Player Matchup

Bellona
Bellona
BennTheBaboon
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Athena
Athena
Holyflapsx
Athena
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,322 Elo+
Solo
Izanami
Izanami
Pacochinoo
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 49L
1,287 Elo+
Solo
Zeus
Zeus
carry0potter
Zeus
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 60L
1,401 Elo+
Solo
Serqet
Serqet
我是你爹的爹
Serqet
Level 28
God Stats
0W - 1L
1,497 SR
Queue Stats
38W - 35L
1,386 Elo+
Solo
Team Averages
Level 15
1,499 SR
1,379 Elo+

VS

Team Averages
Level 12
1,448 SR
1,351 Elo+
Sol
Sol
Eclip5e
Sol
Level 13
God Stats
3W - 2L
1,415 SR
Queue Stats
7W - 10L
1,385 Elo+
Solo
Kukulkan
Kukulkan
MikkoMällikäs
Kukulkan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
RootsTa
Artemis
Level 6
God Stats
1W - 0L
1,536 SR
Queue Stats
3W - 4L
1,241 Elo+
Solo
Bakasura
Bakasura
ShaSamGa
Bakasura
Level 3
God Stats
1W - 1L
1,288 SR
Queue Stats
1W - 2L
1,130 Elo+
Solo
Bellona
Bellona
keksiboy69
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
3 / 6 / 12
8,469
471
9,086
14,034
11,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
Holyflapsx
Athena
12
1 / 4 / 14
8,133
452
12,098
14,324
9,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Pacochinoo
Izanami
15
7 / 2 / 11
9,093
505
6,348
10,205
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 6
8,574
476
9,134
12,240
3,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
9 / 5 / 0
8,741
486
5,291
11,495
4,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
6 / 2 / 4
10,394
577
17,343
14,702
4,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
12
4 / 7 / 6
8,726
485
12,267
8,382
2,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
RootsTa
Artemis
12
2 / 8 / 5
8,064
448
6,695
13,633
4,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
ShaSamGa
Bakasura
16
7 / 2 / 2
10,216
568
7,502
15,076
6,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
keksiboy69
Bellona
12
1 / 4 / 5
7,690
427
4,793
12,120
8,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
42
23
Kills
20
20
Deaths
23
43
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
3
6
12
1.5
W
Sol
6
2
4
4
L
Athena
Holyflapsx
Athena
1
4
14
2
W
Kukulkan
4
7
6
1
L
Izanami
Pacochinoo
Izanami
7
2
11
6.25
W
Artemis
RootsTa
Artemis
2
8
5
0.56
W
Bakasura
ShaSamGa
Bakasura
7
2
2
4
L
3
3
6
2
W
Bellona
keksiboy69
Bellona
1
4
5
0.88
L
9
5
0
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,957
Damage
48,600
62,298
Taken
63,913
32,141
Mitigated
27,368
8,535
Healing
22,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
9,086
1,474
0
823
14,034
11,074
621
5,475
7,923
8,142
29,394
W
Sol
17,343
4,095
0
7,288
14,702
4,911
6,750
4,312
9,391
66,122
0
L
Athena
Holyflapsx
Athena
12,098
3,047
0
1,017
14,324
9,540
209
7,018
6,702
36,111
0
W
Kukulkan
12,267
2,002
972
1,039
8,382
2,950
533
4,718
3,410
34,771
0
L
Izanami
Pacochinoo
Izanami
6,348
3,271
0
2,051
10,205
3,485
347
5,895
4,160
0
35,190
W
Artemis
RootsTa
Artemis
6,695
3,143
0
3,286
13,633
4,868
1,785
5,126
8,357
0
30,283
W
Bakasura
ShaSamGa
Bakasura
7,502
4,889
0
9,202
15,076
6,138
1,824
3,512
11,414
0
54,944
L
9,134
1,757
0
4,038
12,240
3,852
384
6,471
5,674
51,775
0
W
Bellona
keksiboy69
Bellona
4,793
1,019
0
667
12,120
8,501
49
4,851
6,992
0
22,781
L
5,291
1,569
0
606
11,495
4,190
0
4,751
6,656
0
34,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,010
Gold Earned
45,090
323
Minions Killed
375
0
Camps Cleared
0
1,652,990
Distance Traveled
1,667,958
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,469
471
58
3
0
380,048
0
W
Sol
10,394
577
114
6
0
323,959
4
L
Athena
8,133
452
59
3
0
316,128
1
W
Kukulkan
8,726
485
59
3
0
317,786
2
L
Izanami
9,093
505
75
4
0
327,938
2
W
Artemis
8,064
448
44
2
0
279,034
0
W
Bakasura
10,216
568
111
6
0
403,337
2
L
Zeus
8,574
476
73
4
0
285,530
3
W
Bellona
7,690
427
47
3
0
343,842
4
L
Serqet
8,741
486
58
3
0
343,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role