Player Matchup

Bakasura
Bakasura
SM Gazpacho
Bakasura
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
79W - 83L
1,277 Elo+
Solo
Merlin
Merlin
Slyfy277
Merlin
Level 6
God Stats
24W - 18L
1,328 SR
Queue Stats
47W - 43L
1,230 Elo+
Party 1
Serqet
Serqet
TopScholar123
Serqet
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 95L
1,516 Elo+
Solo
Anubis
Anubis
Uninvited_FR-S
Anubis
Level 13
God Stats
52W - 62L
1,425 SR
Queue Stats
83W - 110L
1,276 Elo+
Party 1
Kukulkan
Kukulkan
geophexc
Kukulkan
Level 77
God Stats
56W - 81L
1,330 SR
Queue Stats
61W - 94L
1,276 Elo+
Party 1
Team Averages
Level 29
1,417 SR
1,315 Elo+

VS

Team Averages
Level 32
1,532 SR
1,390 Elo+
Artemis
Artemis
Bekmo99
Artemis
Level 107
God Stats
16W - 13L
1,591 SR
Queue Stats
32W - 33L
1,612 Elo+
Party 2
Terra
Terra
ChroniclerKing
Terra
Level 26
God Stats
15W - 13L
1,623 SR
Queue Stats
140W - 97L
1,368 Elo+
Solo
Tiamat
Tiamat
Ronirulees
Tiamat
Level 14
God Stats
41W - 33L
1,448 SR
Queue Stats
95W - 79L
1,314 Elo+
Solo
Merlin
Merlin
emmyclau
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,592 Elo+
Party 2
Osiris
Osiris
legendroyal
Osiris
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,065 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
SM Gazpacho
Bakasura
16
0 / 1 / 0
11,478
717
64
1,661
472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Slyfy277
Merlin
20
4 / 7 / 10
14,928
933
21,797
22,999
10,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 7 / 12
15,404
963
19,577
21,807
17,816
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 11 / 10
14,671
917
13,255
24,501
13,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
geophexc
Kukulkan
20
14 / 5 / 11
18,834
1,177
44,636
22,071
11,844
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bekmo99
Artemis
20
22 / 4 / 8
19,818
1,239
53,464
22,106
9,312
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
3 / 7 / 11
14,154
885
6,063
33,164
36,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Ronirulees
Tiamat
20
4 / 4 / 13
15,610
976
19,619
21,412
15,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
emmyclau
Merlin
20
2 / 6 / 9
14,160
885
6,460
13,816
5,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Osiris
18
0 / 7 / 7
12,583
786
2,638
16,412
9,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
79
28
Kills
31
31
Deaths
28
43
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bekmo99
Artemis
22
4
8
6.5
W
3
7
11
1.21
W
Tiamat
Ronirulees
Tiamat
4
4
13
2.63
L
Bakasura
SM Gazpacho
Bakasura
0
1
0
0
L
Merlin
Slyfy277
Merlin
4
7
10
1.29
L
5
7
12
1.57
L
5
11
10
0.91
W
Merlin
emmyclau
Merlin
2
6
9
1.08
L
Kukulkan
geophexc
Kukulkan
14
5
11
3.9
W
Osiris
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,329
Damage
88,244
93,039
Taken
106,910
53,722
Mitigated
76,057
11,744
Healing
18,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bekmo99
Artemis
53,464
43,914
372
7,101
22,106
9,312
0
13,875
6,470
0
100,356
W
6,063
766
2,653
5,495
33,164
36,031
0
27,785
4,490
23,576
0
W
Tiamat
Ronirulees
Tiamat
19,619
1,120
0
2,981
21,412
15,323
0
15,017
5,227
55,836
0
L
Bakasura
SM Gazpacho
Bakasura
64
64
0
61
1,661
472
0
133
1,528
0
1,359
L
Merlin
Slyfy277
Merlin
21,797
732
284
1,279
22,999
10,293
0
8,917
14,082
42,440
0
L
19,577
4,306
0
1,357
21,807
17,816
0
7,434
14,373
0
27,066
L
13,255
1,038
0
4,571
24,501
13,297
0
8,268
16,233
32,236
0
W
Merlin
emmyclau
Merlin
6,460
613
0
320
13,816
5,728
0
9,464
2,730
26,064
0
L
Kukulkan
geophexc
Kukulkan
44,636
3,623
0
4,192
22,071
11,844
0
7,913
14,158
121,732
0
W
Osiris
2,638
345
0
0
16,412
9,663
0
12,217
3,523
526
17,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,315
Gold Earned
76,325
309
Minions Killed
304
3
Camps Cleared
7
1,087,596
Distance Traveled
1,265,956
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
19,818
1,239
85
5
4
255,103
0
W
Terra
14,154
885
55
3
0
270,752
0
W
Tiamat
15,610
976
89
6
2
307,187
0
L
Bakasura
11,478
717
4
0
0
55,170
0
L
Merlin
14,928
933
59
4
2
251,759
0
L
Serqet
15,404
963
20
1
1
292,251
1
L
Anubis
14,671
917
45
3
0
206,941
0
W
Merlin
14,160
885
43
3
1
242,364
0
L
Kukulkan
18,834
1,177
181
11
0
281,475
0
W
Osiris
12,583
786
32
2
0
190,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role