Player Matchup

Tiamat
Tiamat
JLanz-i
Tiamat
Level 100
God Stats
1W - 6L
1,500 SR
Queue Stats
38W - 40L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Jorgirius
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
SoloH3RD
Ah Puch
Level 43
God Stats
19W - 8L
1,728 SR
Queue Stats
225W - 162L
1,892 Elo+
Solo
Team Averages
Level 71
1,576 SR
1,631 Elo+

VS

Team Averages
Level 96
1,450 SR
1,447 Elo+
Xbalanque
Xbalanque
Juke49
Xbalanque
Level 78
God Stats
8W - 4L
1,566 SR
Queue Stats
24W - 16L
1,502 Elo+
Solo
Raijin
Raijin
Saikfe
Raijin
Level 83
God Stats
5W - 0L
1,500 SR
Queue Stats
168W - 203L
1,430 Elo+
Solo
Yemoja
Yemoja
Zar Putin I
Yemoja
Level 128
God Stats
1W - 1L
1,283 SR
Queue Stats
45W - 45L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JLanz-i
Tiamat
10
2 / 2 / 2
6,867
687
3,108
6,066
3,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Jorgirius
Heimdallr
9
1 / 2 / 3
6,488
649
3,754
5,722
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
SoloH3RD
Ah Puch
9
2 / 1 / 2
6,700
670
8,852
3,280
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Juke49
Xbalanque
9
0 / 2 / 3
6,246
625
4,956
6,227
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Saikfe
Raijin
9
1 / 2 / 2
6,664
666
2,918
7,000
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
11
4 / 1 / 1
7,191
719
3,317
6,846
2,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
5
Kills
5
5
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
JLanz-i
Tiamat
2
2
2
1.5
L
Heimdallr
Jorgirius
Heimdallr
1
2
3
1.25
W
Xbalanque
Juke49
Xbalanque
0
2
3
0.75
W
Raijin
Saikfe
Raijin
1
2
2
1
L
Ah Puch
SoloH3RD
Ah Puch
2
1
2
3
W
Yemoja
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,714
Damage
11,191
15,068
Taken
20,073
6,964
Mitigated
7,241
2,535
Healing
5,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
JLanz-i
Tiamat
3,108
115
0
1,428
6,066
3,997
27
1,814
4,100
18,615
0
L
Heimdallr
Jorgirius
Heimdallr
3,754
975
0
860
5,722
2,048
90
2,883
2,611
0
19,092
W
Xbalanque
Juke49
Xbalanque
4,956
1,666
490
1,872
6,227
2,103
0
3,531
2,472
0
21,431
W
Raijin
Saikfe
Raijin
2,918
189
0
847
7,000
2,264
0
4,090
2,680
25,947
0
L
Ah Puch
SoloH3RD
Ah Puch
8,852
179
0
247
3,280
919
0
1,130
2,088
21,688
0
W
Yemoja
3,317
518
898
1,482
6,846
2,874
0
3,713
2,901
10,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,055
Gold Earned
20,101
104
Minions Killed
106
0
Camps Cleared
0
463,140
Distance Traveled
543,438
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,867
687
30
3
0
163,023
2
L
Heimdallr
6,488
649
36
4
0
147,060
1
W
Xbalanque
6,246
625
33
3
0
180,395
2
W
Raijin
6,664
666
51
5
0
154,441
1
L
Ah Puch
6,700
670
38
4
0
153,057
0
W
Yemoja
7,191
719
22
2
0
208,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role