Player Matchup

Serqet
Serqet
MysticalSavior
Serqet
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 23L
1,613 Elo+
Party 2
Vulcan
Vulcan
RuinousEmperor
Vulcan
Level 156
God Stats
2W - 2L
1,660 SR
Queue Stats
54W - 39L
1,676 Elo+
Party 2
Cupid
Cupid
SorrowfulRequiem
Cupid
Level 160
God Stats
1W - 0L
1,313 SR
Queue Stats
60W - 37L
1,676 Elo+
Party 2
Cerberus
Cerberus
rowdyrot
Cerberus
Level 75
God Stats
7W - 1L
1,752 SR
Queue Stats
64W - 59L
1,596 Elo+
Party 2
Team Averages
Level 130
1,556 SR
1,640 Elo+

VS

Team Averages
Level 90
1,511 SR
1,542 Elo+
Bellona
Bellona
AegeusZephyr
Bellona
Level 87
God Stats
0W - 1L
1,221 SR
Queue Stats
36W - 41L
1,537 Elo+
Party 1
Baron Samedi
Baron Samedi
Beanjamen9199
Baron Samedi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,615 Elo+
Party 1
Nemesis
Nemesis
Yung Ma1ibu
Nemesis
Level 28
God Stats
0W - 1L
1,825 SR
Queue Stats
3W - 5L
1,507 Elo+
Party 3
Aphrodite
Aphrodite
Yung Tango
Aphrodite
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 8
10,736
716
5,925
11,325
12,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
5 / 0 / 4
11,273
752
23,330
10,027
4,131
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 0 / 4
11,446
763
10,382
7,955
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
rowdyrot
Cerberus
17
2 / 0 / 3
10,817
721
3,835
15,075
12,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AegeusZephyr
Bellona
15
0 / 2 / 1
9,372
625
4,551
10,278
9,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Beanjamen9199
Baron Samedi
16
1 / 2 / 0
9,847
656
11,037
7,009
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Yung Ma1ibu
Nemesis
14
0 / 4 / 1
9,142
609
5,048
18,296
7,766
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
Yung Tango
Aphrodite
15
0 / 3 / 0
9,688
646
9,105
16,090
6,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
AegeusZephyr
Bellona
0
2
1
0.25
L
Baron Samedi
Beanjamen9199
Baron Samedi
1
2
0
0.5
W
0
1
8
4
W
5
0
4
7
W
4
0
4
6
L
Nemesis
Yung Ma1ibu
Nemesis
0
4
1
0.13
L
Aphrodite
Yung Tango
Aphrodite
0
3
0
0
W
Cerberus
rowdyrot
Cerberus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,472
Damage
29,741
44,382
Taken
51,673
33,117
Mitigated
26,608
17,796
Healing
20,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AegeusZephyr
Bellona
4,551
1,208
0
1,463
10,278
9,254
715
3,877
6,401
0
20,519
L
Baron Samedi
Beanjamen9199
Baron Samedi
11,037
498
366
1,712
7,009
2,946
294
3,063
3,712
50,362
0
W
5,925
856
0
730
11,325
12,647
262
4,707
6,534
0
14,248
W
23,330
6,872
332
3,619
10,027
4,131
852
6,192
3,690
61,974
0
W
10,382
6,771
4,284
4,013
7,955
3,585
1,026
4,651
3,061
0
61,927
L
Nemesis
Yung Ma1ibu
Nemesis
5,048
2,197
802
1,327
18,296
7,766
0
11,158
7,012
0
18,890
L
Aphrodite
Yung Tango
Aphrodite
9,105
1,379
5,872
9,191
16,090
6,642
160
9,659
6,107
51,756
0
W
Cerberus
rowdyrot
Cerberus
3,835
151
0
4,818
15,075
12,754
235
4,661
9,812
32,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,272
Gold Earned
38,049
304
Minions Killed
266
11
Camps Cleared
10
1,160,805
Distance Traveled
1,064,852
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,372
625
32
2
3
298,389
2
L
Baron Samedi
9,847
656
83
6
3
249,133
3
W
Serqet
10,736
716
20
1
3
298,857
0
W
Vulcan
11,273
752
98
7
0
306,460
2
W
Cupid
11,446
763
110
7
7
289,535
3
L
Nemesis
9,142
609
39
3
0
269,297
2
L
Aphrodite
9,688
646
112
7
4
248,033
2
W
Cerberus
10,817
721
76
5
1
265,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role