Player Matchup

Pele
Pele
DarkendSoul777
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,841 Elo+
Solo
Cerberus
Cerberus
Vertuwas
Cerberus
Level 29
God Stats
4W - 0L
1,894 SR
Queue Stats
25W - 32L
1,553 Elo+
Solo
Kukulkan
Kukulkan
chance_tha_hoopa
Kukulkan
Level 6
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 2L
1,642 Elo+
Solo
Danzaburou
Danzaburou
dshoemake1
Danzaburou
Level 28
God Stats
4W - 2L
1,585 SR
Queue Stats
138W - 101L
1,711 Elo+
Solo
Osiris
Osiris
iDerkoe
Osiris
Level 29
God Stats
1W - 1L
1,387 SR
Queue Stats
157W - 42L
1,886 Elo+
Solo
Team Averages
Level 24
1,616 SR
1,727 Elo+

VS

Team Averages
Level 18
1,584 SR
1,637 Elo+
Zeus
Zeus
ADCosmo
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Artistic_Wolf200
Aphrodite
Level 26
God Stats
8W - 9L
1,641 SR
Queue Stats
18W - 24L
1,566 Elo+
Solo
Anhur
Anhur
ChoCoCrisPisOwO
Anhur
Level 26
God Stats
16W - 29L
1,780 SR
Queue Stats
129W - 129L
1,713 Elo+
Solo
Da Ji
Da Ji
VotedJewel59098
Da Ji
Level 3
God Stats
5W - 3L
1,500 SR
Queue Stats
75W - 74L
1,662 Elo+
Solo
Amaterasu
Amaterasu
vPsyco FN
Amaterasu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 20L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 4 / 3
11,448
673
14,295
18,662
7,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Vertuwas
Cerberus
13
1 / 3 / 14
9,545
561
7,966
14,809
9,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 1 / 6
9,502
559
3,036
5,653
1,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
dshoemake1
Danzaburou
16
12 / 3 / 2
11,425
672
11,077
12,757
5,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
iDerkoe
Osiris
15
3 / 7 / 5
9,889
582
13,941
19,143
11,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ADCosmo
Zeus
15
5 / 6 / 6
9,822
578
10,898
11,864
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
12
1 / 10 / 3
7,307
430
4,792
13,543
4,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
6 / 7 / 1
10,582
622
9,234
14,290
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 3 / 4
8,121
478
4,344
11,965
4,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
vPsyco FN
Amaterasu
14
4 / 5 / 4
8,451
497
11,852
18,907
14,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
31
Kills
18
18
Deaths
31
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zeus
ADCosmo
Zeus
5
6
6
1.33
L
Aphrodite
1
10
3
0.25
L
6
7
1
0.93
W
15
4
3
4.13
W
Cerberus
Vertuwas
Cerberus
1
3
14
2.67
L
2
3
4
1.33
W
0
1
6
3
W
Danzaburou
dshoemake1
Danzaburou
12
3
2
4.33
W
Osiris
iDerkoe
Osiris
3
7
5
0.79
L
Amaterasu
vPsyco FN
Amaterasu
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,315
Damage
41,120
71,024
Taken
70,569
34,783
Mitigated
32,516
28,797
Healing
23,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
ADCosmo
Zeus
10,898
2,015
0
2,387
11,864
4,111
12
783
11,081
55,047
0
L
Aphrodite
4,792
1,159
2,759
4,558
13,543
4,421
938
3,256
10,287
28,077
0
L
9,234
3,841
0
2,715
14,290
5,245
0
5,098
9,192
0
61,307
W
14,295
3,977
0
7,684
18,662
7,357
1,266
5,139
13,213
0
72,286
W
Cerberus
Vertuwas
Cerberus
7,966
347
0
4,542
14,809
9,222
257
1,501
13,257
31,178
0
L
4,344
996
0
4,728
11,965
4,246
0
1,157
10,808
0
50,537
W
3,036
152
477
1,003
5,653
1,916
235
1,856
3,683
55,281
0
W
Danzaburou
dshoemake1
Danzaburou
11,077
4,999
0
7,939
12,757
5,283
4,271
4,043
8,547
0
78,289
W
Osiris
iDerkoe
Osiris
13,941
6,616
0
7,152
19,143
11,005
743
2,577
16,000
0
56,046
L
Amaterasu
vPsyco FN
Amaterasu
11,852
6,341
0
6,493
18,907
14,493
710
708
18,199
0
37,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,809
Gold Earned
44,283
477
Minions Killed
419
0
Camps Cleared
0
1,639,850
Distance Traveled
1,453,610
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,822
578
106
6
0
261,254
2
L
Aphrodite
7,307
430
51
3
0
292,973
1
L
Anhur
10,582
622
117
7
0
256,086
2
W
Pele
11,448
673
107
6
0
355,954
1
W
Cerberus
9,545
561
36
2
0
337,931
6
L
Da Ji
8,121
478
94
6
0
353,010
3
W
Kukulkan
9,502
559
119
7
0
368,962
0
W
Danzaburou
11,425
672
122
7
0
299,822
4
W
Osiris
9,889
582
93
5
0
277,181
0
L
Amaterasu
8,451
497
51
3
0
290,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role