Player Matchup

Poseidon
Poseidon
ElectricGoblin
Poseidon
Level 17
God Stats
16W - 12L
1,264 SR
Queue Stats
175W - 154L
1,492 Elo+
Solo
Izanami
Izanami
JoelJosh
Izanami
Level 27
God Stats
31W - 19L
1,793 SR
Queue Stats
138W - 100L
1,645 Elo+
Solo
Ymir
Ymir
LoveChangEs
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,705 Elo+
Solo
Chaac
Chaac
NiceDope
Chaac
Level 7
God Stats
5W - 1L
1,915 SR
Queue Stats
5W - 2L
1,660 Elo+
Solo
Loki
Loki
kortuspor
Loki
Level 27
God Stats
3W - 4L
1,423 SR
Queue Stats
81W - 74L
1,609 Elo+
Solo
Team Averages
Level 16
1,579 SR
1,622 Elo+

VS

Team Averages
Level 9
1,432 SR
1,665 Elo+
Mulan
Mulan
AntonioÂlcantara
Mulan
Level 6
God Stats
5W - 7L
1,627 SR
Queue Stats
9W - 11L
1,674 Elo+
Solo
Fenrir
Fenrir
Emrian
Fenrir
Level 10
God Stats
0W - 3L
1,210 SR
Queue Stats
15W - 11L
1,486 Elo+
Party 1
Ymir
Ymir
KastielTheAngel
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,899 Elo+
Solo
Ullr
Ullr
RuLitoo98
Ullr
Level 16
God Stats
0W - 2L
1,305 SR
Queue Stats
29W - 18L
1,719 Elo+
Solo
Kukulkan
Kukulkan
Tuxedo31
Kukulkan
Level 7
God Stats
1W - 2L
1,519 SR
Queue Stats
9W - 4L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
3 / 2 / 2
6,495
590
3,207
4,070
1,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
JoelJosh
Izanami
12
8 / 2 / 2
7,490
681
8,828
7,406
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 8
6,664
606
4,563
3,504
1,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
NiceDope
Chaac
10
0 / 3 / 3
5,997
545
2,780
8,386
6,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Loki
12
4 / 2 / 3
7,066
642
3,243
7,039
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 0
7,061
642
3,983
6,490
3,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Emrian
Fenrir
11
5 / 4 / 2
6,623
602
6,165
8,881
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 6 / 6
5,125
466
1,833
8,817
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
8
1 / 3 / 2
5,363
488
2,787
6,699
2,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Tuxedo31
Kukulkan
11
0 / 3 / 1
5,889
535
950
4,624
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
17
Kills
10
10
Deaths
17
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
1
0
4
W
Poseidon
3
2
2
2
L
Fenrir
Emrian
Fenrir
5
4
2
1.5
W
Izanami
JoelJosh
Izanami
8
2
2
4.5
L
0
6
6
0.5
W
2
1
8
6
W
Chaac
NiceDope
Chaac
0
3
3
0.5
L
Ullr
1
3
2
0.67
L
Kukulkan
Tuxedo31
Kukulkan
0
3
1
0.17
W
Loki
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,621
Damage
15,718
30,405
Taken
35,511
12,830
Mitigated
14,368
13,886
Healing
6,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,983
1,351
0
1,208
6,490
3,514
542
91
6,399
0
35,469
W
Poseidon
3,207
198
0
1,556
4,070
1,074
825
444
3,592
36,545
0
L
Fenrir
Emrian
Fenrir
6,165
1,998
0
3,066
8,881
3,342
0
1,910
6,971
0
31,227
W
Izanami
JoelJosh
Izanami
8,828
5,626
0
4,074
7,406
1,955
1,354
408
6,998
0
48,736
L
1,833
368
0
1,088
8,817
3,303
0
3,064
5,753
4,499
0
W
4,563
1,359
0
694
3,504
1,592
300
703
2,801
7,987
0
W
Chaac
NiceDope
Chaac
2,780
830
0
4,232
8,386
6,031
568
487
7,684
0
20,514
L
Ullr
2,787
1,133
0
500
6,699
2,663
0
1,314
5,385
0
26,478
L
Kukulkan
Tuxedo31
Kukulkan
950
147
0
280
4,624
1,546
0
1,391
3,233
32,041
0
W
Loki
3,243
696
0
3,330
7,039
2,178
1,445
662
6,322
0
35,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,712
Gold Earned
30,061
290
Minions Killed
270
0
Camps Cleared
0
972,105
Distance Traveled
1,017,582
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,061
642
90
8
0
218,503
0
W
Poseidon
6,495
590
60
5
0
180,364
3
L
Fenrir
6,623
602
54
5
0
215,726
1
W
Izanami
7,490
681
102
9
0
180,823
1
L
Ymir
5,125
466
2
0
0
193,037
1
W
Ymir
6,664
606
2
0
0
217,053
2
W
Chaac
5,997
545
52
5
0
165,826
2
L
Ullr
5,363
488
44
4
0
184,946
1
L
Kukulkan
5,889
535
80
7
0
205,370
0
W
Loki
7,066
642
74
7
0
228,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role