L
1,704 SR
Queue Stats
3W - 5L
1,417 Elo+
Solo
Tiamat
Tiamat
LazyLucario5
Tiamat
Level 7
God Stats
1W - 2L
1,717 SR
Queue Stats
3W - 6L
1,458 Elo+
Party 2
Neith
Neith
LezzMezz
Neith
Level 5
God Stats
1W - 3L
1,301 SR
Queue Stats
61W - 76L
1,478 Elo+
Solo
Team Averages
Level 9
1,503 SR
1,359 Elo+

VS

Team Averages
Level 27
1,686 SR
1,581 Elo+
Kukulkan
Kukulkan
KorrynJackal
Kukulkan
Level 3
God Stats
16W - 7L
1,817 SR
Queue Stats
58W - 39L
1,772 Elo+
Party 1
Aphrodite
Aphrodite
OrpheusMC
Aphrodite
Level 32
God Stats
11W - 6L
1,805 SR
Queue Stats
92W - 78L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
ScottishWeeb
Cthulhu
Level 27
God Stats
11W - 6L
1,476 SR
Queue Stats
91W - 93L
1,664 Elo+
Party 1
Izanami
Izanami
TheSiren_of_Ice
Izanami
Level 69
God Stats
4W - 1L
1,839 SR
Queue Stats
139W - 129L
1,633 Elo+
Party 1
Ymir
Ymir
heyyitslex
Ymir
Level 5
God Stats
13W - 14L
1,495 SR
Queue Stats
117W - 119L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A7XMadara
Cthulhu
15
1 / 6 / 4
9,237
924
9,669
24,744
26,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 8 / 4
9,050
905
7,293
16,246
7,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
HerStyxAries
Cernunnos
15
1 / 7 / 3
8,952
895
9,342
18,296
8,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
15
4 / 7 / 1
9,519
952
8,671
16,350
9,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
LezzMezz
Neith
14
0 / 6 / 2
8,521
852
5,758
11,542
5,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

86

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KorrynJackal
Kukulkan
18
2 / 2 / 16
10,419
1,042
15,968
4,865
1,869
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
OrpheusMC
Aphrodite
16
1 / 0 / 11
9,475
948
6,317
2,592
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ScottishWeeb
Cthulhu
17
1 / 1 / 18
10,731
1,073
10,427
10,436
10,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
29 / 0 / 4
15,607
1,561
39,843
14,845
6,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 4 / 18
10,900
1,090
9,427
13,166
12,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
101
7
Kills
34
34
Deaths
7
14
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
A7XMadara
Cthulhu
1
6
4
0.5
L
1
8
4
0.38
L
Cernunnos
HerStyxAries
Cernunnos
1
7
3
0.36
W
Kukulkan
KorrynJackal
Kukulkan
2
2
16
5
L
Tiamat
4
7
1
0.64
L
Neith
LezzMezz
Neith
0
6
2
0.17
W
Aphrodite
OrpheusMC
Aphrodite
1
0
11
6.5
W
Cthulhu
ScottishWeeb
Cthulhu
1
1
18
10
W
29
0
4
31
W
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,733
Damage
81,982
87,178
Taken
45,904
56,985
Mitigated
31,497
7,765
Healing
20,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
A7XMadara
Cthulhu
9,669
1,474
121
555
24,744
26,094
0
14,655
9,806
31,637
0
L
7,293
3,267
0
1,524
16,246
7,174
0
6,881
9,323
0
21,131
L
Cernunnos
HerStyxAries
Cernunnos
9,342
4,828
0
2,325
18,296
8,387
0
8,225
10,057
0
25,736
W
Kukulkan
KorrynJackal
Kukulkan
15,968
1,798
0
0
4,865
1,869
0
1,951
2,839
29,785
0
L
Tiamat
8,671
1,750
0
2,472
16,350
9,977
0
7,559
8,695
17,026
0
L
Neith
LezzMezz
Neith
5,758
2,848
0
768
11,542
5,353
0
4,320
7,158
0
18,205
W
Aphrodite
OrpheusMC
Aphrodite
6,317
396
6,933
2,032
2,592
1,285
0
1,155
1,437
14,183
0
W
Cthulhu
ScottishWeeb
Cthulhu
10,427
529
295
1,107
10,436
10,123
0
4,847
5,448
22,771
0
W
39,843
33,519
0
9,404
14,845
6,115
0
5,215
9,438
0
73,178
W
9,427
1,383
0
1,143
13,166
12,105
0
4,572
8,402
13,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,279
Gold Earned
57,132
156
Minions Killed
191
3
Camps Cleared
5
847,619
Distance Traveled
920,120
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,237
924
38
4
0
191,518
0
L
Hou Yi
9,050
905
22
2
2
160,111
0
L
Cernunnos
8,952
895
21
2
0
150,170
0
W
Kukulkan
10,419
1,042
38
4
1
189,137
0
L
Tiamat
9,519
952
37
4
1
161,400
0
L
Neith
8,521
852
38
4
0
184,420
2
W
Aphrodite
9,475
948
27
3
1
197,868
0
W
Cthulhu
10,731
1,073
17
2
1
183,525
1
W
Izanami
15,607
1,561
103
10
2
172,743
0
W
Ymir
10,900
1,090
6
1
0
176,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role