Player Matchup

Erlang Shen
Erlang Shen
Peponcio_RN
Erlang Shen
Level 66
God Stats
2W - 3L
1,408 SR
Queue Stats
82W - 94L
1,439 Elo+
Party 2
Scylla
Scylla
dolan0011
Scylla
Level 41
God Stats
13W - 18L
1,430 SR
Queue Stats
95W - 115L
1,392 Elo+
Party 2
Ymir
Ymir
graciah000
Ymir
Level 40
God Stats
5W - 7L
1,426 SR
Queue Stats
229W - 260L
1,353 Elo+
Party 2
Apollo
Apollo
manugbalayo
Apollo
Level 39
God Stats
7W - 13L
1,385 SR
Queue Stats
69W - 91L
1,368 Elo+
Party 2
Vamana
Vamana
pepiom_88
Vamana
Level 45
God Stats
8W - 7L
1,404 SR
Queue Stats
73W - 84L
1,364 Elo+
Party 2
Team Averages
Level 46
1,410 SR
1,383 Elo+

VS

Team Averages
Level 113
1,535 SR
1,557 Elo+
Ra
Ra
Fawkins
Ra
Level 84
God Stats
11W - 8L
1,537 SR
Queue Stats
187W - 144L
1,700 Elo+
Party 1
Anhur
Anhur
Og imigrants
Anhur
Level 157
God Stats
27W - 23L
1,588 SR
Queue Stats
317W - 311L
1,525 Elo+
Party 1
Ymir
Ymir
TillyGB
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
We R GOATs
Fenrir
Level 7
God Stats
7W - 6L
1,500 SR
Queue Stats
120W - 106L
1,536 Elo+
Party 1
Tsukuyomi
Tsukuyomi
pitijs85
Tsukuyomi
Level 158
God Stats
8W - 7L
1,549 SR
Queue Stats
153W - 158L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Peponcio_RN
Erlang Shen
12
1 / 10 / 3
8,114
406
9,220
18,384
8,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
dolan0011
Scylla
16
6 / 8 / 3
10,617
531
9,344
13,833
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 6 / 1
8,803
440
5,308
18,516
11,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
14
2 / 7 / 2
8,867
443
3,486
13,297
3,117
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vamana
pepiom_88
Vamana
15
1 / 5 / 3
9,349
467
7,860
16,201
10,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 12
13,071
654
19,710
12,647
5,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 1 / 10
12,386
619
12,985
14,226
5,742
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
TillyGB
Ymir
16
6 / 0 / 13
11,650
583
12,238
16,350
18,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
We R GOATs
Fenrir
16
3 / 4 / 8
11,066
553
6,219
17,950
14,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
pitijs85
Tsukuyomi
17
12 / 2 / 9
11,929
596
12,605
15,223
6,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
88
10
Kills
36
36
Deaths
10
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
9
3
12
5
W
6
1
10
11
L
Erlang Shen
Peponcio_RN
Erlang Shen
1
10
3
0.25
W
Ymir
TillyGB
Ymir
6
0
13
12.5
W
Fenrir
We R GOATs
Fenrir
3
4
8
1.75
L
Scylla
dolan0011
Scylla
6
8
3
0.94
L
0
6
1
0.08
L
Apollo
2
7
2
0.43
L
Vamana
pepiom_88
Vamana
1
5
3
0.5
W
Tsukuyomi
pitijs85
Tsukuyomi
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,218
Damage
63,757
80,231
Taken
76,396
37,683
Mitigated
50,894
11,451
Healing
36,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,710
2,875
3,849
5,850
12,647
5,623
1,500
3,496
8,967
101,722
0
W
12,985
8,520
0
9,448
14,226
5,742
6,269
2,136
12,064
0
111,398
L
Erlang Shen
Peponcio_RN
Erlang Shen
9,220
4,060
279
2,494
18,384
8,639
75
7,963
10,291
0
38,782
W
Ymir
TillyGB
Ymir
12,238
2,122
0
4,505
16,350
18,660
948
3,741
12,509
47,816
0
W
Fenrir
We R GOATs
Fenrir
6,219
1,645
0
6,530
17,950
14,774
2,752
3,183
14,609
0
49,495
L
Scylla
dolan0011
Scylla
9,344
1,456
0
582
13,833
3,790
261
6,753
7,055
39,732
0
L
5,308
167
306
978
18,516
11,437
0
5,755
12,711
34,751
0
L
Apollo
3,486
1,146
0
3,834
13,297
3,117
0
6,607
6,690
0
38,380
L
Vamana
pepiom_88
Vamana
7,860
2,731
0
2,978
16,201
10,700
224
4,870
11,056
0
49,817
W
Tsukuyomi
pitijs85
Tsukuyomi
12,605
2,857
0
6,712
15,223
6,095
1,274
3,939
11,171
0
64,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,750
Gold Earned
60,102
347
Minions Killed
525
0
Camps Cleared
0
1,724,464
Distance Traveled
1,897,544
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,071
654
149
7
0
389,685
0
W
Anhur
12,386
619
152
8
0
362,099
2
L
Erlang Shen
8,114
406
63
3
0
318,060
1
W
Ymir
11,650
583
53
3
0
381,543
8
W
Fenrir
11,066
553
95
5
0
337,188
6
L
Scylla
10,617
531
64
3
0
303,799
0
L
Ymir
8,803
440
51
3
0
347,741
5
L
Apollo
8,867
443
73
4
0
371,381
5
L
Vamana
9,349
467
96
5
0
383,483
2
W
Tsukuyomi
11,929
596
76
4
0
427,029
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role