Player Matchup

Xbalanque
Xbalanque
Platinum V
DanielSonBoyzz
Xbalanque
Platinum V
Level 127
God Stats
24W - 18L
1,711 SR
Queue Stats
96W - 90L
1,751 MMR
Solo
Chang'e
Chang'e
Gold I
LukeSummers666
Chang'e
Gold I
Level 129
God Stats
20W - 17L
1,577 SR
Queue Stats
304W - 295L
1,798 MMR
Solo
Ares
Ares
Platinum II
Melih_Turc
Ares
Platinum II
Level 144
God Stats
3W - 5L
1,500 SR
Queue Stats
548W - 543L
1,746 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Sibby7
Tsukuyomi
Gold III
Level 159
God Stats
29W - 18L
1,784 SR
Queue Stats
55W - 51L
1,825 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
Space8782
Cu Chulainn
Platinum IV
Level 123
God Stats
8W - 6L
1,515 SR
Queue Stats
115W - 109L
1,792 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,618 SR
1,782 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,634 SR
1,785 MMR
Nemesis
Nemesis
Platinum II
Buriwolf
Nemesis
Platinum II
Level 125
God Stats
26W - 22L
1,709 SR
Queue Stats
447W - 426L
1,779 MMR
Solo
Sobek
Sobek
Platinum III
Keffertjuh-NL
Sobek
Platinum III
Level 149
God Stats
58W - 43L
1,679 SR
Queue Stats
814W - 792L
1,716 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
Pink Bananaa
Nu Wa
Platinum I
Level 139
God Stats
22W - 11L
1,682 SR
Queue Stats
89W - 69L
1,869 MMR
Party 2
Cthulhu
Cthulhu
Platinum IV
The_LucKy_DuTch
Cthulhu
Platinum IV
Level 156
God Stats
4W - 9L
1,432 SR
Queue Stats
859W - 838L
1,704 MMR
Party 1
Medusa
Medusa
Platinum II
mad fax
Medusa
Platinum II
Level 149
God Stats
21W - 22L
1,665 SR
Queue Stats
128W - 115L
1,858 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DanielSonBoyzz
Xbalanque
18
1 / 6 / 3
11,342
473
16,098
18,478
6,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
3 / 3 / 3
11,640
485
14,110
23,159
10,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 5 / 1
10,836
452
11,542
23,469
22,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Sibby7
Tsukuyomi
17
1 / 8 / 3
10,620
443
8,437
20,169
7,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
Space8782
Cu Chulainn
19
1 / 8 / 2
11,579
482
13,350
25,329
25,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
SetPersephoneDanzaburouAo KuangScylla

VS

Bans
ApolloGuan YuArachneKing ArthurSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Buriwolf
Nemesis
20
11 / 2 / 12
14,695
612
17,800
17,426
9,800
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 1 / 12
11,719
488
8,152
21,365
22,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 3 / 11
12,268
511
15,833
8,669
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 3 / 7
14,667
611
22,635
25,732
25,256
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
mad fax
Medusa
20
7 / 1 / 3
13,834
576
19,861
21,927
9,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
10
Kills
30
30
Deaths
10
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Buriwolf
Nemesis
11
2
12
8.5
L
Xbalanque
DanielSonBoyzz
Xbalanque
1
6
3
0.42
W
1
1
12
7
L
3
3
3
1.5
L
4
5
1
0.9
W
2
3
11
2.5
L
Tsukuyomi
Sibby7
Tsukuyomi
1
8
3
0.31
L
Cu Chulainn
Space8782
Cu Chulainn
1
8
2
0.25
W
9
3
7
4.17
W
Medusa
mad fax
Medusa
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,537
Damage
84,281
110,604
Taken
95,119
73,086
Mitigated
70,750
29,824
Healing
41,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Buriwolf
Nemesis
17,800
10,777
0
2,973
17,426
9,800
34
4,639
12,594
0
115,336
L
Xbalanque
DanielSonBoyzz
Xbalanque
16,098
8,750
0
5,941
18,478
6,392
756
6,715
11,579
0
93,323
W
8,152
256
0
8,381
21,365
22,641
132
7,445
13,504
30,699
0
L
14,110
122
1,114
10,591
23,159
10,101
0
9,764
13,039
108,915
0
L
11,542
361
0
1,993
23,469
22,955
0
8,160
15,043
32,686
0
W
15,833
4,123
0
1,620
8,669
3,351
1,259
4,967
3,482
100,869
0
L
Tsukuyomi
Sibby7
Tsukuyomi
8,437
1,832
0
5,075
20,169
7,879
0
6,777
13,212
0
84,356
L
Cu Chulainn
Space8782
Cu Chulainn
13,350
3,785
0
5,110
25,329
25,759
1,289
14,292
10,933
981
83,351
W
22,635
2,433
754
13,250
25,732
25,256
292
3,758
21,101
96,573
0
W
Medusa
mad fax
Medusa
19,861
8,883
0
14,444
21,927
9,702
4,723
6,789
15,084
0
130,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,017
Gold Earned
67,183
682
Minions Killed
698
0
Camps Cleared
0
2,110,585
Distance Traveled
2,379,956
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,695
612
141
6
0
574,228
0
L
Xbalanque
11,342
473
172
7
0
412,364
4
W
Sobek
11,719
488
29
1
0
458,284
5
L
Chang'e
11,640
485
169
7
0
419,451
10
L
Ares
10,836
452
38
2
0
434,899
6
W
Nu Wa
12,268
511
191
8
0
448,966
8
L
Tsukuyomi
10,620
443
130
5
0
451,405
5
L
Cu Chulainn
11,579
482
173
7
0
392,466
2
W
Cthulhu
14,667
611
164
7
0
471,218
0
W
Medusa
13,834
576
173
7
0
427,260
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role