Player Matchup

Cu Chulainn
Cu Chulainn
Reiyd
Cu Chulainn
Level 64
God Stats
1W - 1L
1,469 SR
Queue Stats
7W - 3L
1,888 Elo+
Party 1
Vulcan
Vulcan
Vaanmitsu
Vulcan
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 38L
1,757 Elo+
Party 1
Danzaburou
Danzaburou
bernigh
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 92
1,490 SR
1,715 Elo+

VS

Team Averages
Level 137
1,568 SR
1,698 Elo+
Janus
Janus
KioJACroCodile
Janus
Level 147
God Stats
2W - 2L
1,299 SR
Queue Stats
230W - 87L
1,849 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Superman90
Ah Muzen Cab
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 132L
1,395 Elo+
Solo
Xing Tian
Xing Tian
helihelios
Xing Tian
Level 121
God Stats
4W - 2L
1,906 SR
Queue Stats
81W - 40L
1,849 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Reiyd
Cu Chulainn
15
0 / 5 / 3
11,317
539
7,840
18,362
16,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Vaanmitsu
Vulcan
17
3 / 3 / 2
12,957
617
20,172
12,348
4,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
bernigh
Danzaburou
15
2 / 5 / 2
12,288
585
12,548
17,875
6,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 3
14,203
676
19,606
13,453
6,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Superman90
Ah Muzen Cab
15
0 / 3 / 7
12,235
583
12,369
16,689
8,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
helihelios
Xing Tian
18
4 / 1 / 9
14,837
707
10,956
22,614
34,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
13
13
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
1
3
10.5
L
Cu Chulainn
Reiyd
Cu Chulainn
0
5
3
0.3
W
Ah Muzen Cab
Superman90
Ah Muzen Cab
0
3
7
1.17
L
Vulcan
Vaanmitsu
Vulcan
3
3
2
1.33
L
Danzaburou
bernigh
Danzaburou
2
5
2
0.6
W
Xing Tian
helihelios
Xing Tian
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,560
Damage
42,931
48,585
Taken
52,756
27,647
Mitigated
48,847
7,184
Healing
14,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,606
909
0
2,797
13,453
6,362
1,773
5,997
7,220
107,336
0
L
Cu Chulainn
Reiyd
Cu Chulainn
7,840
1,094
0
387
18,362
16,380
399
11,515
6,455
175
35,114
W
Ah Muzen Cab
Superman90
Ah Muzen Cab
12,369
2,303
0
8,080
16,689
8,474
1,556
6,163
10,166
0
90,020
L
Vulcan
Vaanmitsu
Vulcan
20,172
6,733
0
1,955
12,348
4,676
461
5,874
6,340
84,616
0
L
Danzaburou
bernigh
Danzaburou
12,548
5,731
0
4,842
17,875
6,591
385
12,464
5,103
0
57,309
W
Xing Tian
helihelios
Xing Tian
10,956
768
0
3,396
22,614
34,011
431
7,450
14,712
33,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,562
Gold Earned
41,275
270
Minions Killed
333
0
Camps Cleared
0
1,145,194
Distance Traveled
1,250,925
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,203
676
171
8
0
410,374
5
L
Cu Chulainn
11,317
539
37
2
0
389,480
4
W
Ah Muzen Cab
12,235
583
131
6
0
391,467
6
L
Vulcan
12,957
617
136
6
0
409,069
7
L
Danzaburou
12,288
585
97
5
0
346,645
8
W
Xing Tian
14,837
707
31
1
0
449,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role