Player Matchup

Chaac
Chaac
CridoDynor
Chaac
Level 69
God Stats
7W - 10L
1,528 SR
Queue Stats
147W - 193L
1,289 Elo+
Party 4
Cernunnos
Cernunnos
Cris_20_
Cernunnos
Level 41
God Stats
10W - 15L
1,432 SR
Queue Stats
57W - 97L
1,331 Elo+
Party 4
Ymir
Ymir
alejandro10rr
Ymir
Level 29
God Stats
19W - 20L
1,574 SR
Queue Stats
30W - 52L
1,322 Elo+
Party 1
Ao Kuang
Ao Kuang
eldiegales
Ao Kuang
Level 83
God Stats
3W - 3L
1,573 SR
Queue Stats
53W - 80L
1,375 Elo+
Party 1
Agni
Agni
mauri13gt
Agni
Level 79
God Stats
3W - 5L
1,474 SR
Queue Stats
53W - 61L
1,396 Elo+
Party 1
Team Averages
Level 60
1,516 SR
1,343 Elo+

VS

Team Averages
Level 80
1,497 SR
1,445 Elo+
Mulan
Mulan
EuroKid89
Mulan
Level 68
God Stats
7W - 4L
1,337 SR
Queue Stats
100W - 98L
1,394 Elo+
Solo
Arachne
Arachne
Mr Shenkir
Arachne
Level 38
God Stats
7W - 3L
1,564 SR
Queue Stats
12W - 21L
1,294 Elo+
Party 3
Apollo
Apollo
Optimus54Prime
Apollo
Level 148
God Stats
6W - 7L
1,583 SR
Queue Stats
420W - 424L
1,514 Elo+
Party 3
Eset
Eset
XFranckX_
Eset
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 149L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
fp94w
Cthulhu
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 22L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 2 / 0
4,723
472
3,593
6,200
4,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cernunnos
Cris_20_
Cernunnos
8
2 / 4 / 1
5,052
505
3,759
6,851
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 1 / 1
4,648
465
1,073
6,991
2,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Ao Kuang
eldiegales
Ao Kuang
8
2 / 3 / 0
5,225
523
2,811
8,339
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Agni
9
0 / 3 / 1
4,889
489
3,002
7,228
2,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EuroKid89
Mulan
9
4 / 2 / 2
5,771
577
4,209
6,267
1,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Arachne
Mr Shenkir
Arachne
9
1 / 0 / 2
5,408
541
1,697
5,868
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

11
3 / 0 / 1
6,542
654
4,277
5,410
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Eset
10
3 / 1 / 1
6,162
616
6,155
5,505
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
fp94w
Cthulhu
9
2 / 1 / 4
6,031
603
4,810
5,170
2,367
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
13
13
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
2
0
0
L
Cernunnos
Cris_20_
Cernunnos
2
4
1
0.63
W
Mulan
EuroKid89
Mulan
4
2
2
2.5
W
Arachne
Mr Shenkir
Arachne
1
0
2
2
W
3
0
1
3.5
W
Eset
3
1
1
3.5
L
0
1
1
0.5
L
Ao Kuang
eldiegales
Ao Kuang
2
3
0
0.67
W
Cthulhu
fp94w
Cthulhu
2
1
4
4
L
Agni
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,238
Damage
21,148
35,609
Taken
28,220
14,476
Mitigated
9,615
12,260
Healing
13,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
3,593
331
0
2,033
6,200
4,721
0
681
5,466
0
20,051
L
Cernunnos
Cris_20_
Cernunnos
3,759
2,141
0
2,036
6,851
1,741
0
1,996
4,855
0
20,608
W
Mulan
EuroKid89
Mulan
4,209
646
429
2,401
6,267
1,896
443
1,245
5,022
0
20,424
W
Arachne
Mr Shenkir
Arachne
1,697
944
0
3,664
5,868
1,716
0
1,446
4,422
0
20,955
W
4,277
2,564
0
3,809
5,410
1,681
757
320
4,790
0
39,341
W
Eset
6,155
791
0
1,372
5,505
1,955
0
3,436
2,069
28,165
0
L
1,073
219
99
1,139
6,991
2,789
0
2,471
4,520
8,673
0
L
Ao Kuang
eldiegales
Ao Kuang
2,811
655
0
3,176
8,339
2,452
0
2,262
5,961
17,988
0
W
Cthulhu
fp94w
Cthulhu
4,810
767
78
1,422
5,170
2,367
224
439
4,731
19,284
0
L
Agni
3,002
284
123
3,654
7,228
2,773
0
3,094
3,842
27,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,537
Gold Earned
29,914
177
Minions Killed
252
0
Camps Cleared
0
864,644
Distance Traveled
950,247
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,723
472
38
4
0
174,882
6
L
Cernunnos
5,052
505
32
3
0
151,240
0
W
Mulan
5,771
577
28
3
0
194,046
2
W
Arachne
5,408
541
50
5
0
211,273
0
W
Apollo
6,542
654
83
8
0
150,506
3
W
Eset
6,162
616
68
7
0
190,253
1
L
Ymir
4,648
465
17
2
0
161,151
1
L
Ao Kuang
5,225
523
45
5
0
214,928
2
W
Cthulhu
6,031
603
23
2
0
204,169
2
L
Agni
4,889
489
45
5
0
162,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role