Player Matchup

Neith
Neith
BravoMaine
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,145 Elo+
Party 2
Ymir
Ymir
Kingjocke
Ymir
Level 17
God Stats
3W - 4L
1,289 SR
Queue Stats
120W - 89L
1,357 Elo+
Solo
Guan Yu
Guan Yu
LTOptmus
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Thor
Thor
NightHawk707
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,145 Elo+
Party 2
Raijin
Raijin
Pacochinoo
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 49L
1,278 Elo+
Solo
Team Averages
Level 14
1,458 SR
1,285 Elo+

VS

Team Averages
Level 11
1,340 SR
1,209 Elo+
Arachne
Arachne
Max27655
Arachne
Level 8
God Stats
6W - 10L
1,159 SR
Queue Stats
64W - 75L
1,193 Elo+
Party 1
Cthulhu
Cthulhu
MrPewpieButtHole
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,244 Elo+
Solo
Raijin
Raijin
RandomVillain13
Raijin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 295L
1,262 Elo+
Party 3
King Arthur
King Arthur
Zorric18
King Arthur
Level 8
God Stats
11W - 13L
1,245 SR
Queue Stats
40W - 49L
1,082 Elo+
Party 1
Neith
Neith
ariendx
Neith
Level 14
God Stats
7W - 13L
1,298 SR
Queue Stats
41W - 46L
1,262 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
3 / 3 / 2
6,200
517
5,879
7,326
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
1 / 1 / 4
6,138
512
5,290
7,814
4,418
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
LTOptmus
Guan Yu
12
3 / 1 / 3
7,248
604
4,050
5,501
4,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
8 / 4 / 0
7,238
603
4,520
7,828
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Pacochinoo
Raijin
12
2 / 1 / 4
6,844
570
2,357
3,626
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Max27655
Arachne
7
0 / 1 / 0
4,984
415
396
4,391
1,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
3 / 3 / 3
6,261
522
4,051
8,810
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 6 / 3
5,912
493
4,696
7,467
2,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Zorric18
King Arthur
10
1 / 5 / 1
5,379
448
2,877
7,848
3,578
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
ariendx
Neith
7
0 / 4 / 1
4,680
390
2,208
6,030
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
17
Kills
7
10
Deaths
19
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
3
3
2
1.33
W
Ymir
1
1
4
3
W
Guan Yu
LTOptmus
Guan Yu
3
1
3
4.5
L
Arachne
Max27655
Arachne
0
1
0
0
L
3
3
3
1.5
W
8
4
0
2
W
Raijin
Pacochinoo
Raijin
2
1
4
4
L
3
6
3
0.75
L
King Arthur
Zorric18
King Arthur
1
5
1
0.3
L
Neith
ariendx
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,096
Damage
14,228
32,095
Taken
34,546
15,166
Mitigated
11,941
8,236
Healing
4,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,879
3,364
0
1,916
7,326
2,252
1,917
4,262
3,064
0
21,746
W
Ymir
5,290
1,559
222
2,324
7,814
4,418
208
2,231
5,583
28,599
0
W
Guan Yu
LTOptmus
Guan Yu
4,050
884
0
1,457
5,501
4,912
762
0
5,226
0
30,728
L
Arachne
Max27655
Arachne
396
358
0
435
4,391
1,116
0
338
3,998
0
21,809
L
4,051
360
0
2,158
8,810
3,649
102
2,039
6,771
17,391
0
W
4,520
1,053
0
1,818
7,828
2,390
0
521
7,257
0
29,273
W
Raijin
Pacochinoo
Raijin
2,357
486
0
499
3,626
1,194
795
1,733
1,893
27,003
0
L
4,696
499
0
627
7,467
2,066
288
2,220
5,247
19,811
0
L
King Arthur
Zorric18
King Arthur
2,877
576
0
275
7,848
3,578
46
0
7,480
0
15,644
L
Neith
ariendx
Neith
2,208
686
0
1,070
6,030
1,532
0
3,050
2,807
0
14,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,668
Gold Earned
27,216
254
Minions Killed
161
0
Camps Cleared
0
1,008,686
Distance Traveled
1,058,373
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,200
517
33
3
0
223,033
0
W
Ymir
6,138
512
47
4
0
202,158
2
W
Guan Yu
7,248
604
56
5
0
188,064
2
L
Arachne
4,984
415
54
5
0
210,295
0
L
Cthulhu
6,261
522
25
2
0
197,452
0
W
Thor
7,238
603
60
5
0
205,626
0
W
Raijin
6,844
570
58
5
0
189,805
2
L
Raijin
5,912
493
34
3
0
195,586
5
L
King Arthur
5,379
448
28
2
0
229,708
4
L
Neith
4,680
390
20
2
0
225,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role