Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Rando4 3494
Sun Wukong
Level 42
God Stats
3W - 1L
1,516 SR
Queue Stats
15W - 18L
1,320 Elo+
Solo
Hera
Hera
Zen Zoso Solo
Hera
Level 118
God Stats
7W - 10L
1,568 SR
Queue Stats
689W - 780L
1,382 Elo+
Solo
Ra
Ra
overheadjoe87
Ra
Level 37
God Stats
0W - 2L
1,445 SR
Queue Stats
0W - 2L
1,087 Elo+
Solo
Team Averages
Level 100
1,506 SR
1,358 Elo+

VS

Team Averages
Level 69
1,469 SR
1,413 Elo+
Tiamat
Tiamat
Covfee
Tiamat
Level 88
God Stats
43W - 32L
1,545 SR
Queue Stats
680W - 661L
1,446 Elo+
Party 1
Apollo
Apollo
Tyjumei
Apollo
Level 109
God Stats
16W - 12L
1,386 SR
Queue Stats
782W - 768L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
gmata210
Cthulhu
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
jeri79
Raijin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 241L
1,332 Elo+
Solo
Bellona
Bellona
untouchablman10
Bellona
Level 8
God Stats
14W - 10L
1,413 SR
Queue Stats
24W - 16L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
6 / 4 / 1
10,898
574
10,810
15,966
7,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
 
Tiamat
14
2 / 2 / 4
8,534
449
5,015
9,801
6,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Rando4 3494
Sun Wukong
11
2 / 4 / 3
7,777
409
8,828
15,023
9,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
3 / 6 / 1
7,592
400
7,834
10,413
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 1
7,236
381
6,539
10,030
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Covfee
Tiamat
17
10 / 2 / 8
10,732
565
17,848
12,908
11,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Tyjumei
Apollo
15
7 / 2 / 5
9,559
503
6,879
13,227
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
gmata210
Cthulhu
11
1 / 3 / 12
8,091
426
9,053
15,684
12,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
jeri79
Raijin
13
0 / 6 / 5
8,320
438
3,302
10,630
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 1 / 10
8,948
471
9,417
9,237
7,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
13
Kills
21
21
Deaths
14
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
6
4
1
1.63
L
Tiamat
 
Tiamat
2
2
4
2
W
Tiamat
Covfee
Tiamat
10
2
8
7
L
Sun Wukong
Rando4 3494
Sun Wukong
2
4
3
0.88
W
Apollo
Tyjumei
Apollo
7
2
5
4.75
L
3
6
1
0.58
W
Cthulhu
gmata210
Cthulhu
1
3
12
2.33
W
Raijin
jeri79
Raijin
0
6
5
0.42
L
0
5
1
0.1
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,026
Damage
46,499
61,233
Taken
61,686
29,706
Mitigated
41,072
18,864
Healing
17,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,810
4,567
480
6,431
15,966
7,106
2,542
5,571
10,323
0
71,495
L
Tiamat
 
Tiamat
5,015
521
0
4,452
9,801
6,702
0
6,255
3,205
43,257
0
W
Tiamat
Covfee
Tiamat
17,848
1,867
0
4,581
12,908
11,672
1,045
5,955
6,843
75,942
0
L
Sun Wukong
Rando4 3494
Sun Wukong
8,828
2,381
0
4,080
15,023
9,103
0
6,402
8,509
0
34,982
W
Apollo
Tyjumei
Apollo
6,879
3,938
0
6,771
13,227
4,996
1,154
4,049
9,068
0
46,791
L
7,834
3,034
0
2,164
10,413
3,369
0
6,384
3,853
25,889
0
W
Cthulhu
gmata210
Cthulhu
9,053
1,277
1,478
2,494
15,684
12,673
895
6,128
9,406
21,553
0
W
Raijin
jeri79
Raijin
3,302
594
195
1,294
10,630
3,798
17
1,509
9,115
38,836
0
L
6,539
187
561
696
10,030
3,426
93
4,746
5,140
39,437
0
W
9,417
2,618
0
552
9,237
7,933
471
1,371
7,866
0
30,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,037
Gold Earned
45,650
429
Minions Killed
370
0
Camps Cleared
0
1,621,096
Distance Traveled
1,676,593
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,898
574
144
8
0
271,163
3
L
Tiamat
8,534
449
101
5
0
296,851
1
W
Tiamat
10,732
565
152
8
0
300,688
1
L
Sun Wukong
7,777
409
61
3
0
367,602
2
W
Apollo
9,559
503
77
4
0
332,286
2
L
Hera
7,592
400
39
2
0
311,260
1
W
Cthulhu
8,091
426
23
1
0
358,741
1
W
Raijin
8,320
438
75
4
0
307,965
1
L
Ra
7,236
381
84
4
0
374,220
5
W
Bellona
8,948
471
43
2
0
376,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role