Player Matchup

Chaac
Chaac
Ch35P723End
Chaac
Level 58
God Stats
2W - 3L
1,605 SR
Queue Stats
34W - 42L
1,429 Elo+
Party 3
Izanami
Izanami
OGwest_c0ast1020
Izanami
Level 38
God Stats
6W - 17L
1,235 SR
Queue Stats
51W - 81L
1,346 Elo+
Party 2
Ne Zha
Ne Zha
REAPER_SlCKNESS
Ne Zha
Level 21
God Stats
1W - 4L
1,312 SR
Queue Stats
11W - 17L
1,335 Elo+
Party 3
Jormungandr
Jormungandr
TASTY_BIGMAC_
Jormungandr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,439 Elo+
Party 3
Eset
Eset
just_drew7
Eset
Level 29
God Stats
18W - 29L
1,290 SR
Queue Stats
118W - 137L
1,420 Elo+
Party 2
Team Averages
Level 50
1,389 SR
1,394 Elo+

VS

Team Averages
Level 52
1,563 SR
1,436 Elo+
Olorun
Olorun
Artorias7709
Olorun
Level 29
God Stats
5W - 3L
1,585 SR
Queue Stats
172W - 185L
1,325 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DarkBat01
Kumbhakarna
Level 76
God Stats
18W - 23L
1,432 SR
Queue Stats
417W - 398L
1,477 Elo+
Party 4
Serqet
Serqet
Houdini720
Serqet
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
356W - 344L
1,365 Elo+
Party 1
Osiris
Osiris
Onetrickpony718
Osiris
Level 27
God Stats
7W - 2L
1,771 SR
Queue Stats
46W - 28L
1,552 Elo+
Party 4
Anhur
Anhur
Savage_Mode5
Anhur
Level 88
God Stats
3W - 5L
1,526 SR
Queue Stats
363W - 358L
1,462 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,221
302
0
0
0
12
3 / 3 / 1
7,219
516
6,632
8,887
2,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 3
6,523
466
2,705
7,978
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
TASTY_BIGMAC_
Jormungandr
12
1 / 6 / 0
6,813
487
6,610
10,315
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 1
7,061
504
5,816
5,459
1,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
3 / 2 / 3
8,658
618
5,324
10,753
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
DarkBat01
Kumbhakarna
11
0 / 2 / 2
7,107
508
1,711
5,467
2,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Serqet
Houdini720
Serqet
12
3 / 0 / 3
7,690
549
2,497
8,647
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
7 / 1 / 1
8,466
605
7,901
8,926
6,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
2 / 3 / 0
6,727
481
3,296
7,460
1,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
8
Kills
15
15
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
2
3
2.25
L
0
0
0
0
W
Kumbhakarna
DarkBat01
Kumbhakarna
0
2
2
0.5
W
Serqet
Houdini720
Serqet
3
0
3
4.5
L
3
3
1
1.17
W
7
1
1
7.5
L
1
5
3
0.5
W
2
3
0
0.67
L
Jormungandr
TASTY_BIGMAC_
Jormungandr
1
6
0
0.17
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,763
Damage
20,729
32,639
Taken
41,253
11,153
Mitigated
17,616
7,470
Healing
15,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,324
2,167
101
5,313
10,753
3,967
2,698
5,802
4,841
48,361
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
DarkBat01
Kumbhakarna
1,711
144
0
931
5,467
2,847
909
0
5,467
20,337
0
W
Serqet
Houdini720
Serqet
2,497
643
0
4,180
8,647
2,868
0
1,640
6,967
0
37,104
L
6,632
5,462
0
3,111
8,887
2,550
872
2,345
6,504
0
46,585
W
7,901
2,873
0
2,065
8,926
6,036
1,530
3,872
4,611
0
39,495
L
2,705
740
0
2,129
7,978
2,452
300
326
7,509
0
24,591
W
3,296
1,437
355
2,142
7,460
1,898
1,353
519
6,941
0
22,449
L
Jormungandr
TASTY_BIGMAC_
Jormungandr
6,610
1,342
0
855
10,315
4,549
240
1,728
8,194
33,317
0
L
5,816
377
0
1,375
5,459
1,602
0
2,181
2,776
33,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,837
Gold Earned
38,648
277
Minions Killed
337
0
Camps Cleared
0
1,055,698
Distance Traveled
1,331,503
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,658
618
103
7
0
236,068
0
L
Chaac
4,221
302
0
0
0
9,395
0
W
Kumbhakarna
7,107
508
37
3
0
266,849
4
W
Serqet
7,690
549
66
5
0
332,454
2
L
Izanami
7,219
516
95
7
0
243,646
5
W
Osiris
8,466
605
83
6
0
266,021
2
L
Ne Zha
6,523
466
49
4
0
277,385
0
W
Anhur
6,727
481
48
3
0
230,111
2
L
Jormungandr
6,813
487
72
5
0
254,202
2
L
Eset
7,061
504
61
4
0
271,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role