Player Matchup

Thor
Thor
ADERERROR
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Solo
Odin
Odin
Jämoe
Odin
Level 18
God Stats
4W - 1L
1,795 SR
Queue Stats
78W - 103L
1,439 Elo+
Party 2
Izanami
Izanami
Myzoth
Izanami
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 11L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
PiratePTC
Baron Samedi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
dragside
Hades
Level 36
God Stats
23W - 19L
1,404 SR
Queue Stats
80W - 113L
1,359 Elo+
Party 2
Team Averages
Level 12
1,540 SR
1,459 Elo+

VS

Team Averages
Level 16
1,469 SR
1,340 Elo+
Osiris
Osiris
HanderRF
Osiris
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 95L
1,310 Elo+
Solo
Ymir
Ymir
Mangoman03
Ymir
Level 4
God Stats
3W - 3L
1,715 SR
Queue Stats
18W - 26L
1,293 Elo+
Party 1
Ra
Ra
MarekIsguud
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Pacochinoo
Neith
Level 18
God Stats
2W - 7L
1,228 SR
Queue Stats
26W - 49L
1,284 Elo+
Solo
Thanatos
Thanatos
shangrok
Thanatos
Level 18
God Stats
9W - 9L
1,404 SR
Queue Stats
36W - 32L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
1 / 7 / 2
7,813
434
3,653
11,586
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
Jämoe
Odin
15
6 / 4 / 5
9,077
504
5,139
10,818
5,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Myzoth
Izanami
20
12 / 2 / 2
12,498
694
22,242
12,114
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
PiratePTC
Baron Samedi
3
0 / 0 / 0
5,525
307
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Hades
dragside
Hades
14
3 / 3 / 8
8,512
473
11,097
10,639
6,194
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HanderRF
Osiris
12
2 / 8 / 5
7,560
420
4,948
13,029
9,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 6 / 6
7,279
404
2,694
12,533
11,522
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 4 / 4
8,715
484
5,109
7,581
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
14
2 / 1 / 5
8,270
459
6,074
6,642
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
shangrok
Thanatos
14
7 / 5 / 2
9,428
524
6,782
14,652
8,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
37
22
Kills
15
16
Deaths
24
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thor
1
7
2
0.29
L
Osiris
HanderRF
Osiris
2
8
5
0.56
W
Odin
Jämoe
Odin
6
4
5
2.13
L
2
6
6
0.83
L
2
4
4
1
W
Izanami
Myzoth
Izanami
12
2
2
6.5
L
Neith
2
1
5
4.5
W
Baron Samedi
PiratePTC
Baron Samedi
0
0
0
0
W
Hades
dragside
Hades
3
3
8
2.33
L
Thanatos
shangrok
Thanatos
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,131
Damage
25,607
45,157
Taken
54,437
20,907
Mitigated
34,388
15,598
Healing
15,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
3,653
1,378
0
3,040
11,586
3,693
0
1,849
9,661
0
36,501
L
Osiris
HanderRF
Osiris
4,948
3,620
0
300
13,029
9,292
1,113
4,263
8,766
0
25,175
W
Odin
Jämoe
Odin
5,139
1,072
0
1,589
10,818
5,928
57
2,715
7,915
0
31,517
L
2,694
608
364
432
12,533
11,522
150
3,877
8,656
10,888
0
L
5,109
268
689
1,630
7,581
2,749
615
1,249
6,332
42,183
0
W
Izanami
Myzoth
Izanami
22,242
16,763
0
7,458
12,114
5,092
5,917
449
11,508
0
125,085
L
Neith
6,074
1,480
0
3,101
6,642
2,310
797
1,298
5,344
0
38,951
W
Baron Samedi
PiratePTC
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Hades
dragside
Hades
11,097
383
599
2,912
10,639
6,194
214
2,460
7,970
37,132
0
L
Thanatos
shangrok
Thanatos
6,782
2,194
0
9,238
14,652
8,515
0
410
14,242
0
63,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,425
Gold Earned
41,252
374
Minions Killed
341
0
Camps Cleared
0
1,188,748
Distance Traveled
1,524,623
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,813
434
67
4
0
252,838
4
L
Osiris
7,560
420
38
2
0
265,072
1
W
Odin
9,077
504
57
3
0
291,667
5
L
Ymir
7,279
404
17
1
0
276,020
1
L
Ra
8,715
484
108
6
0
334,275
4
W
Izanami
12,498
694
200
11
0
325,776
5
L
Neith
8,270
459
78
4
0
293,172
4
W
Baron Samedi
5,525
307
0
0
0
0
0
W
Hades
8,512
473
50
3
0
318,467
1
L
Thanatos
9,428
524
100
6
0
356,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role