Player Matchup

Serqet
Serqet
MadaraDW
Serqet
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 12L
1,841 Elo+
Party 1
Jormungandr
Jormungandr
PanicoMutumbo
Jormungandr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 44L
1,592 Elo+
Party 1
Medusa
Medusa
Tiboaventura
Medusa
Level 160
God Stats
6W - 4L
1,722 SR
Queue Stats
75W - 56L
1,516 Elo+
Party 1
Team Averages
Level 136
1,574 SR
1,649 Elo+

VS

Team Averages
Level 74
1,496 SR
1,424 Elo+
Izanami
Izanami
Ilumnik
Izanami
Level 141
God Stats
20W - 24L
1,340 SR
Queue Stats
276W - 435L
1,343 Elo+
Party 2
Ares
Ares
Mkw019
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,596 Elo+
Solo
Ah Puch
Ah Puch
Yoshibrisa
Ah Puch
Level 67
God Stats
10W - 10L
1,648 SR
Queue Stats
249W - 488L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
MadaraDW
Serqet
16
13 / 3 / 5
13,819
691
23,018
15,768
6,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
PanicoMutumbo
Jormungandr
16
6 / 2 / 15
13,669
683
19,185
19,078
20,592
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
17
5 / 0 / 8
12,985
649
8,088
8,641
3,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ilumnik
Izanami
13
0 / 9 / 0
10,158
508
6,477
21,366
6,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Mkw019
Ares
16
5 / 6 / 0
13,201
660
11,411
19,992
21,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Puch
Yoshibrisa
Ah Puch
12
0 / 9 / 0
9,873
494
10,075
16,755
4,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
24
Kills
5
5
Deaths
24
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ilumnik
Izanami
0
9
0
0
W
Serqet
MadaraDW
Serqet
13
3
5
5.17
L
Ares
Mkw019
Ares
5
6
0
0.83
W
Jormungandr
PanicoMutumbo
Jormungandr
6
2
15
6.75
W
Medusa
5
0
8
9
L
Ah Puch
Yoshibrisa
Ah Puch
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,291
Damage
27,963
43,487
Taken
58,113
30,414
Mitigated
33,067
6,364
Healing
5,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ilumnik
Izanami
6,477
3,642
0
3,647
21,366
6,746
0
6,292
14,554
0
69,587
W
Serqet
MadaraDW
Serqet
23,018
9,484
0
1,303
15,768
6,546
258
7,485
8,283
0
59,316
L
Ares
Mkw019
Ares
11,411
676
0
262
19,992
21,349
0
8,709
10,600
20,930
0
W
Jormungandr
PanicoMutumbo
Jormungandr
19,185
4,130
455
1,181
19,078
20,592
186
9,564
9,514
63,326
0
W
Medusa
8,088
3,876
0
3,425
8,641
3,276
2,245
4,794
3,847
0
80,042
L
Ah Puch
Yoshibrisa
Ah Puch
10,075
147
0
1,364
16,755
4,972
0
4,863
10,994
36,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,473
Gold Earned
33,232
268
Minions Killed
162
0
Camps Cleared
0
1,140,545
Distance Traveled
981,245
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,158
508
98
5
0
301,063
1
W
Serqet
13,819
691
45
2
0
370,866
7
L
Ares
13,201
660
10
1
0
376,705
0
W
Jormungandr
13,669
683
72
4
0
381,578
0
W
Medusa
12,985
649
151
8
0
388,101
5
L
Ah Puch
9,873
494
54
3
0
303,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role