Player Matchup

Cu Chulainn
Cu Chulainn
Pxatchmeup
Cu Chulainn
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,388 Elo+
Solo
Sol
Sol
dark_seventwo
Sol
Level 17
God Stats
5W - 3L
1,611 SR
Queue Stats
26W - 37L
1,382 Elo+
Party 2
Guan Yu
Guan Yu
jake5282
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,342 Elo+
Party 2
Yemoja
Yemoja
jewfrodave
Yemoja
Level 15
God Stats
1W - 4L
1,458 SR
Queue Stats
24W - 24L
1,465 Elo+
Party 2
Bakasura
Bakasura
luit__froops
Bakasura
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,394 Elo+
Party 2
Team Averages
Level 18
1,514 SR
1,394 Elo+

VS

Team Averages
Level 28
1,613 SR
1,351 Elo+
Kukulkan
Kukulkan
AlmightyPush609
Kukulkan
Level 12
God Stats
4W - 2L
1,700 SR
Queue Stats
13W - 10L
1,589 Elo+
Party 1
Neith
Neith
FTB SaikO
Neith
Level 17
God Stats
9W - 9L
1,719 SR
Queue Stats
18W - 19L
1,221 Elo+
Party 1
Pele
Pele
FerSuure
Pele
Level 92
God Stats
21W - 16L
1,388 SR
Queue Stats
221W - 253L
1,344 Elo+
Party 1
Artemis
Artemis
NVB_iron
Artemis
Level 11
God Stats
2W - 2L
1,390 SR
Queue Stats
18W - 16L
1,378 Elo+
Solo
Tiamat
Tiamat
REmind Dream
Tiamat
Level 6
God Stats
2W - 1L
1,869 SR
Queue Stats
9W - 3L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Pxatchmeup
Cu Chulainn
13
2 / 9 / 3
9,698
388
7,540
16,283
9,152
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
8 / 7 / 4
12,169
487
17,912
21,029
8,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
jake5282
Guan Yu
20
0 / 3 / 3
12,045
482
4,004
15,866
17,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
jewfrodave
Yemoja
18
2 / 3 / 12
11,862
474
9,408
23,633
23,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
luit__froops
Bakasura
20
8 / 7 / 2
13,263
531
14,936
20,622
14,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
13 / 4 / 3
14,665
587
23,142
15,457
7,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
FTB SaikO
Neith
18
3 / 6 / 4
11,541
462
5,446
12,202
5,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pele
20
7 / 4 / 7
14,429
577
15,831
20,932
9,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
NVB_iron
Artemis
19
3 / 6 / 8
12,226
489
13,645
16,448
6,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
18
3 / 1 / 8
12,337
493
14,360
15,043
21,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
59
20
Kills
29
29
Deaths
21
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
13
4
3
3.63
W
Neith
FTB SaikO
Neith
3
6
4
0.83
W
Pele
7
4
7
2.63
W
Artemis
NVB_iron
Artemis
3
6
8
1.17
L
Cu Chulainn
Pxatchmeup
Cu Chulainn
2
9
3
0.39
W
Tiamat
3
1
8
7
L
8
7
4
1.43
L
Guan Yu
jake5282
Guan Yu
0
3
3
0.5
L
Yemoja
jewfrodave
Yemoja
2
3
12
2.67
L
Bakasura
luit__froops
Bakasura
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,800
Damage
72,424
97,433
Taken
80,082
73,177
Mitigated
49,833
19,059
Healing
25,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
23,142
2,232
0
3,333
15,457
7,421
853
3,118
12,004
94,492
0
W
Neith
FTB SaikO
Neith
5,446
2,705
0
2,037
12,202
5,414
1,776
6,740
5,032
0
49,442
W
Pele
15,831
4,074
0
10,403
20,932
9,261
1,479
7,721
13,161
0
116,191
W
Artemis
NVB_iron
Artemis
13,645
5,418
0
1,050
16,448
6,435
5,928
5,394
10,674
0
68,204
L
Cu Chulainn
Pxatchmeup
Cu Chulainn
7,540
1,623
0
0
16,283
9,152
665
6,609
9,336
0
44,472
W
Tiamat
14,360
1,557
0
8,684
15,043
21,302
662
4,347
9,499
52,007
0
L
17,912
5,028
0
8,289
21,029
8,816
1,355
5,495
15,342
63,026
0
L
Guan Yu
jake5282
Guan Yu
4,004
1,026
0
3,128
15,866
17,384
0
4,048
11,354
0
64,532
L
Yemoja
jewfrodave
Yemoja
9,408
1,263
1,454
1,334
23,633
23,809
1,590
11,912
11,039
48,734
0
L
Bakasura
luit__froops
Bakasura
14,936
11,205
147
4,707
20,622
14,016
2,968
7,459
12,860
0
79,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,037
Gold Earned
65,198
508
Minions Killed
595
0
Camps Cleared
0
2,167,097
Distance Traveled
2,203,271
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,665
587
142
6
0
476,428
4
W
Neith
11,541
462
86
3
0
390,811
0
W
Pele
14,429
577
164
7
0
491,362
3
W
Artemis
12,226
489
126
5
0
395,891
0
L
Cu Chulainn
9,698
388
70
3
0
315,575
2
W
Tiamat
12,337
493
77
3
0
448,779
0
L
Sol
12,169
487
94
4
0
385,458
0
L
Guan Yu
12,045
482
137
5
0
498,055
2
L
Yemoja
11,862
474
58
2
0
465,634
3
L
Bakasura
13,263
531
149
6
0
502,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role