Player Matchup

Apollo
Apollo
IlumaniateV2
Apollo
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 125L
1,604 Elo+
Solo
Pele
Pele
Live-_-4-_-God
Pele
Level 28
God Stats
3W - 5L
1,310 SR
Queue Stats
52W - 57L
1,498 Elo+
Solo
Osiris
Osiris
WalkinTaco
Osiris
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,594 Elo+
Solo
Danzaburou
Danzaburou
mmmmmmmhhh
Danzaburou
Level 28
God Stats
55W - 53L
1,482 SR
Queue Stats
111W - 126L
1,404 Elo+
Solo
Merlin
Merlin
smashton8
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,458 SR
1,520 Elo+

VS

Team Averages
Level 11
1,561 SR
1,458 Elo+
Bellona
Bellona
J Rule77
Bellona
Level 4
God Stats
12W - 8L
1,503 SR
Queue Stats
17W - 10L
1,685 Elo+
Solo
Nemesis
Nemesis
Pers3ph0ne
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,131 Elo+
Party 1
Chaac
Chaac
Senor Septic
Chaac
Level 15
God Stats
7W - 6L
1,790 SR
Queue Stats
27W - 21L
1,679 Elo+
Solo
Yemoja
Yemoja
SeviiNakamoto
Yemoja
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,131 Elo+
Party 1
Cupid
Cupid
Yaguras_Wrath
Cupid
Level 29
God Stats
15W - 22L
1,514 SR
Queue Stats
809W - 778L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
4 / 2 / 1
7,556
630
5,049
8,835
3,141
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 2 / 2
6,964
580
2,297
8,135
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
WalkinTaco
Osiris
8
1 / 0 / 0
5,895
491
1,783
3,625
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
mmmmmmmhhh
Danzaburou
11
0 / 2 / 1
7,108
592
2,303
6,640
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
smashton8
Merlin
11
2 / 0 / 1
6,868
572
5,270
3,450
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
J Rule77
Bellona
1
0 / 0 / 0
2,295
191
0
0
0
Nemesis
Pers3ph0ne
Nemesis
8
0 / 4 / 2
5,297
441
1,045
8,489
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 0
6,895
575
4,820
8,160
5,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 1
5,418
452
2,417
3,865
1,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 2 / 0
6,240
520
5,854
8,487
2,392
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
8
Kills
6
6
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
2
1
2.25
L
Bellona
J Rule77
Bellona
0
0
0
0
W
1
2
2
1
L
Nemesis
Pers3ph0ne
Nemesis
0
4
2
0.25
L
2
0
0
2
L
1
2
1
0.75
W
Osiris
WalkinTaco
Osiris
1
0
0
1
L
3
2
0
1.5
W
Danzaburou
mmmmmmmhhh
Danzaburou
0
2
1
0.25
W
Merlin
smashton8
Merlin
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,702
Damage
14,136
30,685
Taken
29,001
10,672
Mitigated
11,119
14,240
Healing
9,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
5,049
3,870
0
3,810
8,835
3,141
2,413
572
8,188
0
43,486
L
Bellona
J Rule77
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
2,297
627
0
4,051
8,135
2,704
315
180
7,899
0
39,741
L
Nemesis
Pers3ph0ne
Nemesis
1,045
487
0
1,490
8,489
2,294
0
1,662
6,709
0
17,499
L
4,820
664
0
4,900
8,160
5,040
0
373
7,763
0
41,315
L
2,417
490
505
407
3,865
1,393
0
49
3,804
14,029
0
W
Osiris
WalkinTaco
Osiris
1,783
640
0
2,436
3,625
1,566
0
108
3,317
0
14,737
L
5,854
2,363
0
2,186
8,487
2,392
0
2,750
5,455
0
26,386
W
Danzaburou
mmmmmmmhhh
Danzaburou
2,303
263
0
2,611
6,640
2,205
1,862
1,448
5,192
0
35,070
W
Merlin
smashton8
Merlin
5,270
256
0
1,332
3,450
1,056
111
109
3,341
28,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,391
Gold Earned
26,145
340
Minions Killed
193
0
Camps Cleared
0
1,002,437
Distance Traveled
978,893
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,556
630
87
7
0
204,968
1
L
Bellona
2,295
191
0
0
0
0
0
W
Pele
6,964
580
81
7
0
253,615
3
L
Nemesis
5,297
441
40
3
0
233,707
0
L
Chaac
6,895
575
90
8
0
249,093
1
L
Yemoja
5,418
452
18
2
0
255,871
0
W
Osiris
5,895
491
30
3
0
101,159
1
L
Cupid
6,240
520
45
4
0
240,222
4
W
Danzaburou
7,108
592
85
7
0
190,484
0
W
Merlin
6,868
572
57
5
0
252,211
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role