Player Matchup

Ra
Ra
BennTheBaboon
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Party 1
Ymir
Ymir
Brenath
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Irish-Lad98-
Heimdallr
Level 148
God Stats
11W - 8L
1,537 SR
Queue Stats
535W - 448L
1,615 Elo+
Party 1
Zhong Kui
Zhong Kui
JamesPirate
Zhong Kui
Level 14
God Stats
74W - 73L
1,409 SR
Queue Stats
422W - 427L
1,529 Elo+
Solo
Fenrir
Fenrir
RootsTa
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,470 Elo+
Solo
Team Averages
Level 36
1,489 SR
1,463 Elo+

VS

Team Averages
Level 22
1,447 SR
1,522 Elo+
King Arthur
King Arthur
BrxiN3
King Arthur
Level 26
God Stats
2W - 3L
1,761 SR
Queue Stats
78W - 56L
1,717 Elo+
Solo
Cthulhu
Cthulhu
GEORusNsk
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Hun Batz
Hun Batz
M0LINEIT0R2803
Hun Batz
Level 30
God Stats
14W - 18L
1,279 SR
Queue Stats
216W - 204L
1,519 Elo+
Solo
Ra
Ra
NYChicken
Ra
Level 25
God Stats
7W - 5L
1,197 SR
Queue Stats
213W - 218L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
nlfyrdc
Baron Samedi
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 93L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 16 / 3
7,721
406
6,721
16,214
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Brenath
Ymir
11
2 / 12 / 4
8,175
430
3,542
19,997
12,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Irish-Lad98-
Heimdallr
18
11 / 4 / 3
12,021
633
16,882
18,802
9,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
JamesPirate
Zhong Kui
8
1 / 3 / 0
6,592
347
2,146
4,449
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
RootsTa
Fenrir
12
3 / 10 / 5
7,929
417
4,975
17,125
6,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BrxiN3
King Arthur
18
23 / 1 / 9
12,212
643
28,773
19,263
21,614
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
GEORusNsk
Cthulhu
10
0 / 9 / 1
7,366
388
1,022
10,372
3,457
Hun Batz
16
5 / 3 / 11
10,137
534
5,076
14,105
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
11 / 3 / 13
10,928
575
16,161
10,564
4,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
nlfyrdc
Baron Samedi
14
6 / 6 / 10
9,613
506
9,849
8,685
5,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
89
19
Kills
45
45
Deaths
22
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
16
3
0.22
L
Ymir
Brenath
Ymir
2
12
4
0.33
W
King Arthur
BrxiN3
King Arthur
23
1
9
27.5
W
Cthulhu
GEORusNsk
Cthulhu
0
9
1
0.06
L
Heimdallr
Irish-Lad98-
Heimdallr
11
4
3
3.13
L
Zhong Kui
JamesPirate
Zhong Kui
1
3
0
0.33
W
Hun Batz
5
3
11
3.5
W
11
3
13
5.83
L
Fenrir
RootsTa
Fenrir
3
10
5
0.55
W
Baron Samedi
nlfyrdc
Baron Samedi
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,266
Damage
60,881
76,587
Taken
62,989
34,841
Mitigated
40,752
9,788
Healing
14,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,721
2,137
73
218
16,214
5,263
336
6,690
9,294
34,155
0
L
Ymir
Brenath
Ymir
3,542
908
0
459
19,997
12,239
0
6,505
13,106
16,990
0
W
King Arthur
BrxiN3
King Arthur
28,773
4,522
0
4,573
19,263
21,614
430
5,007
14,256
0
91,843
W
Cthulhu
GEORusNsk
Cthulhu
1,022
357
0
0
10,372
3,457
0
781
9,591
16,028
0
L
Heimdallr
Irish-Lad98-
Heimdallr
16,882
8,157
0
5,021
18,802
9,354
387
7,392
10,982
0
83,404
L
Zhong Kui
JamesPirate
Zhong Kui
2,146
638
0
1,838
4,449
1,893
624
512
3,877
19,434
0
W
Hun Batz
5,076
1,473
0
3,145
14,105
5,984
2,632
1,951
12,154
0
59,569
W
16,161
1,859
1,460
3,771
10,564
4,252
1,432
1,517
9,044
72,977
0
L
Fenrir
RootsTa
Fenrir
4,975
707
0
2,179
17,125
6,092
0
5,063
11,858
0
24,455
W
Baron Samedi
nlfyrdc
Baron Samedi
9,849
1,320
881
682
8,685
5,445
834
3,153
5,532
34,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,438
Gold Earned
50,256
327
Minions Killed
431
0
Camps Cleared
0
1,456,179
Distance Traveled
1,735,621
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,721
406
61
3
0
329,731
1
L
Ymir
8,175
430
28
1
0
350,882
0
W
King Arthur
12,212
643
137
7
0
430,583
1
W
Cthulhu
7,366
388
32
2
0
217,143
5
L
Heimdallr
12,021
633
148
8
0
311,555
0
L
Zhong Kui
6,592
347
38
2
0
127,355
1
W
Hun Batz
10,137
534
94
5
0
410,329
0
W
Ra
10,928
575
125
7
0
391,618
0
L
Fenrir
7,929
417
52
3
0
336,656
0
W
Baron Samedi
9,613
506
43
2
0
285,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role